[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32229] trunk/blender/source/blender/ editors/space_view3d/drawobject.c: minor adjustment to camera object drawing so arrow stays same size independent of aspect .

Campbell Barton ideasman42 at gmail.com
Fri Oct 1 15:27:59 CEST 2010


Revision: 32229
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32229
Author:   campbellbarton
Date:     2010-10-01 15:27:59 +0200 (Fri, 01 Oct 2010)

Log Message:
-----------
minor adjustment to camera object drawing so arrow stays same size independent of aspect.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/drawobject.c

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c	2010-10-01 12:50:49 UTC (rev 32228)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c	2010-10-01 13:27:59 UTC (rev 32229)
@@ -1281,17 +1281,16 @@
 		else if (i==1 && (ob == v3d->camera)) glBegin(GL_TRIANGLES);
 		else break;
 		
-		vec[0][0]= -0.7*cam->drawsize*caspx;
-		vec[0][1]= 1.1*cam->drawsize*caspy;
-		glVertex3fv(vec[0]);
+		vec[0][0]= -0.7 * cam->drawsize;
+		vec[0][1]= cam->drawsize * (caspy + 0.1);
+		glVertex3fv(vec[0]); /* left */
 		
-		vec[0][0]= 0.0; 
-		vec[0][1]= 1.8*cam->drawsize*caspy;
-		glVertex3fv(vec[0]);
+		vec[0][0] *= -1.0;
+		glVertex3fv(vec[0]); /* right */
 		
-		vec[0][0]= 0.7*cam->drawsize*caspx; 
-		vec[0][1]= 1.1*cam->drawsize*caspy;
-		glVertex3fv(vec[0]);
+		vec[0][0]= 0.0;
+		vec[0][1]= 1.1 * cam->drawsize * (caspy + 0.7);
+		glVertex3fv(vec[0]); /* top */
 	
 		glEnd();
 	}





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