[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30228] trunk/blender/source/blender/imbuf /intern/openexr/openexr_api.cpp: support for colorspace conversion when saving srgb float buffers ( from the sequencer) as openexr.
Campbell Barton
ideasman42 at gmail.com
Mon Jul 12 16:54:05 CEST 2010
Revision: 30228
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30228
Author: campbellbarton
Date: 2010-07-12 16:54:05 +0200 (Mon, 12 Jul 2010)
Log Message:
-----------
support for colorspace conversion when saving srgb float buffers (from the sequencer) as openexr.
Modified Paths:
--------------
trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
Modified: trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
===================================================================
--- trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp 2010-07-12 13:35:00 UTC (rev 30227)
+++ trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp 2010-07-12 14:54:05 UTC (rev 30228)
@@ -229,29 +229,44 @@
sizeof(float), sizeof(float) * -width));
if(ibuf->rect_float) {
float *from;
-
- for (int i = ibuf->y-1; i >= 0; i--)
- {
- from= ibuf->rect_float + channels*i*width;
-
- for (int j = ibuf->x; j > 0; j--)
+
+ if(ibuf->profile == IB_PROFILE_LINEAR_RGB) {
+ for (int i = ibuf->y-1; i >= 0; i--)
{
- to->r = from[0];
- to->g = from[1];
- to->b = from[2];
- to->a = (channels >= 4)? from[3]: 1.0f;
- to++; from += 4;
+ from= ibuf->rect_float + channels*i*width;
+
+ for (int j = ibuf->x; j > 0; j--)
+ {
+ to->r = from[0];
+ to->g = from[1];
+ to->b = from[2];
+ to->a = (channels >= 4)? from[3]: 1.0f;
+ to++; from += 4;
+ }
}
}
+ else {
+ for (int i = ibuf->y-1; i >= 0; i--)
+ {
+ from= ibuf->rect_float + channels*i*width;
+
+ for (int j = ibuf->x; j > 0; j--)
+ {
+ to->r = srgb_to_linearrgb(from[0]);
+ to->g = srgb_to_linearrgb(from[1]);
+ to->b = srgb_to_linearrgb(from[2]);
+ to->a = (channels >= 4)? from[3]: 1.0f;
+ to++; from += 4;
+ }
+ }
+ }
}
else {
unsigned char *from;
- if(ibuf->profile != IB_PROFILE_NONE) {
+ if(ibuf->profile == IB_PROFILE_LINEAR_RGB) {
for (int i = ibuf->y-1; i >= 0; i--)
{
- from= (unsigned char *)ibuf->rect + channels*i*width;
-
for (int j = ibuf->x; j > 0; j--)
{
to->r = (float)(from[0])/255.0;
@@ -265,8 +280,6 @@
else {
for (int i = ibuf->y-1; i >= 0; i--)
{
- from= (unsigned char *)ibuf->rect + channels*i*width;
-
for (int j = ibuf->x; j > 0; j--)
{
to->r = srgb_to_linearrgb((float)from[0] / 255.0);
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