[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32229] trunk/blender/source/blender/ editors/space_view3d/drawobject.c: minor adjustment to camera object drawing so arrow stays same size independent of aspect .
Campbell Barton
ideasman42 at gmail.com
Fri Oct 1 15:27:59 CEST 2010
Revision: 32229
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32229
Author: campbellbarton
Date: 2010-10-01 15:27:59 +0200 (Fri, 01 Oct 2010)
Log Message:
-----------
minor adjustment to camera object drawing so arrow stays same size independent of aspect.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/drawobject.c
Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c 2010-10-01 12:50:49 UTC (rev 32228)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c 2010-10-01 13:27:59 UTC (rev 32229)
@@ -1281,17 +1281,16 @@
else if (i==1 && (ob == v3d->camera)) glBegin(GL_TRIANGLES);
else break;
- vec[0][0]= -0.7*cam->drawsize*caspx;
- vec[0][1]= 1.1*cam->drawsize*caspy;
- glVertex3fv(vec[0]);
+ vec[0][0]= -0.7 * cam->drawsize;
+ vec[0][1]= cam->drawsize * (caspy + 0.1);
+ glVertex3fv(vec[0]); /* left */
- vec[0][0]= 0.0;
- vec[0][1]= 1.8*cam->drawsize*caspy;
- glVertex3fv(vec[0]);
+ vec[0][0] *= -1.0;
+ glVertex3fv(vec[0]); /* right */
- vec[0][0]= 0.7*cam->drawsize*caspx;
- vec[0][1]= 1.1*cam->drawsize*caspy;
- glVertex3fv(vec[0]);
+ vec[0][0]= 0.0;
+ vec[0][1]= 1.1 * cam->drawsize * (caspy + 0.7);
+ glVertex3fv(vec[0]); /* top */
glEnd();
}
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