[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30278] trunk/blender/source/blender/ makesrna: RNA cleanup: review of booleans done.
Brecht Van Lommel
brecht at blender.org
Tue Jul 13 19:11:51 CEST 2010
Revision: 30278
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30278
Author: blendix
Date: 2010-07-13 19:11:50 +0200 (Tue, 13 Jul 2010)
Log Message:
-----------
RNA cleanup: review of booleans done.
Modified Paths:
--------------
trunk/blender/source/blender/makesrna/intern/rna_object.c
trunk/blender/source/blender/makesrna/intern/rna_particle.c
trunk/blender/source/blender/makesrna/intern/rna_space.c
trunk/blender/source/blender/makesrna/rna_cleanup/rna_booleans.txt
Modified: trunk/blender/source/blender/makesrna/intern/rna_object.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_object.c 2010-07-13 16:53:17 UTC (rev 30277)
+++ trunk/blender/source/blender/makesrna/intern/rna_object.c 2010-07-13 17:11:50 UTC (rev 30278)
@@ -2116,11 +2116,6 @@
RNA_def_property_ui_text(prop, "Selected", "Object base selection state");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Base_select_update");
- prop= RNA_def_property(srna, "selected_user", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", BA_WAS_SEL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "User Selected", "Object base user selection state, used to restore user selection after transformations");
-
RNA_api_object_base(srna);
}
Modified: trunk/blender/source/blender/makesrna/intern/rna_particle.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_particle.c 2010-07-13 16:53:17 UTC (rev 30277)
+++ trunk/blender/source/blender/makesrna/intern/rna_particle.c 2010-07-13 17:11:50 UTC (rev 30278)
@@ -888,18 +888,16 @@
// int totkey;
/* flag */
- prop= RNA_def_property(srna, "unexist", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", PARS_UNEXIST);
- RNA_def_property_ui_text(prop, "unexist", "");
+ prop= RNA_def_property(srna, "is_existing", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", PARS_UNEXIST);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Exists", "");
- prop= RNA_def_property(srna, "no_disp", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", PARS_NO_DISP);
- RNA_def_property_ui_text(prop, "no_disp", "");
+ prop= RNA_def_property(srna, "is_visible", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", PARS_NO_DISP);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Visible", "");
- prop= RNA_def_property(srna, "rekey", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", PARS_REKEY);
- RNA_def_property_ui_text(prop, "rekey", "");
-
prop= RNA_def_property(srna, "alive_state", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "alive");
RNA_def_property_enum_items(prop, alive_items);
@@ -1133,11 +1131,6 @@
RNA_def_property_ui_text(prop, "Multi React", "React multiple times");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
- /* TODO: used somewhere? */
- prop= RNA_def_property(srna, "hair_geometry", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", PART_HAIR_GEOMETRY);
- RNA_def_property_ui_text(prop, "Hair Geometry", "");//TODO: tooltip
-
prop= RNA_def_property(srna, "unborn", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", PART_UNBORN);
RNA_def_property_ui_text(prop, "Unborn", "Show particles before they are emitted");
@@ -1224,11 +1217,6 @@
//RNA_def_property_ui_text(prop, "Use seams", "Use seams to determine parents");
//RNA_def_property_update(prop, 0, "rna_Particle_redo_child");
- /* TODO: used somewhere? */
- prop= RNA_def_property(srna, "child_render", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", PART_CHILD_RENDER);
- RNA_def_property_ui_text(prop, "child_render", "");
-
prop= RNA_def_property(srna, "child_guide", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", PART_CHILD_GUIDE);
RNA_def_property_ui_text(prop, "child_guide", "");
Modified: trunk/blender/source/blender/makesrna/intern/rna_space.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_space.c 2010-07-13 16:53:17 UTC (rev 30277)
+++ trunk/blender/source/blender/makesrna/intern/rna_space.c 2010-07-13 17:11:50 UTC (rev 30278)
@@ -1638,7 +1638,7 @@
/* editing */
prop= RNA_def_property(srna, "automerge_keyframes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SACTION_NOTRANSKEYCULL);
- RNA_def_property_ui_text(prop, "AutoMerge Keyframes", "Show handles of Bezier control points");
+ RNA_def_property_ui_text(prop, "AutoMerge Keyframes", "Automatically merge nearby keyframes");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_DOPESHEET, NULL);
prop= RNA_def_property(srna, "realtime_updates", PROP_BOOLEAN, PROP_NONE);
@@ -1731,7 +1731,7 @@
/* editing */
prop= RNA_def_property(srna, "automerge_keyframes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SIPO_NOTRANSKEYCULL);
- RNA_def_property_ui_text(prop, "AutoMerge Keyframes", "Show handles of Bezier control points");
+ RNA_def_property_ui_text(prop, "AutoMerge Keyframes", "Automatically merge nearby keyframes");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_GRAPH, NULL);
