[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26054] trunk/blender/source/blenderplayer /bad_level_call_stubs/stubs.c: Add more stub functions for blenderplayer.
Benoit Bolsee
benoit.bolsee at online.be
Sun Jan 17 20:20:05 CET 2010
Revision: 26054
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26054
Author: ben2610
Date: 2010-01-17 20:20:05 +0100 (Sun, 17 Jan 2010)
Log Message:
-----------
Add more stub functions for blenderplayer.
Modified Paths:
--------------
trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2010-01-17 19:19:33 UTC (rev 26053)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2010-01-17 19:20:05 UTC (rev 26054)
@@ -169,6 +169,7 @@
void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode){}
void ED_sequencer_update_view(struct bContext *C, int view){}
float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.0f;}
+int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me) {return 0;}
void EM_selectmode_set(struct EditMesh *em){}
void make_editMesh(struct Scene *scene, struct Object *ob){}
@@ -221,7 +222,9 @@
void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){}
void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact){}
void uiTemplateDopeSheetFilter(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr){}
+void uiTemplateIDPreview(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int rows, int cols) {}
void uiTemplateColorWheel(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider){}
+
/* rna render */
struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h){return (struct RenderResult *) NULL;}
struct RenderResult *RE_AcquireResultRead(struct Render *re){return (struct RenderResult *) NULL;}
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