[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [32832] trunk/blender/release/scripts/op/ io_scene_obj/export_obj.py: patch [#24496] Fix for exporting animations to OBJ format.

Campbell Barton ideasman42 at gmail.com
Tue Nov 2 05:12:01 CET 2010


Revision: 32832
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=32832
Author:   campbellbarton
Date:     2010-11-02 05:12:00 +0100 (Tue, 02 Nov 2010)

Log Message:
-----------
patch [#24496] Fix for exporting animations to OBJ format.
from Keith Astoria (kastoria)

Modified Paths:
--------------
    trunk/blender/release/scripts/op/io_scene_obj/export_obj.py

Modified: trunk/blender/release/scripts/op/io_scene_obj/export_obj.py
===================================================================
--- trunk/blender/release/scripts/op/io_scene_obj/export_obj.py	2010-11-02 02:33:41 UTC (rev 32831)
+++ trunk/blender/release/scripts/op/io_scene_obj/export_obj.py	2010-11-02 04:12:00 UTC (rev 32832)
@@ -759,7 +759,7 @@
             if EXPORT_ANIMATION: # Add frame to the filepath.
                 context_name[2] = '_%.6d' % frame
 
-            scene.frame_current = frame
+            scene.frame_set(frame, 0.0)
             if EXPORT_SEL_ONLY:
                 objects = context.selected_objects
             else:
@@ -787,7 +787,7 @@
                   EXPORT_CURVE_AS_NURBS)
 
 
-        scene.frame_current = orig_frame
+        scene.frame_set(orig_frame, 0.0)
 
     # Restore old active scene.
 #   orig_scene.makeCurrent()





More information about the Bf-blender-cvs mailing list