[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30588] trunk/blender/source/blender/ editors/mesh/editmesh_tools.c: Fix #20084: merging triangles with different normals into a quad
Brecht Van Lommel
brecht at blender.org
Wed Jul 21 17:23:50 CEST 2010
Revision: 30588
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30588
Author: blendix
Date: 2010-07-21 17:23:49 +0200 (Wed, 21 Jul 2010)
Log Message:
-----------
Fix #20084: merging triangles with different normals into a quad
would create a hole, just crappy editmesh code, no need to merge
to bmesh.
Modified Paths:
--------------
trunk/blender/source/blender/editors/mesh/editmesh_tools.c
Modified: trunk/blender/source/blender/editors/mesh/editmesh_tools.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editmesh_tools.c 2010-07-21 15:22:11 UTC (rev 30587)
+++ trunk/blender/source/blender/editors/mesh/editmesh_tools.c 2010-07-21 15:23:49 UTC (rev 30588)
@@ -3094,21 +3094,21 @@
if VTEST(efa1, 1, efa) {
*v3= efa1->v1;
- *v4= efa1->v2;
+ *v4= (efa1->v2 == *v2)? efa1->v3: efa1->v2;
vindex[2]= 0;
- vindex[3]= 1;
+ vindex[3]= (efa1->v2 == *v2)? 2: 1;
}
else if VTEST(efa1, 2, efa) {
*v3= efa1->v2;
- *v4= efa1->v3;
+ *v4= (efa1->v3 == *v2)? efa1->v1: efa1->v3;
vindex[2]= 1;
- vindex[3]= 2;
+ vindex[3]= (efa1->v3 == *v2)? 0: 2;
}
else if VTEST(efa1, 3, efa) {
*v3= efa1->v3;
- *v4= efa1->v1;
+ *v4= (efa1->v1 == *v2)? efa1->v2: efa1->v1;
vindex[2]= 2;
- vindex[3]= 0;
+ vindex[3]= (efa1->v1 == *v2)? 1: 0;
}
else
*v3= *v4= NULL;
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