[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [25950] branches/bmesh/blender: merge with trunk/2.5 at r25907
Joseph Eagar
joeedh at gmail.com
Wed Jan 13 08:26:12 CET 2010
Revision: 25950
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25950
Author: joeedh
Date: 2010-01-13 08:26:11 +0100 (Wed, 13 Jan 2010)
Log Message:
-----------
merge with trunk/2.5 at r25907
Modified Paths:
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branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h
branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp
branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.h
branches/bmesh/blender/intern/audaspace/CMakeLists.txt
branches/bmesh/blender/intern/audaspace/FX/AUD_DelayReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_DoubleReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_FaderReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_FaderReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_LoopFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_LoopReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_PitchFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_RectifyReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_RectifyReader.h
branches/bmesh/blender/intern/audaspace/FX/AUD_ReverseReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_VolumeFactory.h
branches/bmesh/blender/intern/audaspace/FX/AUD_VolumeReader.cpp
branches/bmesh/blender/intern/audaspace/FX/AUD_VolumeReader.h
branches/bmesh/blender/intern/audaspace/Makefile
branches/bmesh/blender/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
branches/bmesh/blender/intern/audaspace/OpenAL/AUD_OpenALDevice.h
branches/bmesh/blender/intern/audaspace/SConscript
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLDevice.cpp
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLDevice.h
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleFactory.cpp
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleFactory.h
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleReader.cpp
branches/bmesh/blender/intern/audaspace/SRC/AUD_SRCResampleReader.h
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
branches/bmesh/blender/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_Buffer.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_Buffer.h
branches/bmesh/blender/intern/audaspace/intern/AUD_BufferReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_C-API.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_C-API.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ChannelMapperFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ChannelMapperFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ChannelMapperReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterFunctions.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterFunctions.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ConverterReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_IDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_MixerFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_MixerFactory.h
branches/bmesh/blender/intern/audaspace/intern/AUD_NULLDevice.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_NULLDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_ReadDevice.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_ReadDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_SinusReader.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SoftwareDevice.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_SoftwareDevice.h
branches/bmesh/blender/intern/audaspace/intern/AUD_Space.h
branches/bmesh/blender/intern/audaspace/intern/AUD_StreamBufferFactory.cpp
branches/bmesh/blender/intern/audaspace/intern/Makefile
branches/bmesh/blender/intern/audaspace/jack/AUD_JackDevice.cpp
branches/bmesh/blender/intern/audaspace/jack/AUD_JackDevice.h
branches/bmesh/blender/intern/audaspace/make/msvc_9_0/audaspace.vcproj
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileReader.cpp
branches/bmesh/blender/intern/audaspace/sndfile/AUD_SndFileReader.h
branches/bmesh/blender/intern/audaspace/sndfile/Makefile
branches/bmesh/blender/intern/ghost/GHOST_C-api.h
branches/bmesh/blender/intern/ghost/GHOST_ISystem.h
branches/bmesh/blender/intern/ghost/GHOST_Types.h
