[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30129] branches/soc-2010-nexyon/source/ gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp: Fix for ipo conversion on file transition in the game engine.
Joerg Mueller
nexyon at gmail.com
Thu Jul 8 19:47:46 CEST 2010
Revision: 30129
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30129
Author: nexyon
Date: 2010-07-08 19:47:46 +0200 (Thu, 08 Jul 2010)
Log Message:
-----------
Fix for ipo conversion on file transition in the game engine.
Modified Paths:
--------------
branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
Modified: branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
===================================================================
--- branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp 2010-07-08 17:46:56 UTC (rev 30128)
+++ branches/soc-2010-nexyon/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp 2010-07-08 17:47:46 UTC (rev 30129)
@@ -392,6 +392,12 @@
AUD_set3DSetting(AUD_3DS_DOPPLER_FACTOR, scene->audio.doppler_factor);
AUD_set3DSetting(AUD_3DS_DISTANCE_MODEL, scene->audio.distance_model);
+ // from see blender.c:
+ // FIXME: this version patching should really be part of the file-reading code,
+ // but we still get too many unrelated data-corruption crashes otherwise...
+ if (blenderdata->versionfile < 250)
+ do_versions_ipos_to_animato(blenderdata);
+
if (sceneconverter)
{
// convert and add scene
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