[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32832] trunk/blender/release/scripts/op/ io_scene_obj/export_obj.py: patch [#24496] Fix for exporting animations to OBJ format.
Campbell Barton
ideasman42 at gmail.com
Tue Nov 2 05:12:01 CET 2010
Revision: 32832
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32832
Author: campbellbarton
Date: 2010-11-02 05:12:00 +0100 (Tue, 02 Nov 2010)
Log Message:
-----------
patch [#24496] Fix for exporting animations to OBJ format.
from Keith Astoria (kastoria)
Modified Paths:
--------------
trunk/blender/release/scripts/op/io_scene_obj/export_obj.py
Modified: trunk/blender/release/scripts/op/io_scene_obj/export_obj.py
===================================================================
--- trunk/blender/release/scripts/op/io_scene_obj/export_obj.py 2010-11-02 02:33:41 UTC (rev 32831)
+++ trunk/blender/release/scripts/op/io_scene_obj/export_obj.py 2010-11-02 04:12:00 UTC (rev 32832)
@@ -759,7 +759,7 @@
if EXPORT_ANIMATION: # Add frame to the filepath.
context_name[2] = '_%.6d' % frame
- scene.frame_current = frame
+ scene.frame_set(frame, 0.0)
if EXPORT_SEL_ONLY:
objects = context.selected_objects
else:
@@ -787,7 +787,7 @@
EXPORT_CURVE_AS_NURBS)
- scene.frame_current = orig_frame
+ scene.frame_set(orig_frame, 0.0)
# Restore old active scene.
# orig_scene.makeCurrent()
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