[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27548] trunk/blender: change the scene opengl sequence rendering to be a global option with rendering and scrubbing settings .

Brecht Van Lommel brecht at blender.org
Tue Mar 16 18:37:34 CET 2010


Revision: 27548
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27548
Author:   blendix
Date:     2010-03-16 18:37:34 +0100 (Tue, 16 Mar 2010)

Log Message:
-----------
change the scene opengl sequence rendering to be a global option with rendering and scrubbing settings.
still need to do a do_versions for this to work right without changing settings.
(commit 27442 by Campbell from render25 branch)

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/space_sequencer.py
    trunk/blender/source/blender/blenkernel/BKE_sequencer.h
    trunk/blender/source/blender/blenkernel/intern/scene.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/editors/include/ED_view3d.h
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/makesdna/DNA_sequence_types.h
    trunk/blender/source/blender/makesrna/RNA_enum_types.h
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/makesrna/intern/rna_sequencer.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/creator/creator.c

Modified: trunk/blender/release/scripts/ui/space_sequencer.py
===================================================================
--- trunk/blender/release/scripts/ui/space_sequencer.py	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/release/scripts/ui/space_sequencer.py	2010-03-16 17:37:34 UTC (rev 27548)
@@ -361,6 +361,28 @@
         col.prop(strip, "end_still", text="End")
 
 
+class SEQUENCER_PT_preview(bpy.types.Panel):
+    bl_label = "Scene Preview/Render"
+    bl_space_type = 'SEQUENCE_EDITOR'
+    bl_region_type = 'UI'
+
+    def draw(self, context):
+        layout = self.layout
+        render = context.scene.render
+
+        col = layout.column()
+        col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview")
+        col = layout.column()
+        col.active = render.use_sequencer_gl_preview
+        col.prop(render, "sequencer_gl_preview", text="")
+        
+        col = layout.column()
+        col.prop(render, "use_sequencer_gl_render", text="Open GL Render")
+        col = layout.column()
+        col.active = render.use_sequencer_gl_render
+        col.prop(render, "sequencer_gl_render", text="")
+
+
 class SEQUENCER_PT_effect(SequencerButtonsPanel):
     bl_label = "Effect Strip"
 
@@ -621,9 +643,7 @@
         layout.label(text="Camera Override")
         layout.template_ID(strip, "scene_camera")
 
-        layout.prop(strip, "use_opengl")
 
-
 class SEQUENCER_PT_filter(SequencerButtonsPanel):
     bl_label = "Filter"
 
@@ -731,6 +751,7 @@
     SEQUENCER_MT_strip,
 
     SEQUENCER_PT_edit, # sequencer panels
+    SEQUENCER_PT_preview,
     SEQUENCER_PT_effect,
     SEQUENCER_PT_input_movie,
     SEQUENCER_PT_input_image,

Modified: trunk/blender/source/blender/blenkernel/BKE_sequencer.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_sequencer.h	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/blenkernel/BKE_sequencer.h	2010-03-16 17:37:34 UTC (rev 27548)
@@ -234,7 +234,7 @@
 struct Sequence *sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
 
 /* view3d draw callback, run when not in background view */
-typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, int, int);
+typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, int, int, int);
 extern SequencerDrawView sequencer_view3d_cb;
 
 /* copy/paste */

Modified: trunk/blender/source/blender/blenkernel/intern/scene.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/scene.c	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/blenkernel/intern/scene.c	2010-03-16 17:37:34 UTC (rev 27548)
@@ -365,7 +365,11 @@
 	sce->r.scemode= R_DOCOMP|R_DOSEQ|R_EXTENSION;
 	sce->r.stamp= R_STAMP_TIME|R_STAMP_FRAME|R_STAMP_DATE|R_STAMP_SCENE|R_STAMP_CAMERA|R_STAMP_RENDERTIME;
 	sce->r.stamp_font_id= 12;
-	
+
+	sce->r.seq_prev_type= OB_SOLID;
+	sce->r.seq_rend_type= OB_SOLID;
+	sce->r.seq_flag= R_SEQ_GL_PREV;
+
 	sce->r.threads= 1;
 
 	sce->r.simplify_subsurf= 6;

Modified: trunk/blender/source/blender/blenkernel/intern/sequencer.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sequencer.c	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/blenkernel/intern/sequencer.c	2010-03-16 17:37:34 UTC (rev 27548)
@@ -2152,7 +2152,10 @@
 
 			int rendering = 1;
 			int doseq;
+			int doseq_gl= G.rendering ? (scene->r.seq_flag & R_SEQ_GL_REND) : (scene->r.seq_flag & R_SEQ_GL_PREV);
 
+			printf("%d\n", G.rendering);
+
 			/* prevent eternal loop */
 			doseq= scene->r.scemode & R_DOSEQ;
 			scene->r.scemode &= ~R_DOSEQ;
@@ -2167,10 +2170,10 @@
 			seq->scene->markers.first= seq->scene->markers.last= NULL;
 #endif
 
-			if(sequencer_view3d_cb && (seq->flag & SEQ_USE_SCENE_OPENGL) && (seq->scene == scene || have_seq==0)) {
+			if(sequencer_view3d_cb && doseq_gl && (seq->scene == scene || have_seq==0)) {
 				/* opengl offscreen render */
 				scene_update_for_newframe(seq->scene, seq->scene->lay);
-				se->ibuf= sequencer_view3d_cb(seq->scene, seqrectx, seqrecty);
+				se->ibuf= sequencer_view3d_cb(seq->scene, seqrectx, seqrecty, scene->r.seq_prev_type);
 			}
 			else {
 				Render *re;

Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h	2010-03-16 17:37:34 UTC (rev 27548)
@@ -161,7 +161,7 @@
 	int winx, int winy, float viewmat[][4], float winmat[][4]);
 
 struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey);
-struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, int width, int height);
+struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, int width, int height, int drawtype);
 
 void view3d_clipping_local(struct RegionView3D *rv3d, float mat[][4]);
 

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2010-03-16 17:37:34 UTC (rev 27548)
@@ -2078,7 +2078,7 @@
 }
 
 /* creates own 3d views, used by the sequencer */
-ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, int width, int height)
+ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, int width, int height, int drawtype)
 {
 	View3D v3d;
 	ARegion ar;
@@ -2095,7 +2095,7 @@
 
 	v3d.camera= scene->camera;
 	v3d.lay= scene->lay;
-	v3d.drawtype = OB_SOLID; /* should be able to configure */
+	v3d.drawtype = drawtype;
 
 	rv3d.persp= RV3D_CAMOB;
 

Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h	2010-03-16 17:37:34 UTC (rev 27548)
@@ -360,6 +360,12 @@
 	float fg_stamp[4];
 	float bg_stamp[4];
 
+	/* sequencer options */
+	char seq_prev_type;
+	char seq_rend_type;
+	char seq_flag; /* flag use for sequence render/draw */
+	char pad5[5];
+
 	/* render simplify */
 	int simplify_flag;
 	short simplify_subsurf;
@@ -838,6 +844,10 @@
 #define R_TOUCH			0x800000 /* touch files before rendering */
 #define R_SIMPLIFY		0x1000000
 
+/* seq_flag */
+#define R_SEQ_GL_PREV 1
+#define R_SEQ_GL_REND 2
+
 /* displaymode */
 
 #define R_OUTPUT_SCREEN	0
@@ -979,6 +989,9 @@
 /* simplify_flag */
 #define R_SIMPLE_NO_TRIANGULATE		1
 
+/* sequencer seq_prev_type seq_rend_type */
+
+
 /* **************** SCENE ********************* */
 
 /* for general use */

Modified: trunk/blender/source/blender/makesdna/DNA_sequence_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_sequence_types.h	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/makesdna/DNA_sequence_types.h	2010-03-16 17:37:34 UTC (rev 27548)
@@ -275,8 +275,6 @@
 #define SEQ_USE_PROXY_CUSTOM_FILE             2097152
 #define SEQ_USE_EFFECT_DEFAULT_FADE           4194304
 
-#define SEQ_USE_SCENE_OPENGL         		  8388608
-
 /* deprecated, dont use a flag anymore*/
 /*#define SEQ_ACTIVE                            1048576*/
 

Modified: trunk/blender/source/blender/makesrna/RNA_enum_types.h
===================================================================
--- trunk/blender/source/blender/makesrna/RNA_enum_types.h	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/makesrna/RNA_enum_types.h	2010-03-16 17:37:34 UTC (rev 27548)
@@ -84,6 +84,8 @@
 extern EnumPropertyItem property_type_items[];
 extern EnumPropertyItem property_unit_items[];
 
+extern EnumPropertyItem viewport_shading_items[];
+
 struct bContext;
 struct PointerRNA;
 EnumPropertyItem *rna_TransformOrientation_itemf(struct bContext *C, struct PointerRNA *ptr, int *free);

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c	2010-03-16 17:37:34 UTC (rev 27548)
@@ -26,6 +26,7 @@
 
 #include "RNA_define.h"
 #include "RNA_types.h"
+#include "RNA_enum_types.h"
 
 #include "rna_internal.h"
 
@@ -2504,6 +2505,27 @@
 	RNA_def_property_ui_text(prop, "Stamp Background", "Color to use behind stamp text");
 	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
 
+	/* sequencer draw options */
+
+	prop= RNA_def_property(srna, "use_sequencer_gl_preview", PROP_BOOLEAN, PROP_NONE);
+	RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_PREV);
+	RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");
+
+	prop= RNA_def_property(srna, "use_sequencer_gl_render", PROP_BOOLEAN, PROP_NONE);
+	RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_REND);
+	RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");
+
+
+	prop= RNA_def_property(srna, "sequencer_gl_preview", PROP_ENUM, PROP_NONE);
+	RNA_def_property_enum_sdna(prop, NULL, "seq_prev_type");
+	RNA_def_property_enum_items(prop, viewport_shading_items);
+	RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");
+
+	prop= RNA_def_property(srna, "sequencer_gl_render", PROP_ENUM, PROP_NONE);
+	RNA_def_property_enum_sdna(prop, NULL, "seq_rend_type");
+	RNA_def_property_enum_items(prop, viewport_shading_items);
+	RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");
+
 	/* layers */
 	
 	prop= RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);

Modified: trunk/blender/source/blender/makesrna/intern/rna_sequencer.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_sequencer.c	2010-03-16 17:24:13 UTC (rev 27547)
+++ trunk/blender/source/blender/makesrna/intern/rna_sequencer.c	2010-03-16 17:37:34 UTC (rev 27548)
@@ -926,11 +926,6 @@

@@ Diff output truncated at 10240 characters. @@




More information about the Bf-blender-cvs mailing list