branches/bmesh/blender/intern/ghost/intern/GHOST_C-api.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemCarbon.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemCarbon.h
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemCocoa.h
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemCocoa.mm
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemWin32.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemWin32.h
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemX11.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemX11.h
branches/bmesh/blender/intern/ghost/intern/GHOST_Window.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_Window.h
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowCarbon.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowCarbon.h
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowCocoa.h
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowCocoa.mm
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowWin32.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowWin32.h
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowX11.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowX11.h
branches/bmesh/blender/intern/ghost/intern/Makefile
branches/bmesh/blender/projectfiles_vc9/blender/editors/ED_editors.vcproj
branches/bmesh/blender/release/scripts/io/engine_render_pov.py
branches/bmesh/blender/release/scripts/io/export_3ds.py
branches/bmesh/blender/release/scripts/io/export_fbx.py
branches/bmesh/blender/release/scripts/io/export_mdd.py
branches/bmesh/blender/release/scripts/io/export_obj.py
branches/bmesh/blender/release/scripts/io/export_ply.py
branches/bmesh/blender/release/scripts/io/export_x3d.py
branches/bmesh/blender/release/scripts/io/import_scene_3ds.py
branches/bmesh/blender/release/scripts/io/import_scene_obj.py
branches/bmesh/blender/release/scripts/io/netrender/__init__.py
branches/bmesh/blender/release/scripts/io/netrender/balancing.py
branches/bmesh/blender/release/scripts/io/netrender/client.py
branches/bmesh/blender/release/scripts/io/netrender/master.py
branches/bmesh/blender/release/scripts/io/netrender/master_html.py
branches/bmesh/blender/release/scripts/io/netrender/model.py
branches/bmesh/blender/release/scripts/io/netrender/netrender.css
branches/bmesh/blender/release/scripts/io/netrender/netrender.js
branches/bmesh/blender/release/scripts/io/netrender/operators.py
branches/bmesh/blender/release/scripts/io/netrender/slave.py
branches/bmesh/blender/release/scripts/io/netrender/ui.py
branches/bmesh/blender/release/scripts/io/netrender/utils.py
branches/bmesh/blender/release/scripts/modules/bpy/__init__.py
branches/bmesh/blender/release/scripts/modules/bpy/ops.py
branches/bmesh/blender/release/scripts/modules/bpy_types.py
branches/bmesh/blender/release/scripts/modules/retopo.py
branches/bmesh/blender/release/scripts/modules/rigify/__init__.py
branches/bmesh/blender/release/scripts/modules/rigify/copy.py
branches/bmesh/blender/release/scripts/modules/rigify/finger_curl.py
branches/bmesh/blender/release/scripts/modules/rigify/neck_flex.py
branches/bmesh/blender/release/scripts/modules/rigify/palm_curl.py
branches/bmesh/blender/release/scripts/modules/rigify/spine_pivot_flex.py
branches/bmesh/blender/release/scripts/modules/rigify_utils.py
branches/bmesh/blender/release/scripts/modules/rna_info.py
branches/bmesh/blender/release/scripts/modules/rna_prop_ui.py
branches/bmesh/blender/release/scripts/op/add_armature_human.py
branches/bmesh/blender/release/scripts/op/add_mesh_torus.py
branches/bmesh/blender/release/scripts/op/object.py
branches/bmesh/blender/release/scripts/op/screen_play_rendered_anim.py
branches/bmesh/blender/release/scripts/op/uvcalc_smart_project.py
branches/bmesh/blender/release/scripts/op/vertexpaint_dirt.py
branches/bmesh/blender/release/scripts/op/wm.py
branches/bmesh/blender/release/scripts/presets/render/HDTV_1080p.py
branches/bmesh/blender/release/scripts/presets/render/HDTV_720p.py
branches/bmesh/blender/release/scripts/presets/render/TV_PAL.py
branches/bmesh/blender/release/scripts/presets/render/TV_PAL_16_colon_9.py
branches/bmesh/blender/release/scripts/ui/properties_data_armature.py
branches/bmesh/blender/release/scripts/ui/properties_data_bone.py
branches/bmesh/blender/release/scripts/ui/properties_data_camera.py
