[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30757] trunk/blender/source/blender/ render/intern/source/texture.c: Fix #22749: texture view mapping for spot lamps wasn't doing perspective
Brecht Van Lommel
brecht at blender.org
Mon Jul 26 16:46:16 CEST 2010
Revision: 30757
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30757
Author: blendix
Date: 2010-07-26 16:46:16 +0200 (Mon, 26 Jul 2010)
Log Message:
-----------
Fix #22749: texture view mapping for spot lamps wasn't doing perspective
division, giving incorrect projection.
Modified Paths:
--------------
trunk/blender/source/blender/render/intern/source/texture.c
Modified: trunk/blender/source/blender/render/intern/source/texture.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/texture.c 2010-07-26 14:14:25 UTC (rev 30756)
+++ trunk/blender/source/blender/render/intern/source/texture.c 2010-07-26 14:46:16 UTC (rev 30757)
@@ -2881,6 +2881,9 @@
if(la->type==LA_SPOT) {
tempvec[0]*= la->spottexfac;
tempvec[1]*= la->spottexfac;
+ /* project from 3d to 2d */
+ tempvec[0] /= -tempvec[2];
+ tempvec[1] /= -tempvec[2];
}
co= tempvec;
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