prop= RNA_def_property(srna, "realtime_updates", PROP_BOOLEAN, PROP_NONE);
Modified: trunk/blender/source/blender/makesrna/rna_cleanup/rna_booleans.txt
===================================================================
--- trunk/blender/source/blender/makesrna/rna_cleanup/rna_booleans.txt 2010-07-13 16:53:17 UTC (rev 30277)
+++ trunk/blender/source/blender/makesrna/rna_cleanup/rna_booleans.txt 2010-07-13 17:11:50 UTC (rev 30278)
@@ -1,4 +1,4 @@
-TODO * ActionActuator.continue_last_frame -> continue_last_frame: boolean Restore last frame when switching on/off, otherwise play from the start each time
+ActionActuator.continue_last_frame -> use_continue_last_frame: boolean Restore last frame when switching on/off, otherwise play from the start each time
ActionGroup.expanded -> show_expanded: boolean Action Group is expanded
ActionGroup.locked -> lock: boolean Action Group is locked
ActionGroup.selected -> select: boolean Action Group is selected
@@ -16,30 +16,30 @@
AreaLamp.shadow_layer -> use_shadow_layer: boolean Causes only objects on the same layer to cast shadows
AreaLamp.umbra -> use_umbra: boolean Emphasize parts that are fully shadowed (Constant Jittered sampling)
Armature.auto_ik -> use_auto_ik: boolean Add temporaral IK constraints while grabbing bones in Pose Mode
-TODO * Armature.deform_envelope -> use_deform_envelope: boolean Enable Bone Envelopes when defining deform
-TODO * Armature.deform_quaternion -> use_deform_quaternion: boolean Enable deform rotation with Quaternions
-TODO * Armature.deform_vertexgroups -> use_deform_vertexgroups: boolean Enable Vertex Groups when defining deform
-TODO * Armature.delay_deform -> use_deform_delay: boolean Don't deform children when manipulating bones in Pose Mode
+Armature.deform_envelope -> use_deform_envelopes: boolean Enable Bone Envelopes when defining deform
+Armature.deform_quaternion -> use_deform_preserve_volume: boolean Deform rotation interpolation with quaternions
+Armature.deform_vertexgroups -> use_deform_vertex_groups: boolean Enable Vertex Groups when defining deform
+Armature.delay_deform -> use_deform_delay: boolean Don't deform children when manipulating bones in Pose Mode
Armature.draw_axes -> show_axes: boolean Draw bone axes
Armature.draw_custom_bone_shapes -> show_bone_custom_shapes: boolean Draw bones with their custom shapes
Armature.draw_group_colors -> show_group_colors: boolean Draw bone group colors
Armature.draw_names -> show_names: boolean Draw bone names
-TODO * Armature.ghost_only_selected -> show_only_ghost_selected: boolean
+Armature.show_ghost_only_selected -> show_only_ghost_selected: boolean
Armature.layer -> layer: boolean Armature layer visibility
Armature.layer_protection -> layer_protected: boolean Protected layers in Proxy Instances are restored to Proxy settings on file reload and undo
Armature.x_axis_mirror -> use_mirror_x: boolean Apply changes to matching bone on opposite side of X-Axis
ArmatureModifier.invert -> invert_vertex_group: boolean Invert vertex group influence
-TODO * ArmatureModifier.multi_modifier -> use_multi_modifier: boolean Use same input as previous modifier, and mix results using overall vgroup
-TODO * ArmatureModifier.quaternion -> use_preserve_volume: boolean Deform rotation interpolation with quaternions
-TODO * ArmatureModifier.use_bone_envelopes -> use_bone_envelopes: boolean
-TODO * ArmatureModifier.use_vertex_groups -> use_vertex_groups: boolean
+ArmatureModifier.multi_modifier -> use_multi_modifier: boolean Use same input as previous modifier, and mix results using overall vgroup
+ArmatureModifier.quaternion -> use_deform_preserve_volume: boolean Deform rotation interpolation with quaternions
+ArmatureModifier.use_deform_envelopes -> use_deform_envelopes: boolean
+ArmatureModifier.use_deform_vertex_groups -> use_deform_vertex_groups: boolean
ArrayModifier.add_offset_object -> use_object_offset: boolean Add another object's transformation to the total offset
ArrayModifier.constant_offset -> use_constant_offset: boolean Add a constant offset
-TODO * ArrayModifier.merge_adjacent_vertices -> use_merge_vertex: boolean Merge vertices in adjacent duplicates
-TODO * ArrayModifier.merge_end_vertices -> use_merge_vertex_end: boolean Merge vertices in first and last duplicates
+ArrayModifier.merge_adjacent_vertices -> use_merge_adjacent_vertices: boolean Merge vertices in adjacent duplicates
+ArrayModifier.merge_end_vertices -> use_merge_end_vertices: boolean Merge vertices in first and last duplicates
ArrayModifier.relative_offset -> use_relative_offset: boolean Add an offset relative to the object's bounding box
BackgroundImage.show_expanded -> show_expanded: boolean Show the expanded in the user interface
-TODO * BevelModifier.only_vertices -> use_only_vertex: boolean Bevel verts/corners, not edges
+BevelModifier.only_vertices -> use_only_vertices: boolean Bevel verts/corners, not edges
BezierSplinePoint.hidden -> hide: boolean Visibility status
@@ Diff output truncated at 10240 characters. @@
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