[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29589] branches/soc-2010-jwilkins/source/ blender/blenlib: no functional changes
Jason Wilkins
Jason.A.Wilkins at gmail.com
Mon Jun 21 13:03:53 CEST 2010
Revision: 29589
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=29589
Author: jwilkins
Date: 2010-06-21 13:03:51 +0200 (Mon, 21 Jun 2010)
Log Message:
-----------
no functional changes
* couple of functions that I may be using in the future to optimize bounding box recalculation
Modified Paths:
--------------
branches/soc-2010-jwilkins/source/blender/blenlib/BLI_pbvh.h
branches/soc-2010-jwilkins/source/blender/blenlib/intern/pbvh.c
Modified: branches/soc-2010-jwilkins/source/blender/blenlib/BLI_pbvh.h
===================================================================
--- branches/soc-2010-jwilkins/source/blender/blenlib/BLI_pbvh.h 2010-06-21 09:02:56 UTC (rev 29588)
+++ branches/soc-2010-jwilkins/source/blender/blenlib/BLI_pbvh.h 2010-06-21 11:03:51 UTC (rev 29589)
@@ -231,5 +231,8 @@
PBVHProxyNode* BLI_pbvh_node_add_proxy(PBVH* bvh, PBVHNode* node);
void BLI_pbvh_gather_proxies(PBVH* pbvh, PBVHNode*** nodes, int* totnode);
+//void BLI_pbvh_node_BB_reset(PBVHNode* node);
+//void BLI_pbvh_node_BB_expand(PBVHNode* node, float co[3]);
+
#endif /* BLI_PBVH_H */
Modified: branches/soc-2010-jwilkins/source/blender/blenlib/intern/pbvh.c
===================================================================
--- branches/soc-2010-jwilkins/source/blender/blenlib/intern/pbvh.c 2010-06-21 09:02:56 UTC (rev 29588)
+++ branches/soc-2010-jwilkins/source/blender/blenlib/intern/pbvh.c 2010-06-21 11:03:51 UTC (rev 29589)
@@ -227,6 +227,17 @@
node->vb= vb;
}
+//void BLI_pbvh_node_BB_reset(PBVHNode* node)
+//{
+// BB_reset(&node->vb);
+//}
+//
+//void BLI_pbvh_node_BB_expand(PBVHNode* node, float co[3])
+//{
+// BB_expand(&node->vb, co);
+//}
+
+
/* Adapted from BLI_kdopbvh.c */
/* Returns the index of the first element on the right of the partition */
static int partition_indices(int *prim_indices, int lo, int hi, int axis,
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