branches/bmesh/blender/release/scripts/ui/properties_data_curve.py
branches/bmesh/blender/release/scripts/ui/properties_data_lamp.py
branches/bmesh/blender/release/scripts/ui/properties_data_lattice.py
branches/bmesh/blender/release/scripts/ui/properties_data_mesh.py
branches/bmesh/blender/release/scripts/ui/properties_data_metaball.py
branches/bmesh/blender/release/scripts/ui/properties_data_modifier.py
branches/bmesh/blender/release/scripts/ui/properties_game.py
branches/bmesh/blender/release/scripts/ui/properties_material.py
branches/bmesh/blender/release/scripts/ui/properties_object.py
branches/bmesh/blender/release/scripts/ui/properties_object_constraint.py
branches/bmesh/blender/release/scripts/ui/properties_particle.py
branches/bmesh/blender/release/scripts/ui/properties_physics_field.py
branches/bmesh/blender/release/scripts/ui/properties_physics_softbody.py
branches/bmesh/blender/release/scripts/ui/properties_render.py
branches/bmesh/blender/release/scripts/ui/properties_scene.py
branches/bmesh/blender/release/scripts/ui/properties_texture.py
branches/bmesh/blender/release/scripts/ui/properties_world.py
branches/bmesh/blender/release/scripts/ui/space_dopesheet.py
branches/bmesh/blender/release/scripts/ui/space_image.py
branches/bmesh/blender/release/scripts/ui/space_info.py
branches/bmesh/blender/release/scripts/ui/space_nla.py
branches/bmesh/blender/release/scripts/ui/space_node.py
branches/bmesh/blender/release/scripts/ui/space_sequencer.py
branches/bmesh/blender/release/scripts/ui/space_time.py
branches/bmesh/blender/release/scripts/ui/space_userpref.py
branches/bmesh/blender/release/scripts/ui/space_view3d.py
branches/bmesh/blender/release/scripts/ui/space_view3d_toolbar.py
branches/bmesh/blender/release/test/rna_array.py
branches/bmesh/blender/source/Makefile
branches/bmesh/blender/source/blender/Makefile
branches/bmesh/blender/source/blender/avi/intern/avi.c
branches/bmesh/blender/source/blender/blenkernel/BKE_DerivedMesh.h
branches/bmesh/blender/source/blender/blenkernel/BKE_anim.h
branches/bmesh/blender/source/blender/blenkernel/BKE_animsys.h
branches/bmesh/blender/source/blender/blenkernel/BKE_brush.h
branches/bmesh/blender/source/blender/blenkernel/BKE_colortools.h
branches/bmesh/blender/source/blender/blenkernel/BKE_fcurve.h
branches/bmesh/blender/source/blender/blenkernel/BKE_global.h
branches/bmesh/blender/source/blender/blenkernel/BKE_idprop.h
branches/bmesh/blender/source/blender/blenkernel/BKE_image.h
branches/bmesh/blender/source/blender/blenkernel/BKE_key.h
branches/bmesh/blender/source/blender/blenkernel/BKE_node.h
branches/bmesh/blender/source/blender/blenkernel/BKE_object.h
branches/bmesh/blender/source/blender/blenkernel/BKE_particle.h
branches/bmesh/blender/source/blender/blenkernel/BKE_screen.h
branches/bmesh/blender/source/blender/blenkernel/BKE_sound.h
branches/bmesh/blender/source/blender/blenkernel/BKE_utildefines.h
branches/bmesh/blender/source/blender/blenkernel/BKE_writeavi.h
branches/bmesh/blender/source/blender/blenkernel/BKE_writeffmpeg.h
branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/action.c
branches/bmesh/blender/source/blender/blenkernel/intern/anim.c
branches/bmesh/blender/source/blender/blenkernel/intern/anim_sys.c
branches/bmesh/blender/source/blender/blenkernel/intern/armature.c
branches/bmesh/blender/source/blender/blenkernel/intern/boids.c
branches/bmesh/blender/source/blender/blenkernel/intern/brush.c
branches/bmesh/blender/source/blender/blenkernel/intern/cdderivedmesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/colortools.c
branches/bmesh/blender/source/blender/blenkernel/intern/constraint.c
branches/bmesh/blender/source/blender/blenkernel/intern/customdata_file.c
branches/bmesh/blender/source/blender/blenkernel/intern/depsgraph.c
branches/bmesh/blender/source/blender/blenkernel/intern/editderivedbmesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/fcurve.c
branches/bmesh/blender/source/blender/blenkernel/intern/font.c
branches/bmesh/blender/source/blender/blenkernel/intern/gpencil.c
branches/bmesh/blender/source/blender/blenkernel/intern/idprop.c
branches/bmesh/blender/source/blender/blenkernel/intern/image.c
branches/bmesh/blender/source/blender/blenkernel/intern/ipo.c
