[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32360] trunk/blender/source/blender/ collada: SVN maintenance.

gsr b3d gsr.b3d at infernal-iceberg.com
Thu Oct 7 03:21:05 CEST 2010


Revision: 32360
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32360
Author:   gsrb3d
Date:     2010-10-07 03:20:59 +0200 (Thu, 07 Oct 2010)

Log Message:
-----------
SVN maintenance.

Modified Paths:
--------------
    trunk/blender/source/blender/collada/EffectExporter.cpp
    trunk/blender/source/blender/collada/EffectExporter.h

Property Changed:
----------------
    trunk/blender/source/blender/collada/EffectExporter.cpp
    trunk/blender/source/blender/collada/EffectExporter.h

Modified: trunk/blender/source/blender/collada/EffectExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/EffectExporter.cpp	2010-10-07 00:24:42 UTC (rev 32359)
+++ trunk/blender/source/blender/collada/EffectExporter.cpp	2010-10-07 01:20:59 UTC (rev 32360)
@@ -1,306 +1,306 @@
-/**
- * $Id: LightExporter.h 32355 2010-10-06 20:40:16Z gsrb3d $
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed,
- *                 Nathan Letwory
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <map>
-
-#include "COLLADASWEffectProfile.h"
-
-#include "EffectExporter.h"
-#include "MaterialExporter.h"
-
-#include "DNA_mesh_types.h"
-#include "DNA_texture_types.h"
-
-#include "BKE_customdata.h"
-
-#include "collada_internal.h"
-#include "collada_utils.h"
-
-// OB_MESH is assumed
-static std::string getActiveUVLayerName(Object *ob)
-{
-	Mesh *me = (Mesh*)ob->data;
-
-	int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
-	if (num_layers)
-		return std::string(bc_CustomData_get_active_layer_name(&me->fdata, CD_MTFACE));
-		
-	return "";
-}
-
-
-EffectsExporter::EffectsExporter(COLLADASW::StreamWriter *sw) : COLLADASW::LibraryEffects(sw){}
-void EffectsExporter::exportEffects(Scene *sce)
-{
-	openLibrary();
-	MaterialFunctor mf;
-	mf.forEachMaterialInScene<EffectsExporter>(sce, *this);
-
-	closeLibrary();
-}
-
-void EffectsExporter::operator()(Material *ma, Object *ob)
-{
-	// create a list of indices to textures of type TEX_IMAGE
-	std::vector<int> tex_indices;
-	createTextureIndices(ma, tex_indices);
-
-	openEffect(translate_id(id_name(ma)) + "-effect");
-	
-	COLLADASW::EffectProfile ep(mSW);
-	ep.setProfileType(COLLADASW::EffectProfile::COMMON);
-	ep.openProfile();
-	// set shader type - one of three blinn, phong or lambert
-	if (ma->spec_shader == MA_SPEC_BLINN) {
-		ep.setShaderType(COLLADASW::EffectProfile::BLINN);
-		// shininess
-		ep.setShininess(ma->har);
-	}
-	else if (ma->spec_shader == MA_SPEC_PHONG) {
-		ep.setShaderType(COLLADASW::EffectProfile::PHONG);
-		// shininess
-		ep.setShininess(ma->har);
-	}
-	else {
-		// XXX write warning "Current shader type is not supported" 
-		ep.setShaderType(COLLADASW::EffectProfile::LAMBERT);
-	}
-	// index of refraction
-	if (ma->mode & MA_RAYTRANSP) {
-		ep.setIndexOfRefraction(ma->ang);
-	}
-	else {
-		ep.setIndexOfRefraction(1.0f);
-	}
-
-	COLLADASW::ColorOrTexture cot;
-
-	// transparency
-	if (ma->mode & MA_TRANSP) {
-		// Tod: because we are in A_ONE mode transparency is calculated like this:
-		ep.setTransparency(ma->alpha);
