[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32600] trunk/blender/source/blender/ editors: fix for previous commit.
Campbell Barton
ideasman42 at gmail.com
Tue Oct 19 15:35:21 CEST 2010
Revision: 32600
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32600
Author: campbellbarton
Date: 2010-10-19 15:35:21 +0200 (Tue, 19 Oct 2010)
Log Message:
-----------
fix for previous commit. also noticed theres no need for UI_make_axis_color() to check upper and lower case.
Modified Paths:
--------------
trunk/blender/source/blender/editors/interface/resources.c
trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
Modified: trunk/blender/source/blender/editors/interface/resources.c
===================================================================
--- trunk/blender/source/blender/editors/interface/resources.c 2010-10-19 13:04:40 UTC (rev 32599)
+++ trunk/blender/source/blender/editors/interface/resources.c 2010-10-19 13:35:21 UTC (rev 32600)
@@ -956,13 +956,11 @@
switch(axis)
{
case 'x':
- case 'X':
dst_col[0]= src_col[0]>219?255:src_col[0]+36;
dst_col[1]= src_col[1]<26?0:src_col[1]-26;
dst_col[2]= src_col[2]<26?0:src_col[2]-26;
break;
case 'y':
- case 'Y':
dst_col[0]= src_col[0]<46?0:src_col[0]-36;
dst_col[1]= src_col[1]>189?255:src_col[1]+66;
dst_col[2]= src_col[2]<46?0:src_col[2]-36;
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c 2010-10-19 13:04:40 UTC (rev 32599)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c 2010-10-19 13:35:21 UTC (rev 32600)
@@ -594,7 +594,7 @@
dy = vec[1] * k;
glColor3ub(220, 0, 0);
- glBegin(GL_LINE);
+ glBegin(GL_LINES);
glVertex2f(start, start + ydisp);
glVertex2f(start + dx, start + dy + ydisp);
glEnd();
@@ -611,7 +611,7 @@
dy = vec[1] * k;
glColor3ub(0, 220, 0);
- glBegin(GL_LINE);
+ glBegin(GL_LINES);
glVertex2f(start, start + ydisp);
glVertex2f(start + dx, start + dy + ydisp);
glEnd();
@@ -628,7 +628,7 @@
dy = vec[1] * k;
glColor3ub(30, 30, 220);
- glBegin(GL_LINE);
+ glBegin(GL_LINES);
glVertex2f(start, start + ydisp);
glVertex2f(start + dx, start + dy + ydisp);
glEnd();
More information about the Bf-blender-cvs
mailing list