branches/bmesh/blender/source/blender/blenkernel/intern/key.c
branches/bmesh/blender/source/blender/blenkernel/intern/library.c
branches/bmesh/blender/source/blender/blenkernel/intern/material.c
branches/bmesh/blender/source/blender/blenkernel/intern/mesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/modifier.c
branches/bmesh/blender/source/blender/blenkernel/intern/node.c
branches/bmesh/blender/source/blender/blenkernel/intern/object.c
branches/bmesh/blender/source/blender/blenkernel/intern/particle.c
branches/bmesh/blender/source/blender/blenkernel/intern/particle_system.c
branches/bmesh/blender/source/blender/blenkernel/intern/scene.c
branches/bmesh/blender/source/blender/blenkernel/intern/script.c
branches/bmesh/blender/source/blender/blenkernel/intern/sequencer.c
branches/bmesh/blender/source/blender/blenkernel/intern/softbody.c
branches/bmesh/blender/source/blender/blenkernel/intern/sound.c
branches/bmesh/blender/source/blender/blenkernel/intern/subsurf_ccg.c
branches/bmesh/blender/source/blender/blenkernel/intern/texture.c
branches/bmesh/blender/source/blender/blenkernel/intern/writeavi.c
branches/bmesh/blender/source/blender/blenkernel/intern/writeffmpeg.c
branches/bmesh/blender/source/blender/blenlib/BLI_bpath.h
branches/bmesh/blender/source/blender/blenlib/BLI_listbase.h
branches/bmesh/blender/source/blender/blenlib/BLI_math_color.h
branches/bmesh/blender/source/blender/blenlib/BLI_math_geom.h
branches/bmesh/blender/source/blender/blenlib/BLI_math_rotation.h
branches/bmesh/blender/source/blender/blenlib/BLI_math_vector.h
branches/bmesh/blender/source/blender/blenlib/intern/BLI_kdopbvh.c
branches/bmesh/blender/source/blender/blenlib/intern/bpath.c
branches/bmesh/blender/source/blender/blenlib/intern/fileops.c
branches/bmesh/blender/source/blender/blenlib/intern/freetypefont.c
branches/bmesh/blender/source/blender/blenlib/intern/listbase.c
branches/bmesh/blender/source/blender/blenlib/intern/math_color.c
branches/bmesh/blender/source/blender/blenlib/intern/math_geom.c
branches/bmesh/blender/source/blender/blenlib/intern/math_rotation.c
branches/bmesh/blender/source/blender/blenlib/intern/math_vector.c
branches/bmesh/blender/source/blender/blenlib/intern/math_vector_inline.c
branches/bmesh/blender/source/blender/blenlib/intern/pbvh.c
branches/bmesh/blender/source/blender/blenlib/intern/storage.c
branches/bmesh/blender/source/blender/blenloader/intern/readfile.c
branches/bmesh/blender/source/blender/blenloader/intern/writefile.c
branches/bmesh/blender/source/blender/collada/DocumentExporter.cpp
branches/bmesh/blender/source/blender/collada/DocumentImporter.cpp
branches/bmesh/blender/source/blender/editors/CMakeLists.txt
branches/bmesh/blender/source/blender/editors/animation/anim_channels_defines.c
branches/bmesh/blender/source/blender/editors/animation/anim_channels_edit.c
branches/bmesh/blender/source/blender/editors/animation/anim_filter.c
branches/bmesh/blender/source/blender/editors/animation/anim_markers.c
branches/bmesh/blender/source/blender/editors/animation/drivers.c
branches/bmesh/blender/source/blender/editors/animation/keyframes_draw.c
branches/bmesh/blender/source/blender/editors/animation/keyframes_edit.c
branches/bmesh/blender/source/blender/editors/animation/keyframes_general.c
branches/bmesh/blender/source/blender/editors/armature/editarmature.c
branches/bmesh/blender/source/blender/editors/armature/poseSlide.c
branches/bmesh/blender/source/blender/editors/armature/poseobject.c
branches/bmesh/blender/source/blender/editors/curve/curve_intern.h
branches/bmesh/blender/source/blender/editors/curve/curve_ops.c
branches/bmesh/blender/source/blender/editors/curve/editcurve.c
branches/bmesh/blender/source/blender/editors/curve/editfont.c
branches/bmesh/blender/source/blender/editors/datafiles/B.blend.c
branches/bmesh/blender/source/blender/editors/gpencil/gpencil_buttons.c
branches/bmesh/blender/source/blender/editors/gpencil/gpencil_paint.c
branches/bmesh/blender/source/blender/editors/include/ED_anim_api.h
branches/bmesh/blender/source/blender/editors/include/ED_object.h
branches/bmesh/blender/source/blender/editors/include/ED_view3d.h
branches/bmesh/blender/source/blender/editors/include/UI_interface.h
branches/bmesh/blender/source/blender/editors/include/UI_interface_icons.h
