[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32406] trunk/blender/source/blender/ blenkernel/intern/armature.c: bugfix [#20761] Bones/Armature: " Inherit Scale" doesn't work if "Inherit Rotation" is disabled
Campbell Barton
ideasman42 at gmail.com
Mon Oct 11 06:00:34 CEST 2010
Revision: 32406
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32406
Author: campbellbarton
Date: 2010-10-11 06:00:33 +0200 (Mon, 11 Oct 2010)
Log Message:
-----------
bugfix [#20761] Bones/Armature: "Inherit Scale" doesn't work if "Inherit Rotation" is disabled
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/armature.c
Modified: trunk/blender/source/blender/blenkernel/intern/armature.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/armature.c 2010-10-11 02:05:44 UTC (rev 32405)
+++ trunk/blender/source/blender/blenkernel/intern/armature.c 2010-10-11 04:00:33 UTC (rev 32406)
@@ -2239,13 +2239,28 @@
offs_bone[3][1]+= parbone->length;
/* Compose the matrix for this bone */
- if(bone->flag & BONE_HINGE) { // uses restposition rotation, but actual position
+ if((bone->flag & BONE_HINGE) && (bone->flag & BONE_NO_SCALE)) { // uses restposition rotation, but actual position
float tmat[4][4];
-
/* the rotation of the parent restposition */
copy_m4_m4(tmat, parbone->arm_mat);
mul_serie_m4(pchan->pose_mat, tmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
}
+ else if(bone->flag & BONE_HINGE) { // same as above but apply parent scale
+ float tmat[4][4];
+
+ /* apply the parent matrix scale */
+ float tsmat[4][4], tscale[3];
+
+ /* the rotation of the parent restposition */
+ copy_m4_m4(tmat, parbone->arm_mat);
+
+ /* extract the scale of the parent matrix */
+ mat4_to_size(tscale, parchan->pose_mat);
+ size_to_mat4(tsmat, tscale);
+ mul_m4_m4m4(tmat, tmat, tsmat);
+
+ mul_serie_m4(pchan->pose_mat, tmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
+ }
else if(bone->flag & BONE_NO_SCALE) {
float orthmat[4][4];
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