[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32646] trunk/blender/source/gameengine/ Converter/KX_BlenderSceneConverter.cpp: fix for BGE define in recent math changes.

Campbell Barton ideasman42 at gmail.com
Fri Oct 22 08:00:13 CEST 2010


Revision: 32646
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32646
Author:   campbellbarton
Date:     2010-10-22 08:00:12 +0200 (Fri, 22 Oct 2010)

Log Message:
-----------
fix for BGE define in recent math changes.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2010-10-22 03:56:50 UTC (rev 32645)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2010-10-22 06:00:12 UTC (rev 32646)
@@ -623,12 +623,6 @@
 	m_worldinfos.push_back(pair<KX_Scene*,KX_WorldInfo*>(m_currentScene,worldinfo));
 }
 
-//quick hack
-extern "C"
-{
-	void mat3_to_compatible_eul( float *eul, float *oldrot,float mat[][3]);
-}
-
 void	KX_BlenderSceneConverter::ResetPhysicsObjectsAnimationIpo(bool clearIpo)
 {
 





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