branches/bmesh/blender/source/blender/editors/include/UI_resources.h
branches/bmesh/blender/source/blender/editors/interface/interface.c
branches/bmesh/blender/source/blender/editors/interface/interface_anim.c
branches/bmesh/blender/source/blender/editors/interface/interface_handlers.c
branches/bmesh/blender/source/blender/editors/interface/interface_icons.c
branches/bmesh/blender/source/blender/editors/interface/interface_intern.h
branches/bmesh/blender/source/blender/editors/interface/interface_layout.c
branches/bmesh/blender/source/blender/editors/interface/interface_ops.c
branches/bmesh/blender/source/blender/editors/interface/interface_regions.c
branches/bmesh/blender/source/blender/editors/interface/interface_templates.c
branches/bmesh/blender/source/blender/editors/interface/interface_widgets.c
branches/bmesh/blender/source/blender/editors/interface/resources.c
branches/bmesh/blender/source/blender/editors/interface/view2d.c
branches/bmesh/blender/source/blender/editors/interface/view2d_ops.c
branches/bmesh/blender/source/blender/editors/mesh/editmesh_add.c
branches/bmesh/blender/source/blender/editors/mesh/editmesh_loop.c
branches/bmesh/blender/source/blender/editors/mesh/editmesh_mods.c
branches/bmesh/blender/source/blender/editors/mesh/loopcut.c
branches/bmesh/blender/source/blender/editors/mesh/mesh_intern.h
branches/bmesh/blender/source/blender/editors/mesh/mesh_ops.c
branches/bmesh/blender/source/blender/editors/mesh/meshtools.c
branches/bmesh/blender/source/blender/editors/object/Makefile
branches/bmesh/blender/source/blender/editors/object/SConscript
branches/bmesh/blender/source/blender/editors/object/object_add.c
branches/bmesh/blender/source/blender/editors/object/object_edit.c
branches/bmesh/blender/source/blender/editors/object/object_group.c
branches/bmesh/blender/source/blender/editors/object/object_intern.h
branches/bmesh/blender/source/blender/editors/object/object_modifier.c
branches/bmesh/blender/source/blender/editors/object/object_ops.c
branches/bmesh/blender/source/blender/editors/object/object_relations.c
branches/bmesh/blender/source/blender/editors/object/object_shapekey.c
branches/bmesh/blender/source/blender/editors/object/object_transform.c
branches/bmesh/blender/source/blender/editors/physics/Makefile
branches/bmesh/blender/source/blender/editors/physics/particle_edit.c
branches/bmesh/blender/source/blender/editors/physics/physics_intern.h
branches/bmesh/blender/source/blender/editors/physics/physics_ops.c
branches/bmesh/blender/source/blender/editors/render/render_preview.c
branches/bmesh/blender/source/blender/editors/screen/CMakeLists.txt
branches/bmesh/blender/source/blender/editors/screen/Makefile
branches/bmesh/blender/source/blender/editors/screen/area.c
branches/bmesh/blender/source/blender/editors/screen/screen_ops.c
branches/bmesh/blender/source/blender/editors/screen/screendump.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/paint_image.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/paint_intern.h
branches/bmesh/blender/source/blender/editors/sculpt_paint/paint_ops.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/paint_stroke.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/paint_utils.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/sculpt.c
branches/bmesh/blender/source/blender/editors/sound/sound_ops.c
branches/bmesh/blender/source/blender/editors/space_action/action_edit.c
branches/bmesh/blender/source/blender/editors/space_action/action_intern.h
branches/bmesh/blender/source/blender/editors/space_action/action_ops.c
branches/bmesh/blender/source/blender/editors/space_buttons/buttons_context.c
branches/bmesh/blender/source/blender/editors/space_buttons/buttons_header.c
branches/bmesh/blender/source/blender/editors/space_buttons/space_buttons.c
branches/bmesh/blender/source/blender/editors/space_console/console_draw.c
branches/bmesh/blender/source/blender/editors/space_console/console_intern.h
branches/bmesh/blender/source/blender/editors/space_console/console_ops.c
branches/bmesh/blender/source/blender/editors/space_console/space_console.c
branches/bmesh/blender/source/blender/editors/space_file/writeimage.c
branches/bmesh/blender/source/blender/editors/space_graph/Makefile
branches/bmesh/blender/source/blender/editors/space_graph/SConscript
