[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30129] branches/soc-2010-nexyon/source/ gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp: Fix for ipo conversion on file transition in the game engine.

Joerg Mueller nexyon at gmail.com
Thu Jul 8 19:47:46 CEST 2010


Revision: 30129
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30129
Author:   nexyon
Date:     2010-07-08 19:47:46 +0200 (Thu, 08 Jul 2010)

Log Message:
-----------
Fix for ipo conversion on file transition in the game engine.

Modified Paths:
--------------
    branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp

Modified: branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
===================================================================
--- branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp	2010-07-08 17:46:56 UTC (rev 30128)
+++ branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp	2010-07-08 17:47:46 UTC (rev 30129)
@@ -392,6 +392,12 @@
 			AUD_set3DSetting(AUD_3DS_DOPPLER_FACTOR, scene->audio.doppler_factor);
 			AUD_set3DSetting(AUD_3DS_DISTANCE_MODEL, scene->audio.distance_model);
 
+			// from see blender.c:
+			// FIXME: this version patching should really be part of the file-reading code,
+			// but we still get too many unrelated data-corruption crashes otherwise...
+			if (blenderdata->versionfile < 250)
+				do_versions_ipos_to_animato(blenderdata);
+
 			if (sceneconverter)
 			{
 				// convert and add scene





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