-		// cot = getcol(1.0f, 1.0f, 1.0f, 1.0f);
-		// ep.setTransparent(cot);
-	}
-
-	// emission
-	cot=getcol(ma->emit, ma->emit, ma->emit, 1.0f);
-	ep.setEmission(cot);
-
-	// diffuse multiplied by diffuse intensity
-	cot = getcol(ma->r * ma->ref, ma->g * ma->ref, ma->b * ma->ref, 1.0f);
-	ep.setDiffuse(cot);
-
-	// ambient
-	cot = getcol(ma->ambr, ma->ambg, ma->ambb, 1.0f);
-	ep.setAmbient(cot);
-
-	// reflective, reflectivity
-	if (ma->mode & MA_RAYMIRROR) {
-		cot = getcol(ma->mirr, ma->mirg, ma->mirb, 1.0f);
-		ep.setReflective(cot);
-		ep.setReflectivity(ma->ray_mirror);
-	}
-	// else {
-	// 	cot = getcol(ma->specr, ma->specg, ma->specb, 1.0f);
-	// 	ep.setReflective(cot);
-	// 	ep.setReflectivity(ma->spec);
-	// }
-
-	// specular
-	if (ep.getShaderType() != COLLADASW::EffectProfile::LAMBERT) {
-		cot = getcol(ma->specr * ma->spec, ma->specg * ma->spec, ma->specb * ma->spec, 1.0f);
-		ep.setSpecular(cot);
-	}	
-
-	// XXX make this more readable if possible
-
-	// create <sampler> and <surface> for each image
-	COLLADASW::Sampler samplers[MAX_MTEX];
-	//COLLADASW::Surface surfaces[MAX_MTEX];
-	//void *samp_surf[MAX_MTEX][2];
-	void *samp_surf[MAX_MTEX][1];
-	
-	// image to index to samp_surf map
-	// samp_surf[index] stores 2 pointers, sampler and surface
-	std::map<std::string, int> im_samp_map;
-
-	unsigned int a, b;
-	for (a = 0, b = 0; a < tex_indices.size(); a++) {
-		MTex *t = ma->mtex[tex_indices[a]];
-		Image *ima = t->tex->ima;
-		
-		// Image not set for texture
-		if(!ima) continue;
-		
-		std::string key(id_name(ima));
-		key = translate_id(key);
-
-		// create only one <sampler>/<surface> pair for each unique image
-		if (im_samp_map.find(key) == im_samp_map.end()) {
-			// //<newparam> <surface> <init_from>
-			// COLLADASW::Surface surface(COLLADASW::Surface::SURFACE_TYPE_2D,
-			// 						   key + COLLADASW::Surface::SURFACE_SID_SUFFIX);
-			// COLLADASW::SurfaceInitOption sio(COLLADASW::SurfaceInitOption::INIT_FROM);
-			// sio.setImageReference(key);
-			// surface.setInitOption(sio);
-
-			// COLLADASW::NewParamSurface surface(mSW);
-			// surface->setParamType(COLLADASW::CSW_SURFACE_TYPE_2D);
-			
-			//<newparam> <sampler> <source>
-			COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D,
-									   key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
-									   key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
-			sampler.setImageId(key);
-			// copy values to arrays since they will live longer
-			samplers[a] = sampler;
-			//surfaces[a] = surface;
-			
-			// store pointers so they can be used later when we create <texture>s
-			samp_surf[b][0] = &samplers[a];
-			//samp_surf[b][1] = &surfaces[a];
-			
-			im_samp_map[key] = b;
-			b++;
-		}
-	}
-
-	// used as fallback when MTex->uvname is "" (this is pretty common)
-	// it is indeed the correct value to use in that case
-	std::string active_uv(getActiveUVLayerName(ob));
-
-	// write textures
-	// XXX very slow
-	for (a = 0; a < tex_indices.size(); a++) {
-		MTex *t = ma->mtex[tex_indices[a]];
-		Image *ima = t->tex->ima;
-		
-		// Image not set for texture
-		if(!ima) continue;
-
-		// we assume map input is always TEXCO_UV
-
-		std::string key(id_name(ima));
-		key = translate_id(key);