branches/bmesh/blender/source/blender/editors/space_graph/graph_buttons.c
branches/bmesh/blender/source/blender/editors/space_graph/graph_edit.c
branches/bmesh/blender/source/blender/editors/space_graph/graph_intern.h
branches/bmesh/blender/source/blender/editors/space_graph/graph_ops.c
branches/bmesh/blender/source/blender/editors/space_image/image_buttons.c
branches/bmesh/blender/source/blender/editors/space_image/image_draw.c
branches/bmesh/blender/source/blender/editors/space_image/image_header.c
branches/bmesh/blender/source/blender/editors/space_image/image_ops.c
branches/bmesh/blender/source/blender/editors/space_image/space_image.c
branches/bmesh/blender/source/blender/editors/space_info/info_ops.c
branches/bmesh/blender/source/blender/editors/space_logic/logic_window.c
branches/bmesh/blender/source/blender/editors/space_node/drawnode.c
branches/bmesh/blender/source/blender/editors/space_node/node_draw.c
branches/bmesh/blender/source/blender/editors/space_node/node_edit.c
branches/bmesh/blender/source/blender/editors/space_node/node_header.c
branches/bmesh/blender/source/blender/editors/space_node/node_intern.h
branches/bmesh/blender/source/blender/editors/space_node/node_ops.c
branches/bmesh/blender/source/blender/editors/space_node/node_select.c
branches/bmesh/blender/source/blender/editors/space_outliner/outliner.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_draw.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_edit.c
branches/bmesh/blender/source/blender/editors/space_text/space_text.c
branches/bmesh/blender/source/blender/editors/space_text/text_header.c
branches/bmesh/blender/source/blender/editors/space_text/text_ops.c
branches/bmesh/blender/source/blender/editors/space_view3d/drawarmature.c
branches/bmesh/blender/source/blender/editors/space_view3d/drawobject.c
branches/bmesh/blender/source/blender/editors/space_view3d/space_view3d.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_buttons.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_draw.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_edit.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_header.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_intern.h
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_ops.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_select.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_snap.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_toolbar.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_view.c
branches/bmesh/blender/source/blender/editors/transform/transform.c
branches/bmesh/blender/source/blender/editors/transform/transform.h
branches/bmesh/blender/source/blender/editors/transform/transform_conversions.c
branches/bmesh/blender/source/blender/editors/transform/transform_generics.c
branches/bmesh/blender/source/blender/editors/transform/transform_manipulator.c
branches/bmesh/blender/source/blender/editors/transform/transform_ops.c
branches/bmesh/blender/source/blender/editors/transform/transform_orientations.c
branches/bmesh/blender/source/blender/gpu/GPU_draw.h
branches/bmesh/blender/source/blender/gpu/intern/gpu_draw.c
branches/bmesh/blender/source/blender/imbuf/intern/amiga.c
branches/bmesh/blender/source/blender/imbuf/intern/bmp.c
branches/bmesh/blender/source/blender/imbuf/intern/dds/dds_api.cpp
branches/bmesh/blender/source/blender/imbuf/intern/divers.c
branches/bmesh/blender/source/blender/imbuf/intern/hamx.c
branches/bmesh/blender/source/blender/imbuf/intern/iris.c
branches/bmesh/blender/source/blender/imbuf/intern/jpeg.c
branches/bmesh/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
branches/bmesh/blender/source/blender/imbuf/intern/png.c
branches/bmesh/blender/source/blender/imbuf/intern/radiance_hdr.c
branches/bmesh/blender/source/blender/imbuf/intern/readimage.c
branches/bmesh/blender/source/blender/imbuf/intern/targa.c
branches/bmesh/blender/source/blender/imbuf/intern/tiff.c
branches/bmesh/blender/source/blender/makesdna/DNA_ID.h
