[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32719] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: Revert 32710 for now, otherwise can' t test release building with scons.
Nathan Letwory
nathan at letworyinteractive.com
Tue Oct 26 23:16:11 CEST 2010
Revision: 32719
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32719
Author: jesterking
Date: 2010-10-26 23:16:11 +0200 (Tue, 26 Oct 2010)
Log Message:
-----------
Revert 32710 for now, otherwise can't test release building with scons.
Modified Paths:
--------------
trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2010-10-26 20:51:11 UTC (rev 32718)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2010-10-26 21:16:11 UTC (rev 32719)
@@ -374,12 +374,10 @@
struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;}
/* intern/decimation */
-/*
int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;}
int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;}
int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;}
int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;}
-*/
/* smoke */
void LzmaCompress(void) { return; }
@@ -425,19 +423,17 @@
char blender_path[] = "";
/* CSG */
-/*
struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return (struct CSG_BooleanOperation *) NULL;}
void CSG_FreeBooleanOperation(struct CSG_BooleanOperation *operation){return;}
void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor * f_descriptor){return;}
void CSG_FreeVertexDescriptor(struct CSG_VertexIteratorDescriptor * v_descriptor){return;}
int CSG_OutputFaceDescriptor(struct CSG_BooleanOperation * operation, struct CSG_FaceIteratorDescriptor * output){return 0;}
int CSG_OutputVertexDescriptor(struct CSG_BooleanOperation * operation, struct CSG_VertexIteratorDescriptor *output){return 0;}
-*/
typedef struct CSG_VertexIteratorDescriptor {int a;} CSG_VertexIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
typedef struct CSG_FaceIteratorDescriptor {int a;} CSG_FaceIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
typedef struct CSG_OperationType {int a;} CSG_OperationType; //workaround to build CSG_PerformanceBoolean Operation
-/*
+
int CSG_PerformBooleanOperation(
struct CSG_BooleanOperation *operation,
CSG_OperationType op_type,
@@ -446,6 +442,5 @@
CSG_FaceIteratorDescriptor obBFaces,
CSG_VertexIteratorDescriptor obBVertices)
{ return 0;}
-*/
#endif // GAMEBLENDER == 1
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