[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30446] trunk/blender: spelling correction : alredy --> already
Campbell Barton
ideasman42 at gmail.com
Sat Jul 17 20:08:15 CEST 2010
Revision: 30446
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30446
Author: campbellbarton
Date: 2010-07-17 20:08:14 +0200 (Sat, 17 Jul 2010)
Log Message:
-----------
spelling correction: alredy --> already
Modified Paths:
--------------
trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
trunk/blender/release/scripts/io/export_3ds.py
trunk/blender/release/scripts/io/export_fbx.py
trunk/blender/release/scripts/io/export_obj.py
trunk/blender/release/scripts/modules/bpy/utils.py
trunk/blender/release/scripts/op/uvcalc_smart_project.py
trunk/blender/release/scripts/ui/space_userpref.py
trunk/blender/source/blender/blenkernel/intern/library.c
trunk/blender/source/blender/blenlib/intern/fileops.c
trunk/blender/source/blender/blenloader/intern/readfile.c
trunk/blender/source/blender/editors/mesh/editmesh_mods.c
trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
trunk/blender/source/blender/editors/space_sequencer/sequencer_draw.c
trunk/blender/source/blender/editors/space_view3d/drawobject.c
trunk/blender/source/blender/editors/space_view3d/view3d_view.c
trunk/blender/source/blender/editors/transform/transform_conversions.c
trunk/blender/source/blender/imbuf/intern/imageprocess.c
trunk/blender/source/blender/makesdna/intern/dna_genfile.c
trunk/blender/source/blender/makesrna/intern/rna_action.c
trunk/blender/source/blender/makesrna/rna_cleanup/rna_cleaner.py
trunk/blender/source/blender/modifiers/intern/MOD_screw.c
trunk/blender/source/blender/python/generic/bpy_internal_import.c
trunk/blender/source/blender/python/generic/geometry.c
trunk/blender/source/blender/python/generic/mathutils.c
trunk/blender/source/blender/python/generic/mathutils_vector.c
trunk/blender/source/blender/python/intern/bpy_rna.c
trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp
trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
trunk/blender/source/gameengine/Ketsji/KX_PythonSeq.cpp
trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
Modified: trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
===================================================================
--- trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp 2010-07-17 18:08:14 UTC (rev 30446)
@@ -601,7 +601,7 @@
m_solveSwingLimit = false;
// compute rotation of A wrt B (in constraint space)
if (m_bMotorEnabled && (!m_useSolveConstraintObsolete))
- { // it is assumed that setMotorTarget() was alredy called
+ { // it is assumed that setMotorTarget() was already called
// and motor target m_qTarget is within constraint limits
// TODO : split rotation to pure swing and pure twist
// compute desired transforms in world
Modified: trunk/blender/release/scripts/io/export_3ds.py
===================================================================
--- trunk/blender/release/scripts/io/export_3ds.py 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/release/scripts/io/export_3ds.py 2010-07-17 18:08:14 UTC (rev 30446)
@@ -1006,7 +1006,7 @@
mat = mat_ls[mat_index]
if mat: mat_name = mat.name
else: mat_name = None
- # else there alredy set to none
+ # else there already set to none
img = uf.image
# img = f.image
Modified: trunk/blender/release/scripts/io/export_fbx.py
===================================================================
--- trunk/blender/release/scripts/io/export_fbx.py 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/release/scripts/io/export_fbx.py 2010-07-17 18:08:14 UTC (rev 30446)
@@ -83,7 +83,7 @@
if Blender.sys.exists(image_path):
# Make a name for the target path.
dest_image_path = dest_dir + image_path.split('\\')[-1].split('/')[-1]
- if not Blender.sys.exists(dest_image_path): # Image isnt alredy there
+ if not Blender.sys.exists(dest_image_path): # Image isnt already there
print('\tCopying "%s" > "%s"' % (image_path, dest_image_path))
try:
copy_file(image_path, dest_image_path)
@@ -359,7 +359,7 @@
if BATCH_OWN_DIR:
new_fbxpath = fbxpath + newname + os.sep
- # path may alredy exist
+ # path may already exist
# TODO - might exist but be a file. unlikely but should probably account for it.
if bpy.utils.exists(new_fbxpath) == 0:
@@ -391,7 +391,7 @@
# Call self with modified args
- # Dont pass batch options since we alredy usedt them
+ # Dont pass batch options since we already usedt them
write(filename, data.objects,
context,
False,
@@ -2763,7 +2763,7 @@
act_end = end
else:
# use existing name
- if blenAction == blenActionDefault: # have we alredy got the name
+ if blenAction == blenActionDefault: # have we already got the name
file.write('\n\tTake: "%s" {' % sane_name_mapping_take[blenAction.name])
else:
file.write('\n\tTake: "%s" {' % sane_takename(blenAction))
@@ -2918,7 +2918,7 @@
for val, frame in context_bone_anim_keys:
if frame != context_bone_anim_keys[0][1]: # not the first
file.write(',')
- # frame is alredy one less then blenders frame
+ # frame is already one less then blenders frame
file.write('\n\t\t\t\t\t\t\t%i,%.15f,L' % (fbx_time(frame), val ))
if i==0: file.write('\n\t\t\t\t\t\tColor: 1,0,0')
Modified: trunk/blender/release/scripts/io/export_obj.py
===================================================================
--- trunk/blender/release/scripts/io/export_obj.py 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/release/scripts/io/export_obj.py 2010-07-17 18:08:14 UTC (rev 30446)
