[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32241] trunk/blender: - spec hardness was missing redraw update
Campbell Barton
ideasman42 at gmail.com
Sat Oct 2 08:34:05 CEST 2010
Revision: 32241
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32241
Author: campbellbarton
Date: 2010-10-02 08:34:04 +0200 (Sat, 02 Oct 2010)
Log Message:
-----------
- spec hardness was missing redraw update
- missed rna rename in image ui
- use BLI_math functions in gpu_draw.c (no functional changes)
Modified Paths:
--------------
trunk/blender/release/scripts/ui/space_image.py
trunk/blender/source/blender/gpu/intern/gpu_draw.c
trunk/blender/source/blender/makesrna/intern/rna_material.c
Modified: trunk/blender/release/scripts/ui/space_image.py
===================================================================
--- trunk/blender/release/scripts/ui/space_image.py 2010-10-01 21:56:36 UTC (rev 32240)
+++ trunk/blender/release/scripts/ui/space_image.py 2010-10-02 06:34:04 UTC (rev 32241)
@@ -391,7 +391,7 @@
col.prop(ima, "use_tiles")
sub = col.column(align=True)
- sub.active = ima.tiles or ima.use_animation
+ sub.active = ima.use_tiles or ima.use_animation
sub.prop(ima, "tiles_x", text="X")
sub.prop(ima, "tiles_y", text="Y")
Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c 2010-10-01 21:56:36 UTC (rev 32240)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c 2010-10-02 06:34:04 UTC (rev 32241)
@@ -903,9 +903,7 @@
static void gpu_material_to_fixed(GPUMaterialFixed *smat, const Material *bmat, const int gamma)
{
if (bmat->mode & MA_SHLESS) {
- smat->diff[0]= bmat->r;
- smat->diff[1]= bmat->g;
- smat->diff[2]= bmat->b;
+ copy_v3_v3(smat->diff, &bmat->r);
smat->diff[3]= 1.0;
if(gamma) {
@@ -913,14 +911,10 @@
}
}
else {
- smat->diff[0]= (bmat->ref + bmat->emit) * bmat->r;
- smat->diff[1]= (bmat->ref + bmat->emit) * bmat->g;
- smat->diff[2]= (bmat->ref + bmat->emit) * bmat->b;
+ madd_v3_v3fl(smat->diff, &bmat->r, bmat->ref + bmat->emit);
smat->diff[3]= 1.0; /* caller may set this to bmat->alpha */
- smat->spec[0]= bmat->spec * bmat->specr;
- smat->spec[1]= bmat->spec * bmat->specg;
- smat->spec[2]= bmat->spec * bmat->specb;
+ madd_v3_v3fl(smat->spec, &bmat->specr, bmat->spec);
smat->spec[3]= 1.0; /* always 1 */
smat->hard= CLAMPIS(bmat->har, 0, 128);
@@ -1049,14 +1043,10 @@
memset(&GMS, 0, sizeof(GMS));
- diff[0]= (defmaterial.ref+defmaterial.emit)*defmaterial.r;
- diff[1]= (defmaterial.ref+defmaterial.emit)*defmaterial.g;
- diff[2]= (defmaterial.ref+defmaterial.emit)*defmaterial.b;
+ madd_v3_v3fl(diff, &defmaterial.r, defmaterial.ref + defmaterial.emit);
diff[3]= 1.0;
- spec[0]= defmaterial.spec*defmaterial.specr;
- spec[1]= defmaterial.spec*defmaterial.specg;
- spec[2]= defmaterial.spec*defmaterial.specb;
+ madd_v3_v3fl(spec, &defmaterial.specr, defmaterial.spec);
spec[3]= 1.0;
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diff);
@@ -1269,14 +1259,14 @@
if(la->type==LA_SUN) {
/* sun lamp */
- VECCOPY(direction, base->object->obmat[2]);
+ copy_v3_v3(direction, base->object->obmat[2]);
direction[3]= 0.0;
glLightfv(GL_LIGHT0+count, GL_POSITION, direction);
}
else {
/* other lamps with attenuation */
- VECCOPY(position, base->object->obmat[3]);
+ copy_v3_v3(position, base->object->obmat[3]);
position[3]= 1.0f;
glLightfv(GL_LIGHT0+count, GL_POSITION, position);
@@ -1286,9 +1276,7 @@
if(la->type==LA_SPOT) {
/* spot lamp */
- direction[0]= -base->object->obmat[2][0];
- direction[1]= -base->object->obmat[2][1];
- direction[2]= -base->object->obmat[2][2];
+ negate_v3_v3(direction, base->object->obmat[2]);
glLightfv(GL_LIGHT0+count, GL_SPOT_DIRECTION, direction);
glLightf(GL_LIGHT0+count, GL_SPOT_CUTOFF, la->spotsize/2.0);
glLightf(GL_LIGHT0+count, GL_SPOT_EXPONENT, 128.0*la->spotblend);
@@ -1298,9 +1286,7 @@
}
/* setup energy */
- energy[0]= la->energy*la->r;
- energy[1]= la->energy*la->g;
- energy[2]= la->energy*la->b;
+ madd_v3_v3fl(energy, &la->r, la->energy);
energy[3]= 1.0;
glLightfv(GL_LIGHT0+count, GL_DIFFUSE, energy);
Modified: trunk/blender/source/blender/makesrna/intern/rna_material.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_material.c 2010-10-01 21:56:36 UTC (rev 32240)
+++ trunk/blender/source/blender/makesrna/intern/rna_material.c 2010-10-02 06:34:04 UTC (rev 32241)
@@ -1383,7 +1383,7 @@
RNA_def_property_int_sdna(prop, NULL, "har");
RNA_def_property_range(prop, 1, 511);
RNA_def_property_ui_text(prop, "Specular Hardness", "");
- RNA_def_property_update(prop, 0, "rna_Material_update");
+ RNA_def_property_update(prop, 0, "rna_Material_draw_update");
prop= RNA_def_property(srna, "specular_ior", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "refrac");
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