[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33395] trunk/blender/source/gameengine/ GamePlayer/common: remove unmaintained windows and unix game engine plugin code.
Campbell Barton
ideasman42 at gmail.com
Tue Nov 30 20:08:45 CET 2010
Revision: 33395
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33395
Author: campbellbarton
Date: 2010-11-30 20:08:44 +0100 (Tue, 30 Nov 2010)
Log Message:
-----------
remove unmaintained windows and unix game engine plugin code.
Modified Paths:
--------------
trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt
trunk/blender/source/gameengine/GamePlayer/common/Makefile
trunk/blender/source/gameengine/GamePlayer/common/SConscript
Removed Paths:
-------------
trunk/blender/source/gameengine/GamePlayer/common/unix/
trunk/blender/source/gameengine/GamePlayer/common/windows/
Modified: trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt 2010-11-30 19:06:34 UTC (rev 33394)
+++ trunk/blender/source/gameengine/GamePlayer/common/CMakeLists.txt 2010-11-30 19:08:44 UTC (rev 33395)
@@ -77,15 +77,6 @@
GPC_RawLogoArrays.h
GPC_RenderTools.h
GPC_System.h
- unix/GPU_Canvas.h
- unix/GPU_Engine.h
- unix/GPU_KeyboardDevice.h
- unix/GPU_PolygonMaterial.h
- unix/GPU_System.h
- windows/GPW_Canvas.h
- windows/GPW_Engine.h
- windows/GPW_KeyboardDevice.h
- windows/GPW_System.h
)
ADD_DEFINITIONS(-DGLEW_STATIC)
Modified: trunk/blender/source/gameengine/GamePlayer/common/Makefile
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/Makefile 2010-11-30 19:06:34 UTC (rev 33394)
+++ trunk/blender/source/gameengine/GamePlayer/common/Makefile 2010-11-30 19:08:44 UTC (rev 33395)
@@ -67,18 +67,3 @@
CPPFLAGS += -I../../../gameengine/SceneGraph
CPPFLAGS += -I../../../gameengine/Rasterizer/RAS_OpenGLRasterizer
CPPFLAGS += -I../../../gameengine/Physics/common
-
-###############################
-
-SOURCEDIR = source/gameengine/GamePlayer/common
-DIRS =
-ifeq ($(OS),windows)
-# Still
- DIRS = windows
-else
- ifneq ($(OS),darwin)
- DIRS = unix
- endif
-endif
-
-include nan_subdirs.mk
Modified: trunk/blender/source/gameengine/GamePlayer/common/SConscript
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/SConscript 2010-11-30 19:06:34 UTC (rev 33394)
+++ trunk/blender/source/gameengine/GamePlayer/common/SConscript 2010-11-30 19:08:44 UTC (rev 33395)
@@ -44,20 +44,6 @@
'#source/blender/gpu',
'#extern/glew/include']
-#This is all plugin stuff!
-#if sys.platform=='win32':
-# source_files += ['windows/GPW_Canvas.cpp',
-# 'windows/GPW_Engine.cpp',
-# 'windows/GPW_KeyboardDevice.cpp',
-# 'windows/GPW_System.cpp']
-# gp_common_env.Append ( CPPPATH = ['windows'])
-#elif sys.platform=='linux2' or sys.platform=='linux-i386':
-# source_files += ['unix/GPU_Canvas.cpp',
-# 'unix/GPU_Engine.cpp',
-# 'unix/GPU_KeyboardDevice.cpp',
-# 'unix/GPU_System.cpp']
-# gp_common_env.Append ( CPPPATH = ['unix'])
-
defs = [ 'GLEW_STATIC' ]
if env['WITH_BF_PYTHON']:
More information about the Bf-blender-cvs
mailing list