[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29215] branches/render25: Render Branch: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r29182 :29214

Campbell Barton ideasman42 at gmail.com
Fri Jun 4 14:10:23 CEST 2010


Revision: 29215
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=29215
Author:   campbellbarton
Date:     2010-06-04 14:10:23 +0200 (Fri, 04 Jun 2010)

Log Message:
-----------
Render Branch: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r29182:29214

Modified Paths:
--------------
    branches/render25/SConstruct
    branches/render25/config/aix4-config.py
    branches/render25/config/linuxcross-config.py
    branches/render25/source/blender/blenloader/intern/readfile.c
    branches/render25/source/blender/collada/DocumentExporter.cpp
    branches/render25/source/blender/collada/DocumentExporter.h
    branches/render25/source/blender/collada/DocumentImporter.cpp
    branches/render25/source/blender/collada/DocumentImporter.h
    branches/render25/source/blender/collada/SConscript
    branches/render25/source/blender/collada/collada.cpp
    branches/render25/source/blender/collada/collada.h
    branches/render25/source/blender/collada/collada_internal.h
    branches/render25/source/blender/editors/CMakeLists.txt
    branches/render25/source/blender/editors/include/ED_view3d.h
    branches/render25/source/blender/editors/interface/interface_widgets.c
    branches/render25/source/blender/editors/object/object_add.c
    branches/render25/source/blender/editors/screen/CMakeLists.txt
    branches/render25/source/blender/editors/space_image/image_ops.c
    branches/render25/source/blender/editors/space_view3d/view3d_header.c
    branches/render25/source/blender/editors/space_view3d/view3d_select.c
    branches/render25/source/blender/editors/space_view3d/view3d_view.c
    branches/render25/source/blender/makesdna/DNA_scene_types.h
    branches/render25/source/blender/makesrna/intern/rna_image.c
    branches/render25/source/blender/makesrna/intern/rna_image_api.c
    branches/render25/source/blender/makesrna/intern/rna_nodetree.c
    branches/render25/source/blender/makesrna/intern/rna_scene.c
    branches/render25/source/blender/makesrna/intern/rna_space.c
    branches/render25/source/blender/modifiers/intern/MOD_solidify.c
    branches/render25/source/blender/modifiers/intern/MOD_wave.c
    branches/render25/source/creator/CMakeLists.txt
    branches/render25/source/creator/creator.c
    branches/render25/source/gameengine/PyDoc/bge.render.rst
    branches/render25/source/gameengine/PyDoc/bge.types.rst
    branches/render25/tools/Blender.py

Added Paths:
-----------
    branches/render25/source/blender/editors/animation/CMakeLists.txt
    branches/render25/source/blender/editors/armature/CMakeLists.txt
    branches/render25/source/blender/editors/curve/CMakeLists.txt
    branches/render25/source/blender/editors/datafiles/CMakeLists.txt
    branches/render25/source/blender/editors/gpencil/CMakeLists.txt
    branches/render25/source/blender/editors/interface/CMakeLists.txt
    branches/render25/source/blender/editors/mesh/CMakeLists.txt
    branches/render25/source/blender/editors/metaball/CMakeLists.txt
    branches/render25/source/blender/editors/object/CMakeLists.txt
    branches/render25/source/blender/editors/physics/CMakeLists.txt
    branches/render25/source/blender/editors/render/CMakeLists.txt
    branches/render25/source/blender/editors/sculpt_paint/CMakeLists.txt
    branches/render25/source/blender/editors/sound/CMakeLists.txt
    branches/render25/source/blender/editors/space_action/CMakeLists.txt
    branches/render25/source/blender/editors/space_api/CMakeLists.txt
    branches/render25/source/blender/editors/space_buttons/CMakeLists.txt
    branches/render25/source/blender/editors/space_console/CMakeLists.txt
    branches/render25/source/blender/editors/space_file/CMakeLists.txt
    branches/render25/source/blender/editors/space_graph/CMakeLists.txt
    branches/render25/source/blender/editors/space_image/CMakeLists.txt
    branches/render25/source/blender/editors/space_info/CMakeLists.txt
    branches/render25/source/blender/editors/space_logic/CMakeLists.txt
    branches/render25/source/blender/editors/space_nla/CMakeLists.txt
    branches/render25/source/blender/editors/space_node/CMakeLists.txt
    branches/render25/source/blender/editors/space_outliner/CMakeLists.txt
    branches/render25/source/blender/editors/space_script/CMakeLists.txt
    branches/render25/source/blender/editors/space_sequencer/CMakeLists.txt
    branches/render25/source/blender/editors/space_sound/CMakeLists.txt
    branches/render25/source/blender/editors/space_text/CMakeLists.txt
    branches/render25/source/blender/editors/space_time/CMakeLists.txt
    branches/render25/source/blender/editors/space_userpref/CMakeLists.txt
    branches/render25/source/blender/editors/space_view3d/CMakeLists.txt
    branches/render25/source/blender/editors/transform/CMakeLists.txt
    branches/render25/source/blender/editors/util/CMakeLists.txt
    branches/render25/source/blender/editors/uvedit/CMakeLists.txt

