[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27322] trunk/blender/source/blender/ editors/transform/transform.c: commit from r27250 to fix bug #21433, broke local axis rotation for pose bones and objects.
Campbell Barton
ideasman42 at gmail.com
Mon Mar 8 12:47:43 CET 2010
Revision: 27322
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27322
Author: campbellbarton
Date: 2010-03-08 12:47:43 +0100 (Mon, 08 Mar 2010)
Log Message:
-----------
commit from r27250 to fix bug #21433, broke local axis rotation for pose bones and objects.
commented fix and reopened report.
Modified Paths:
--------------
trunk/blender/source/blender/editors/transform/transform.c
Modified: trunk/blender/source/blender/editors/transform/transform.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform.c 2010-03-08 11:10:04 UTC (rev 27321)
+++ trunk/blender/source/blender/editors/transform/transform.c 2010-03-08 11:47:43 UTC (rev 27322)
@@ -3004,7 +3004,8 @@
sprintf(str, "Rot: %.2f%s %s", 180.0*final/M_PI, t->con.text, t->proptext);
}
- t->values[0] = final;
+ // fixes [#21433] but breaks, typical local axis rotation - campbell
+ // t->values[0] = final;
vec_rot_to_mat3( mat, t->axis, final);
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