@@ -193,7 +193,7 @@
# if bpy.sys.exists(image_path):
# # Make a name for the target path.
# dest_image_path = dest_dir + image_path.split('\\')[-1].split('/')[-1]
-# if not bpy.utils.exists(dest_image_path): # Image isnt alredy there
+# if not bpy.utils.exists(dest_image_path): # Image isnt already there
# print('\tCopying "%s" > "%s"' % (image_path, dest_image_path))
# copy_file(image_path, dest_image_path)
# copyCount+=1
@@ -299,7 +299,7 @@
EXPORT_POLYGROUPS=False,
EXPORT_CURVE_AS_NURBS=True):
'''
- Basic write function. The context and options must be alredy set
+ Basic write function. The context and options must be already set
This can be accessed externaly
eg.
write( 'c:\\test\\foobar.obj', Blender.Object.GetSelected() ) # Using default options.
@@ -681,7 +681,7 @@
# CHECK FOR CONTEXT SWITCH
if key == contextMat:
- pass # Context alredy switched, dont do anything
+ pass # Context already switched, dont do anything
else:
if key[0] == None and key[1] == None:
# Write a null material, since we know the context has changed.
Modified: trunk/blender/release/scripts/modules/bpy/utils.py
===================================================================
--- trunk/blender/release/scripts/modules/bpy/utils.py 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/release/scripts/modules/bpy/utils.py 2010-07-17 18:08:14 UTC (rev 30446)
@@ -60,7 +60,7 @@
:arg path: this path is scanned for scripts and packages.
:type path: string
- :arg loaded_modules: alredy loaded module names, files matching these names will be ignored.
+ :arg loaded_modules: already loaded module names, files matching these names will be ignored.
:type loaded_modules: set
:return: all loaded modules.
:rtype: list
Modified: trunk/blender/release/scripts/op/uvcalc_smart_project.py
===================================================================
--- trunk/blender/release/scripts/op/uvcalc_smart_project.py 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/release/scripts/op/uvcalc_smart_project.py 2010-07-17 18:08:14 UTC (rev 30446)
@@ -524,7 +524,7 @@
then move us 1 whole width accross,
Its possible this is a bad idea since 2 skinny Angular faces
could join without 1 whole move, but its a lot more optimal to speed this up
- since we have alredy tested for it.
+ since we have already tested for it.
It gives about 10% speedup with minimal errors.
'''
@@ -1027,7 +1027,7 @@
bestAng = fvec.dot(projectVecs[0])
bestAngIdx = 0
- # Cycle through the remaining, first alredy done
+ # Cycle through the remaining, first already done
while i-1:
i-=1
Modified: trunk/blender/release/scripts/ui/space_userpref.py
===================================================================
--- trunk/blender/release/scripts/ui/space_userpref.py 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/release/scripts/ui/space_userpref.py 2010-07-17 18:08:14 UTC (rev 30446)
@@ -1111,7 +1111,7 @@
def execute(self, context):
module_name = self.properties.module
- # unlikely to fail, module should have alredy been imported
+ # unlikely to fail, module should have already been imported
try:
mod = __import__(module_name)
except:
Modified: trunk/blender/source/blender/blenkernel/intern/library.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/library.c 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/source/blender/blenkernel/intern/library.c 2010-07-17 18:08:14 UTC (rev 30446)
@@ -1308,7 +1308,7 @@
/* The check on the second line (LIB_PRE_EXISTING) is done so its
* possible to tag data you dont want to be made local, used for
- * appending data, so any libdata alredy linked wont become local
+ * appending data, so any libdata already linked wont become local
* (very nasty to discover all your links are lost after appending)
* */
if(id->flag & (LIB_EXTERN|LIB_INDIRECT|LIB_NEW) &&
Modified: trunk/blender/source/blender/blenlib/intern/fileops.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/fileops.c 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/source/blender/blenlib/intern/fileops.c 2010-07-17 18:08:14 UTC (rev 30446)
@@ -80,7 +80,7 @@
else return lfslash;
}
-/* adds a slash if there isnt one there alredy */
+/* adds a slash if there isnt one there already */
int BLI_add_slash(char *string) {
int len = strlen(string);
#ifdef WIN32
Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c 2010-07-17 18:02:10 UTC (rev 30445)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c 2010-07-17 18:08:14 UTC (rev 30446)
@@ -11338,7 +11338,7 @@
else {
/* The line below was commented by Ton (I assume), when Hos did the merge from the orange branch. rev 6568
* This line is NEEDED, the case is that you have 3 blend files...
- * user.blend, lib.blend and lib_indirect.blend - if user.blend alredy references a "tree" from
+ * user.blend, lib.blend and lib_indirect.blend - if user.blend already references a "tree" from
* lib_indirect.blend but lib.blend does too, linking in a Scene or Group from lib.blend can result in an
@@ Diff output truncated at 10240 characters. @@
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