[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30538] trunk/blender/source/blender/ render/intern/source/texture.c: Fix #22910: displacement mapping not working with use alpha for image texture.
Brecht Van Lommel
brecht at blender.org
Tue Jul 20 15:32:42 CEST 2010
Revision: 30538
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30538
Author: blendix
Date: 2010-07-20 15:32:42 +0200 (Tue, 20 Jul 2010)
Log Message:
-----------
Fix #22910: displacement mapping not working with use alpha for image texture.
Modified Paths:
--------------
trunk/blender/source/blender/render/intern/source/texture.c
Modified: trunk/blender/source/blender/render/intern/source/texture.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/texture.c 2010-07-20 13:15:25 UTC (rev 30537)
+++ trunk/blender/source/blender/render/intern/source/texture.c 2010-07-20 13:32:42 UTC (rev 30538)
@@ -1762,7 +1762,7 @@
// NOTE: test for shi->obr->ob here, since vlr/obr/obi can be 'fake' when called from fastshade(), another reason to move it..
// NOTE: shi->v1 is NULL when called from displace_render_vert, assigning verts in this case is not trivial because the shi quad face side is not know.
if ((mtex->texflag & MTEX_NEW_BUMP) && shi->obr && shi->obr->ob && shi->v1) {
- if(mtex->mapto & (MAP_NORM|MAP_DISPLACE|MAP_WARP) && !((tex->type==TEX_IMAGE) && (tex->imaflag & TEX_NORMALMAP))) {
+ if(mtex->mapto & (MAP_NORM|MAP_WARP) && !((tex->type==TEX_IMAGE) && (tex->imaflag & TEX_NORMALMAP))) {
MTFace* tf = RE_vlakren_get_tface(shi->obr, shi->vlr, i, NULL, 0);
int j1 = shi->i1, j2 = shi->i2, j3 = shi->i3;
@@ -1833,7 +1833,7 @@
else continue; // can happen when texco defines disappear and it renders old files
/* the pointer defines if bumping happens */
- if(mtex->mapto & (MAP_NORM|MAP_DISPLACE|MAP_WARP)) {
+ if(mtex->mapto & (MAP_NORM|MAP_WARP)) {
texres.nor= norvec;
norvec[0]= norvec[1]= norvec[2]= 0.0;
}
@@ -2219,8 +2219,7 @@
}
if(rgbnor & TEX_RGB) {
- if(texres.talpha) texres.tin= texres.ta;
- else texres.tin= (0.35f*texres.tr+0.45f*texres.tg+0.2f*texres.tb);
+ texres.tin= (0.35f*texres.tr+0.45f*texres.tg+0.2f*texres.tb);
}
factt= (0.5f-texres.tin)*mtex->dispfac*stencilTin; facmm= 1.0f-factt;
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