[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33395] trunk/blender/source/gameengine/ GamePlayer/common: remove unmaintained windows and unix game engine plugin code.

Campbell Barton ideasman42 at gmail.com
Tue Nov 30 20:08:45 CET 2010


Revision: 33395
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33395
Author:   campbellbarton
Date:     2010-11-30 20:08:44 +0100 (Tue, 30 Nov 2010)

Log Message:
-----------
remove unmaintained windows and unix game engine plugin code.

Modified Paths:
--------------
    trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt
    trunk/blender/source/gameengine/GamePlayer/common/Makefile
    trunk/blender/source/gameengine/GamePlayer/common/SConscript

Removed Paths:
-------------
    trunk/blender/source/gameengine/GamePlayer/common/unix/
    trunk/blender/source/gameengine/GamePlayer/common/windows/

Modified: trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt	2010-11-30 19:06:34 UTC (rev 33394)
+++ trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt	2010-11-30 19:08:44 UTC (rev 33395)
@@ -77,15 +77,6 @@
 	GPC_RawLogoArrays.h
 	GPC_RenderTools.h
 	GPC_System.h
-	unix/GPU_Canvas.h
-	unix/GPU_Engine.h
-	unix/GPU_KeyboardDevice.h
-	unix/GPU_PolygonMaterial.h
-	unix/GPU_System.h
-	windows/GPW_Canvas.h
-	windows/GPW_Engine.h
-	windows/GPW_KeyboardDevice.h
-	windows/GPW_System.h
 )
 
 ADD_DEFINITIONS(-DGLEW_STATIC)

Modified: trunk/blender/source/gameengine/GamePlayer/common/Makefile
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/Makefile	2010-11-30 19:06:34 UTC (rev 33394)
+++ trunk/blender/source/gameengine/GamePlayer/common/Makefile	2010-11-30 19:08:44 UTC (rev 33395)
@@ -67,18 +67,3 @@
 CPPFLAGS += -I../../../gameengine/SceneGraph
 CPPFLAGS += -I../../../gameengine/Rasterizer/RAS_OpenGLRasterizer
 CPPFLAGS += -I../../../gameengine/Physics/common
-
-###############################
-
-SOURCEDIR = source/gameengine/GamePlayer/common
-DIRS =
-ifeq ($(OS),windows)
-# Still 
-    DIRS = windows
-else
-  ifneq ($(OS),darwin)
-    DIRS = unix
-  endif
-endif
-
-include nan_subdirs.mk

Modified: trunk/blender/source/gameengine/GamePlayer/common/SConscript
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/SConscript	2010-11-30 19:06:34 UTC (rev 33394)
+++ trunk/blender/source/gameengine/GamePlayer/common/SConscript	2010-11-30 19:08:44 UTC (rev 33395)
@@ -44,20 +44,6 @@
         '#source/blender/gpu',
         '#extern/glew/include']
 
-#This is all plugin stuff!
-#if sys.platform=='win32':
-#   source_files += ['windows/GPW_Canvas.cpp',
-#                    'windows/GPW_Engine.cpp',
-#                    'windows/GPW_KeyboardDevice.cpp',
-#                    'windows/GPW_System.cpp']
-#   gp_common_env.Append ( CPPPATH = ['windows'])
-#elif sys.platform=='linux2' or sys.platform=='linux-i386':
-#   source_files += ['unix/GPU_Canvas.cpp',
-#                    'unix/GPU_Engine.cpp',
-#                    'unix/GPU_KeyboardDevice.cpp',
-#                    'unix/GPU_System.cpp']
-#   gp_common_env.Append ( CPPPATH = ['unix'])
-
 defs = [ 'GLEW_STATIC' ]
 
 if env['WITH_BF_PYTHON']:





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