[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28885] branches/render25/source/blender/ editors/render/render_opengl.c: fixed bug with layers being left out of frame recalc in ogl render
Joseph Eagar
joeedh at gmail.com
Thu May 20 17:15:48 CEST 2010
Revision: 28885
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28885
Author: joeedh
Date: 2010-05-20 17:15:48 +0200 (Thu, 20 May 2010)
Log Message:
-----------
fixed bug with layers being left out of frame recalc in ogl render
Modified Paths:
--------------
branches/render25/source/blender/editors/render/render_opengl.c
Modified: branches/render25/source/blender/editors/render/render_opengl.c
===================================================================
--- branches/render25/source/blender/editors/render/render_opengl.c 2010-05-20 15:09:04 UTC (rev 28884)
+++ branches/render25/source/blender/editors/render/render_opengl.c 2010-05-20 15:15:48 UTC (rev 28885)
@@ -268,17 +268,17 @@
/* go to next frame */
while(CFRA<oglrender->nfra) {
- if(scene->lay & 0xFF000000)
- lay= scene->lay & 0xFF000000;
- else
- lay= scene->lay;
+ lay = scene->lay | oglrender->v3d->lay;
+ if(lay & 0xFF000000)
+ lay &= 0xFF000000;
+
scene_update_for_newframe(scene, lay);
CFRA++;
}
+
+ scene_update_for_newframe(scene, scene->lay | oglrender->v3d->lay);
- scene_update_for_newframe(scene, scene->lay);
-
if(oglrender->rv3d->persp==RV3D_CAMOB && oglrender->v3d->camera && oglrender->v3d->scenelock) {
/* since scene_update_for_newframe() is used rather
* then ED_update_for_newframe() the camera needs to be set */
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