[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31726] trunk/blender/release/scripts/ui: patch from venomgfx, show number of textures assigned to lamps and world in the context panel
Campbell Barton
ideasman42 at gmail.com
Thu Sep 2 20:13:06 CEST 2010
Revision: 31726
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31726
Author: campbellbarton
Date: 2010-09-02 20:13:06 +0200 (Thu, 02 Sep 2010)
Log Message:
-----------
patch from venomgfx, show number of textures assigned to lamps and world in the context panel
Modified Paths:
--------------
trunk/blender/release/scripts/ui/properties_data_lamp.py
trunk/blender/release/scripts/ui/properties_world.py
Modified: trunk/blender/release/scripts/ui/properties_data_lamp.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_lamp.py 2010-09-02 14:43:22 UTC (rev 31725)
+++ trunk/blender/release/scripts/ui/properties_data_lamp.py 2010-09-02 18:13:06 UTC (rev 31726)
@@ -54,13 +54,15 @@
split = layout.split(percentage=0.65)
+ texture_count = len(lamp.texture_slots.keys())
+
if ob:
split.template_ID(ob, "data")
- split.separator()
elif lamp:
split.template_ID(space, "pin_id")
- split.separator()
+ if texture_count != 0:
+ split.label(text=str(texture_count), icon='TEXTURE')
class DATA_PT_preview(DataButtonsPanel, bpy.types.Panel):
bl_label = "Preview"
Modified: trunk/blender/release/scripts/ui/properties_world.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_world.py 2010-09-02 14:43:22 UTC (rev 31725)
+++ trunk/blender/release/scripts/ui/properties_world.py 2010-09-02 18:13:06 UTC (rev 31726)
@@ -50,6 +50,8 @@
scene = context.scene
world = context.world
space = context.space_data
+
+ texture_count = len(world.texture_slots.keys())
split = layout.split(percentage=0.65)
if scene:
@@ -57,6 +59,8 @@
elif world:
split.template_ID(space, "pin_id")
+ if texture_count != 0:
+ split.label(text=str(texture_count), icon='TEXTURE')
class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel):
bl_label = "Preview"
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