-		int i = im_samp_map[key];
-		COLLADASW::Sampler *sampler = (COLLADASW::Sampler*)samp_surf[i][0];
-		//COLLADASW::Surface *surface = (COLLADASW::Surface*)samp_surf[i][1];
-
-		std::string uvname = strlen(t->uvname) ? t->uvname : active_uv;
-
-		// color
-		if (t->mapto & MAP_COL) {
-			ep.setDiffuse(createTexture(ima, uvname, sampler));
-		}
-		// ambient
-		if (t->mapto & MAP_AMB) {
-			ep.setAmbient(createTexture(ima, uvname, sampler));
-		}
-		// specular
-		if (t->mapto & MAP_SPEC) {
-			ep.setSpecular(createTexture(ima, uvname, sampler));
-		}
-		// emission
-		if (t->mapto & MAP_EMIT) {
-			ep.setEmission(createTexture(ima, uvname, sampler));
-		}
-		// reflective
-		if (t->mapto & MAP_REF) {
-			ep.setReflective(createTexture(ima, uvname, sampler));
-		}
-		// alpha
-		if (t->mapto & MAP_ALPHA) {
-			ep.setTransparent(createTexture(ima, uvname, sampler));
-		}
-		// extension:
-		// Normal map --> Must be stored with <extra> tag as different technique, 
-		// since COLLADA doesn't support normal maps, even in current COLLADA 1.5.
-		if (t->mapto & MAP_NORM) {
-			COLLADASW::Texture texture(key);
-			texture.setTexcoord(uvname);
-			texture.setSampler(*sampler);
-			// technique FCOLLADA, with the <bump> tag, is most likely the best understood,
-			// most widespread de-facto standard.
-			texture.setProfileName("FCOLLADA");
-			texture.setChildElementName("bump");
-			ep.addExtraTechniqueColorOrTexture(COLLADASW::ColorOrTexture(texture));
-		}
-	}
-	// performs the actual writing
-	ep.addProfileElements();
-	bool twoSided = false;
-	if (ob->type == OB_MESH && ob->data) {
-		Mesh *me = (Mesh*)ob->data;
-		if (me->flag & ME_TWOSIDED)
-			twoSided = true;
-	}
-	if (twoSided)
-		ep.addExtraTechniqueParameter("GOOGLEEARTH", "show_double_sided", 1);
-	ep.addExtraTechniques(mSW);
-
-	ep.closeProfile();
-	if (twoSided)
-		mSW->appendTextBlock("<extra><technique profile=\"MAX3D\"><double_sided>1</double_sided></technique></extra>");
-	closeEffect();	
-}
-
-COLLADASW::ColorOrTexture EffectsExporter::createTexture(Image *ima,
-										std::string& uv_layer_name,
-										COLLADASW::Sampler *sampler
-										/*COLLADASW::Surface *surface*/)
-{
-	
-	COLLADASW::Texture texture(translate_id(id_name(ima)));
-	texture.setTexcoord(uv_layer_name);
-	//texture.setSurface(*surface);
-	texture.setSampler(*sampler);
-	
-	COLLADASW::ColorOrTexture cot(texture);
-	return cot;
-}
-
-COLLADASW::ColorOrTexture EffectsExporter::getcol(float r, float g, float b, float a)
-{
-	COLLADASW::Color color(r,g,b,a);
-	COLLADASW::ColorOrTexture cot(color);
-	return cot;
-}
-
-//returns the array of mtex indices which have image 
-//need this for exporting textures
-void EffectsExporter::createTextureIndices(Material *ma, std::vector<int> &indices)
-{
-	indices.clear();
-
-	for (int a = 0; a < MAX_MTEX; a++) {
-		if (ma->mtex[a] &&
-			ma->mtex[a]->tex &&
-			ma->mtex[a]->tex->type == TEX_IMAGE &&
-			ma->mtex[a]->texco == TEXCO_UV){
-			indices.push_back(a);
-		}
-	}
-}
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed,
+ *                 Nathan Letwory
+ *

@@ Diff output truncated at 10240 characters. @@




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