[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30371] branches/soc-2010-merwin/intern/ ghost/intern/GHOST_EventManager.cpp: disabled lo-fi dispatch log to reduce event debugging noise

Mike Erwin significant.bit at gmail.com
Thu Jul 15 13:54:26 CEST 2010


Revision: 30371
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30371
Author:   merwin
Date:     2010-07-15 13:54:24 +0200 (Thu, 15 Jul 2010)

Log Message:
-----------
disabled lo-fi dispatch log to reduce event debugging noise

Modified Paths:
--------------
    branches/soc-2010-merwin/intern/ghost/intern/GHOST_EventManager.cpp

Modified: branches/soc-2010-merwin/intern/ghost/intern/GHOST_EventManager.cpp
===================================================================
--- branches/soc-2010-merwin/intern/ghost/intern/GHOST_EventManager.cpp	2010-07-15 11:51:43 UTC (rev 30370)
+++ branches/soc-2010-merwin/intern/ghost/intern/GHOST_EventManager.cpp	2010-07-15 11:54:24 UTC (rev 30371)
@@ -183,19 +183,19 @@
 	GHOST_IEvent* cursorMove = NULL;
 	GHOST_IEvent* event = NULL;
 
-	GHOST_EventPrinter printer;
+//	GHOST_EventPrinter printer;
 
 	// when Pen gets its own event type, track it alongside mouse moves
 	// they probably won't both be active, but you never know
 
-	cout << "\n--- lo-fi dispatch ---";
-	cout << "\ndiscard:";
+//	cout << "\n--- lo-fi dispatch ---";
+//	cout << "\ndiscard:";
 	while ((event = popEvent()) != NULL) {
 		if (event->getType() == GHOST_kEventCursorMove) {
 			// just a simple (x,y) pair, nothing much to adjust
 			// discard the older event and keep the latest
 			if (cursorMove) {
-				printer.processEvent(cursorMove);
+//				printer.processEvent(cursorMove);
 				delete cursorMove;
 			}
 			cursorMove = event;
@@ -207,13 +207,13 @@
 		
 	// finally dispatch the single cursor update
 	if (cursorMove) {
-		cout << "\nsend:";
-		printer.processEvent(cursorMove);
+//		cout << "\nsend:";
+//		printer.processEvent(cursorMove);
 		if (!dispatchEvent(cursorMove))
 			allHandled = false;
 	}
 
-	cout << endl;
+//	cout << endl;
 
 	return allHandled;
 }





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