[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30710] branches/soc-2010-moguri/source/ gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp: Adding GL_EXT_geometry_shader4 to the list of detected OpenGL features seen when the BGE starts up .
Mitchell Stokes
mogurijin at gmail.com
Sun Jul 25 09:33:15 CEST 2010
Revision: 30710
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30710
Author: moguri
Date: 2010-07-25 09:33:15 +0200 (Sun, 25 Jul 2010)
Log Message:
-----------
Adding GL_EXT_geometry_shader4 to the list of detected OpenGL features seen when the BGE starts up.
Modified Paths:
--------------
branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
Modified: branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
===================================================================
--- branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp 2010-07-25 07:27:27 UTC (rev 30709)
+++ branches/soc-2010-moguri/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp 2010-07-25 07:33:15 UTC (rev 30710)
@@ -58,6 +58,8 @@
std::cout << "Detected GL_ARB_vertex_program" << std::endl;
if(GLEW_ARB_depth_texture)
std::cout << "Detected GL_ARB_depth_texture" << std::endl;
+ if(GLEW_EXT_geometry_shader4)
+ std::cout << "Detected GL_EXT_geometry_shader4" << std::endl;
if(GLEW_EXT_separate_specular_color)
std::cout << "Detected GL_EXT_separate_specular_color" << std::endl;
}
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