[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28893] trunk/blender/release/scripts/io/ import_anim_bvh.py: enable different rotation types for imported BVH' s including 'Native', which uses the rotation order defined in the BVH
Campbell Barton
ideasman42 at gmail.com
Thu May 20 19:37:00 CEST 2010
Revision: 28893
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28893
Author: campbellbarton
Date: 2010-05-20 19:36:59 +0200 (Thu, 20 May 2010)
Log Message:
-----------
enable different rotation types for imported BVH's including 'Native', which uses the rotation order defined in the BVH
Modified Paths:
--------------
trunk/blender/release/scripts/io/import_anim_bvh.py
Modified: trunk/blender/release/scripts/io/import_anim_bvh.py
===================================================================
--- trunk/blender/release/scripts/io/import_anim_bvh.py 2010-05-20 17:23:37 UTC (rev 28892)
+++ trunk/blender/release/scripts/io/import_anim_bvh.py 2010-05-20 17:36:59 UTC (rev 28893)
@@ -458,9 +458,9 @@
pose_bone = pose_bones[bone_name]
pose_bone.rotation_mode = eul_order_lookup[tuple(bvh_node.rot_order)]
- elif ROT_MODE == 'XYZ':
+ elif ROT_MODE != 'QUATERNION':
for pose_bone in pose_bones:
- pose_bone.rotation_mode = 'XYZ'
+ pose_bone.rotation_mode = ROT_MODE
else:
# Quats default
pass
@@ -524,7 +524,7 @@
if ROT_MODE == 'QUATERNION':
pose_bone.rotation_quaternion = bone_rotation_matrix.to_quat()
else:
- euler = bone_rotation_matrix.to_euler('XYZ', prev_euler[i]) # pose_bone.rotation_mode # TODO, XYZ default for now
+ euler = bone_rotation_matrix.to_euler(pose_bone.rotation_mode, prev_euler[i])
pose_bone.rotation_euler = euler
prev_euler[i] = euler
@@ -567,17 +567,17 @@
loop = BoolProperty(name="Loop", description="Loop the animation playback", default=False)
rotate_mode = EnumProperty(items=(
('QUATERNION', "Quaternion", "Convert rotations to quaternions"),
- # ('NATIVE', "Euler (Native)", "Use the rotation order defined in the BVH file"),
+ ('NATIVE', "Euler (Native)", "Use the rotation order defined in the BVH file"),
('XYZ', "Euler (XYZ)", "Convert rotations to euler XYZ"),
- # ('XZY', "Euler (XZY)", "Convert rotations to euler XZY"),
- # ('YXZ', "Euler (YXZ)", "Convert rotations to euler YXZ"),
- # ('YZX', "Euler (YZX)", "Convert rotations to euler YZX"),
- # ('ZXY', "Euler (ZXY)", "Convert rotations to euler ZXY"),
- # ('ZYX', "Euler (ZYX)", "Convert rotations to euler ZYX")),
+ ('XZY', "Euler (XZY)", "Convert rotations to euler XZY"),
+ ('YXZ', "Euler (YXZ)", "Convert rotations to euler YXZ"),
+ ('YZX', "Euler (YZX)", "Convert rotations to euler YZX"),
+ ('ZXY', "Euler (ZXY)", "Convert rotations to euler ZXY"),
+ ('ZYX', "Euler (ZYX)", "Convert rotations to euler ZYX"),
),
name="Rotation",
description="Rotation conversion.",
- default='QUATERNION')
+ default='NATIVE')
def execute(self, context):
# print("Selected: " + context.active_object.name)
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