[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30710] branches/soc-2010-moguri/source/ gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp: Adding GL_EXT_geometry_shader4 to the list of detected OpenGL features seen when the BGE starts up .

Mitchell Stokes mogurijin at gmail.com
Sun Jul 25 09:33:15 CEST 2010


Revision: 30710
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30710
Author:   moguri
Date:     2010-07-25 09:33:15 +0200 (Sun, 25 Jul 2010)

Log Message:
-----------
Adding GL_EXT_geometry_shader4 to the list of detected OpenGL features seen when the BGE starts up.

Modified Paths:
--------------
    branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp

Modified: branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
===================================================================
--- branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp	2010-07-25 07:27:27 UTC (rev 30709)
+++ branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp	2010-07-25 07:33:15 UTC (rev 30710)
@@ -58,6 +58,8 @@
 					std::cout << "Detected GL_ARB_vertex_program" << std::endl;
 				if(GLEW_ARB_depth_texture)
 					std::cout << "Detected GL_ARB_depth_texture" << std::endl;
+				if(GLEW_EXT_geometry_shader4)
+					std::cout << "Detected GL_EXT_geometry_shader4" << std::endl;
 				if(GLEW_EXT_separate_specular_color)
 					std::cout << "Detected GL_EXT_separate_specular_color" << std::endl;
 			}





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