[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29136] branches/soc-2010-jwilkins/source/ blender: Fixed some syntax errors in MSVC caused by using C99/C++ style ' declarations anywhere'.

Jason Wilkins Jason.A.Wilkins at gmail.com
Tue Jun 1 19:52:31 CEST 2010


Revision: 29136
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=29136
Author:   jwilkins
Date:     2010-06-01 19:52:31 +0200 (Tue, 01 Jun 2010)

Log Message:
-----------
Fixed some syntax errors in MSVC caused by using C99/C++ style 'declarations anywhere'.

Modified Paths:
--------------
    branches/soc-2010-jwilkins/source/blender/blenloader/intern/readfile.c
    branches/soc-2010-jwilkins/source/blender/editors/sculpt_paint/sculpt.c

Modified: branches/soc-2010-jwilkins/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/soc-2010-jwilkins/source/blender/blenloader/intern/readfile.c	2010-06-01 17:43:46 UTC (rev 29135)
+++ branches/soc-2010-jwilkins/source/blender/blenloader/intern/readfile.c	2010-06-01 17:52:31 UTC (rev 29136)
@@ -10908,10 +10908,12 @@
 			}
 		}
 	}
-	Brush *brush;
-	for (brush= main->brush.first; brush; brush= brush->id.next)
-		if(brush->detail == 0.0f)
-			brush->detail = 0.25f;
+	{
+		Brush *brush;
+		for (brush= main->brush.first; brush; brush= brush->id.next)
+			if(brush->detail == 0.0f)
+				brush->detail = 0.25f;
+	}
 	/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
 	/* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
 

Modified: branches/soc-2010-jwilkins/source/blender/editors/sculpt_paint/sculpt.c
===================================================================
--- branches/soc-2010-jwilkins/source/blender/editors/sculpt_paint/sculpt.c	2010-06-01 17:43:46 UTC (rev 29135)
+++ branches/soc-2010-jwilkins/source/blender/editors/sculpt_paint/sculpt.c	2010-06-01 17:52:31 UTC (rev 29136)
@@ -588,12 +588,13 @@
 	EditEdge *eed;	
 	Object *obedit= ss->ob;
 	Mesh *me= obedit->data;
-	
+	EditMesh *em;
+
 	int tempselectmode = ss->scene->toolsettings->selectmode; /* store temporal scene select mode*/
 	ss->scene->toolsettings->selectmode = SCE_SELECT_VERTEX;	
 	
 	make_editMesh(ss->scene, obedit);						
-	EditMesh *em = me->edit_mesh;	
+	em = me->edit_mesh;	
 	
 	ss->scene->toolsettings->selectmode = tempselectmode; /* restore scene select mode*/	
 		
@@ -612,22 +613,27 @@
 static void unlimited_clay(SculptSession *ss, Object *ob)
 {
 	/*---- adaptive dynamic subdivission -- */
-		float v1co[3],v2co[3],diff[3], edgeLength; 	
+		float diff[3], edgeLength; 	
 			
 		if (ss->scene != NULL && ob != NULL) 
 		{
+			Object *obedit;
+			Mesh *me;
+			EditEdge *eed;
+
 			create_EditMesh_sculpt(ss);
-	 		Object *obedit= ob;
-			Mesh *me= obedit->data;			
-			EditEdge *eed;
+	 		obedit= ob;
+			me= obedit->data;			
 			 
 			for(eed = me->edit_mesh->edges.first; eed; eed = eed->next){
 				if (eed->f & SELECT)
 				{
+					float detail;
+
 					sub_v3_v3v3(diff, eed->v1->co, eed->v2->co);
 					edgeLength = len_v3(diff);
 					
-					float detail = ss->cache->detail * ss->cache->radius;  
+					detail = ss->cache->detail * ss->cache->radius;  
 															
 					if (edgeLength < detail)
 						EM_select_edge(eed, 0);	





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