Modified: branches/render25/SConstruct
===================================================================
--- branches/render25/SConstruct	2010-06-04 12:01:57 UTC (rev 29214)
+++ branches/render25/SConstruct	2010-06-04 12:10:23 UTC (rev 29215)
@@ -268,6 +268,7 @@
 	target_env_defs['WITH_BF_GAMEENGINE'] = False
 	target_env_defs['WITH_BF_OPENAL'] = False
 	target_env_defs['WITH_BF_OPENEXR'] = False
+	target_env_defs['WITH_BF_OPENMP'] = False
 	target_env_defs['WITH_BF_ICONV'] = False
 	target_env_defs['WITH_BF_INTERNATIONAL'] = False
 	target_env_defs['WITH_BF_OPENJPEG'] = False

Modified: branches/render25/config/aix4-config.py
===================================================================
--- branches/render25/config/aix4-config.py	2010-06-04 12:01:57 UTC (rev 29214)
+++ branches/render25/config/aix4-config.py	2010-06-04 12:10:23 UTC (rev 29215)
@@ -83,22 +83,11 @@
 
 WITH_BF_GAMEENGINE='false'
 
-WITH_BF_ODE = 'false'
-BF_ODE = LIBDIR + '/ode'
-BF_ODE_INC = BF_ODE + '/include'
-BF_ODE_LIB = BF_ODE + '/lib/libode.a'
-
 WITH_BF_BULLET = 'true'
 BF_BULLET = '#extern/bullet2/src'
 BF_BULLET_INC = '${BF_BULLET}'
 BF_BULLET_LIB = 'extern_bullet'
 
-BF_SOLID = '#extern/solid'
-BF_SOLID_INC = '${BF_SOLID}'
-BF_SOLID_LIB = 'extern_solid'
-
-WITH_BF_YAFRAY = 'true'
-
 #WITH_BF_NSPR = 'true'
 #BF_NSPR = $(LIBDIR)/nspr
 #BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr

Modified: branches/render25/config/linuxcross-config.py
===================================================================
--- branches/render25/config/linuxcross-config.py	2010-06-04 12:01:57 UTC (rev 29214)
+++ branches/render25/config/linuxcross-config.py	2010-06-04 12:10:23 UTC (rev 29215)
@@ -151,9 +151,7 @@
 BF_OPENGL_INC = '${BF_OPENGL}/include'
 BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
 BF_OPENGL_LIB = 'opengl32 glu32'
-BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a',
-             '${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a',
-             '${BF_OPENGL}/lib/libX11.a', '${BF_OPENGL}/lib/libXi.a' ]
+BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a']
 
 WITH_BF_OPENMP = True
 BF_OPENMP = LIBDIR + '/gcc/gomp'

Modified: branches/render25/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/render25/source/blender/blenloader/intern/readfile.c	2010-06-04 12:01:57 UTC (rev 29214)
+++ branches/render25/source/blender/blenloader/intern/readfile.c	2010-06-04 12:10:23 UTC (rev 29215)
@@ -10973,6 +10973,7 @@
 	/* put 2.50 compatibility code here until next subversion bump */
 	{
 		Object *ob;
+		Scene *scene;
 		bScreen *sc;
 
 		for (sc= main->screen.first; sc; sc= sc->id.next) {
@@ -11029,6 +11030,18 @@
 				}
 			}
 		}
+		
+		/* initialise scene active layer */
+		for (scene= main->scene.first; scene; scene=scene->id.next) {
+			int i;
+			for(i=0; i<20; i++) {
+				if(scene->lay & (1<<i)) {
+					scene->layact= 1<<i;
+					break;
+				}
+			}
+		}
+
 	}
 
 	if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 10))

Modified: branches/render25/source/blender/collada/DocumentExporter.cpp
===================================================================
--- branches/render25/source/blender/collada/DocumentExporter.cpp	2010-06-04 12:01:57 UTC (rev 29214)
+++ branches/render25/source/blender/collada/DocumentExporter.cpp	2010-06-04 12:10:23 UTC (rev 29215)
@@ -1,3 +1,26 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
 #include <stdlib.h>
 #include <stdio.h>
 #include <math.h>
@@ -638,8 +661,8 @@
 			source.setAccessorCount(totuv);
 			source.setAccessorStride(2);
 			COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
-			param.push_back("X");
-			param.push_back("Y");
+			param.push_back("S");
+			param.push_back("T");
 			
 			source.prepareToAppendValues();
 			
