[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [29867] branches/soc-2010-moguri: Created an operator to update the material.
Mitchell Stokes
mogurijin at gmail.com
Fri Jul 2 11:47:10 CEST 2010
Revision: 29867
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=29867
Author: moguri
Date: 2010-07-02 11:47:10 +0200 (Fri, 02 Jul 2010)
Log Message:
-----------
Created an operator to update the material. I used this new operator to create a "Reload Shaders" button.
Modified Paths:
--------------
branches/soc-2010-moguri/release/scripts/ui/properties_material.py
branches/soc-2010-moguri/source/blender/editors/render/render_intern.h
branches/soc-2010-moguri/source/blender/editors/render/render_ops.c
branches/soc-2010-moguri/source/blender/editors/render/render_shading.c
Modified: branches/soc-2010-moguri/release/scripts/ui/properties_material.py
===================================================================
--- branches/soc-2010-moguri/release/scripts/ui/properties_material.py 2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/release/scripts/ui/properties_material.py 2010-07-02 09:47:10 UTC (rev 29867)
@@ -803,6 +803,8 @@
col.prop(mat, "geometry_input")
col.prop(mat, "geometry_output")
+
+ col.operator("material.force_update", text="Reload Shaders")
row = layout.row()
col = row.column()
Modified: branches/soc-2010-moguri/source/blender/editors/render/render_intern.h
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_intern.h 2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_intern.h 2010-07-02 09:47:10 UTC (rev 29867)
@@ -49,6 +49,7 @@
void MATERIAL_OT_paste(struct wmOperatorType *ot);
void MATERIAL_OT_uniform_add(struct wmOperatorType *ot);
void MATERIAL_OT_uniform_remove(struct wmOperatorType *ot);
+void MATERIAL_OT_force_update(struct wmOperatorType *ot);
void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
Modified: branches/soc-2010-moguri/source/blender/editors/render/render_ops.c
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_ops.c 2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_ops.c 2010-07-02 09:47:10 UTC (rev 29867)
@@ -55,6 +55,7 @@
WM_operatortype_append(MATERIAL_OT_paste);
WM_operatortype_append(MATERIAL_OT_uniform_add);
WM_operatortype_append(MATERIAL_OT_uniform_remove);
+ WM_operatortype_append(MATERIAL_OT_force_update);
WM_operatortype_append(SCENE_OT_render_layer_add);
WM_operatortype_append(SCENE_OT_render_layer_remove);
Modified: branches/soc-2010-moguri/source/blender/editors/render/render_shading.c
===================================================================
--- branches/soc-2010-moguri/source/blender/editors/render/render_shading.c 2010-07-02 09:15:00 UTC (rev 29866)
+++ branches/soc-2010-moguri/source/blender/editors/render/render_shading.c 2010-07-02 09:47:10 UTC (rev 29867)
@@ -1102,6 +1102,33 @@
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Uniform index to remove ", 0, INT_MAX);
}
+static int force_update_exec(bContext *C, wmOperator *op)
+{
+ Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
+ Scene *scene= CTX_data_pointer_get_type(C, "scene", &RNA_Scene).data;
+
+ DAG_id_flush_update(&ma->id, 0);
+ if(scene->gm.matmode == GAME_MAT_GLSL)
+ WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, ma);
+ else
+ WM_main_add_notifier(NC_MATERIAL|ND_SHADING, ma);
+
+ return OPERATOR_FINISHED;
+}
+
+void MATERIAL_OT_force_update(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Force Material Update";
+ ot->idname= "MATERIAL_OT_force_update";
+
+ /* api callbacks */
+ ot->exec= force_update_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER;
+}
+
static short mtexcopied=0; /* must be reset on file load */
static MTex mtexcopybuf;
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