[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32779] trunk/blender/source/blender/ blenlib/intern/math_matrix.c: fix for own mistake with mat4_to_loc_rot_size (), flipping the scale on negative matrix isn't correct.
Campbell Barton
ideasman42 at gmail.com
Sat Oct 30 21:52:40 CEST 2010
Revision: 32779
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32779
Author: campbellbarton
Date: 2010-10-30 21:52:40 +0200 (Sat, 30 Oct 2010)
Log Message:
-----------
fix for own mistake with mat4_to_loc_rot_size(), flipping the scale on negative matrix isn't correct.
Modified Paths:
--------------
trunk/blender/source/blender/blenlib/intern/math_matrix.c
Modified: trunk/blender/source/blender/blenlib/intern/math_matrix.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_matrix.c 2010-10-30 19:29:11 UTC (rev 32778)
+++ trunk/blender/source/blender/blenlib/intern/math_matrix.c 2010-10-30 19:52:40 UTC (rev 32779)
@@ -957,7 +957,6 @@
float mat3[3][3]; /* wmat -> 3x3 */
float mat3_n[3][3]; /* wmat -> normalized, 3x3 */
float imat3_n[3][3]; /* wmat -> normalized & inverted, 3x3 */
- short is_neg;
/* location */
copy_v3_v3(loc, wmat[3]);
@@ -966,9 +965,8 @@
copy_m3_m4(mat3, wmat);
/* so scale doesnt interfear with rotation [#24291] */
/* note: this is a workaround for negative matrix not working for rotation conversion, FIXME */
- is_neg= is_negative_m3(mat3);
normalize_m3_m3(mat3_n, mat3);
- if(is_neg) {
+ if(is_negative_m3(mat3)) {
negate_v3(mat3_n[0]);
negate_v3(mat3_n[1]);
negate_v3(mat3_n[2]);
@@ -986,12 +984,6 @@
size[0]= mat3[0][0];
size[1]= mat3[1][1];
size[2]= mat3[2][2];
-
- /* with a negative matrix, all scaled will be negative
- * flipping isnt needed but nicer to result in a positive scale */
- if(is_neg) {
- negate_v3(size);
- }
}
void scale_m3_fl(float m[][3], float scale)
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