@@ -908,7 +931,7 @@
 		Object *ob_arm = get_assigned_armature(ob);
 		bArmature *arm = (bArmature*)ob_arm->data;
 
-		const std::string& controller_id = get_controller_id(ob_arm);
+		const std::string& controller_id = get_controller_id(ob_arm, ob);
 
 		COLLADASW::InstanceController ins(mSW);
 		ins.setUrl(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, controller_id));
@@ -1051,9 +1074,9 @@
 		TransformWriter::add_node_transform(node, mat, NULL);
 	}
 
-	std::string get_controller_id(Object *ob_arm)
+	std::string get_controller_id(Object *ob_arm, Object *ob)
 	{
-		return translate_id(id_name(ob_arm)) + SKIN_CONTROLLER_ID_SUFFIX;
+		return translate_id(id_name(ob_arm)) + "_" + translate_id(id_name(ob)) + SKIN_CONTROLLER_ID_SUFFIX;
 	}
 
 	// ob should be of type OB_MESH
@@ -1087,7 +1110,7 @@
 		if (!me->dvert) return;
 
 		std::string controller_name = id_name(ob_arm);
-		std::string controller_id = get_controller_id(ob_arm);
+		std::string controller_id = get_controller_id(ob_arm, ob);
 
 		openSkin(controller_id, controller_name,
 				 COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob)));

Modified: branches/render25/source/blender/collada/DocumentExporter.h
===================================================================
--- branches/render25/source/blender/collada/DocumentExporter.h	2010-06-04 12:01:57 UTC (rev 29214)
+++ branches/render25/source/blender/collada/DocumentExporter.h	2010-06-04 12:10:23 UTC (rev 29215)
@@ -1,3 +1,26 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
 struct Scene;
 
 class DocumentExporter

Modified: branches/render25/source/blender/collada/DocumentImporter.cpp
===================================================================
--- branches/render25/source/blender/collada/DocumentImporter.cpp	2010-06-04 12:01:57 UTC (rev 29214)
+++ branches/render25/source/blender/collada/DocumentImporter.cpp	2010-06-04 12:10:23 UTC (rev 29215)
@@ -1,3 +1,26 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
 // TODO:
 // * name imported objects
 // * import object rotation as euler
@@ -396,8 +419,6 @@
 	std::vector<COLLADAFW::Node*> root_joints;
 	std::map<COLLADAFW::UniqueId, Object*> joint_parent_map;
 
-	std::vector<Object*> armature_objects;
-
 	MeshImporterBase *mesh_importer;
 	AnimationImporterBase *anim_importer;
 
@@ -506,13 +527,11 @@
 			joint_data.push_back(jd);
 		}
 
-		// called from write_controller
-		Object *create_armature(const COLLADAFW::SkinController* co, Scene *scene)
+		void set_controller(const COLLADAFW::SkinController* co)
 		{
-			ob_arm = add_object(scene, OB_ARMATURE);
-
 			controller_uid = co->getUniqueId();
 
+			// fill in joint UIDs
 			const COLLADAFW::UniqueIdArray& joint_uids = co->getJoints();
 			for (unsigned int i = 0; i < joint_uids.getCount(); i++) {
 				joint_data[i].joint_uid = joint_uids[i];
@@ -524,10 +543,24 @@
 				// now we'll be able to get inv bind matrix from joint id
 				// joint_id_to_joint_index_map[joint_ids[i]] = i;
 			}
+		}
 
+		// called from write_controller
+		Object *create_armature(Scene *scene)
+		{
+			ob_arm = add_object(scene, OB_ARMATURE);
 			return ob_arm;
 		}
 
+		Object* set_armature(Object *ob_arm)
+		{
+			if (this->ob_arm)
+				return this->ob_arm;
+
+			this->ob_arm = ob_arm;
+			return ob_arm;
+		}
+
 		bool get_joint_inv_bind_matrix(float inv_bind_mat[][4], COLLADAFW::Node *node)
 		{
 			const COLLADAFW::UniqueId& uid = node->getUniqueId();
@@ -552,10 +585,12 @@
 			return controller_uid;
 		}
 
+		// check if this skin controller references a joint or any descendant of it
+		// 
 		// some nodes may not be referenced by SkinController,
 		// in this case to determine if the node belongs to this armature,
 		// we need to search down the tree
-		bool uses_joint(COLLADAFW::Node *node)
+		bool uses_joint_or_descendant(COLLADAFW::Node *node)
 		{
 			const COLLADAFW::UniqueId& uid = node->getUniqueId();
 			std::vector<JointData>::iterator it;
@@ -566,7 +601,7 @@
 

@@ Diff output truncated at 10240 characters. @@




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