branches/bmesh/blender/source/blender/makesdna/DNA_action_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_anim_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_armature_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_brush_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_constraint_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_gpencil_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_lamp_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_material_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_mesh_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_node_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_object_force.h
branches/bmesh/blender/source/blender/makesdna/DNA_object_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_scene_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_screen_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_space_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_userdef_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_view3d_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_windowmanager_types.h
branches/bmesh/blender/source/blender/makesdna/intern/Makefile
branches/bmesh/blender/source/blender/makesrna/RNA_access.h
branches/bmesh/blender/source/blender/makesrna/RNA_define.h
branches/bmesh/blender/source/blender/makesrna/RNA_types.h
branches/bmesh/blender/source/blender/makesrna/intern/Makefile
branches/bmesh/blender/source/blender/makesrna/intern/makesrna.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_ID.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_access.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_action.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_armature.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_armature_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_brush.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_constraint.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_curve.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_define.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_fcurve.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_gpencil.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_image.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_image_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_internal.h
branches/bmesh/blender/source/blender/makesrna/intern/rna_internal_types.h
branches/bmesh/blender/source/blender/makesrna/intern/rna_key.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_main.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_main_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_material.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_mesh.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_mesh_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_nodetree.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_object.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_object_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_object_force.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_pose.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_scene.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_scene_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_screen.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_sculpt_paint.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_space.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_texture.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_ui.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_ui_api.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_userdef.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_vfont.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_wm.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_wm_api.c
branches/bmesh/blender/source/blender/nodes/intern/CMP_nodes/CMP_image.c
branches/bmesh/blender/source/blender/nodes/intern/CMP_nodes/CMP_outputFile.c
branches/bmesh/blender/source/blender/nodes/intern/CMP_nodes/CMP_rgb.c
branches/bmesh/blender/source/blender/nodes/intern/SHD_nodes/SHD_rgb.c
branches/bmesh/blender/source/blender/python/BPY_extern.h
branches/bmesh/blender/source/blender/python/generic/Geometry.c
branches/bmesh/blender/source/blender/python/generic/bpy_internal_import.c
branches/bmesh/blender/source/blender/python/generic/euler.c
branches/bmesh/blender/source/blender/python/generic/matrix.c
branches/bmesh/blender/source/blender/python/generic/quat.c
branches/bmesh/blender/source/blender/python/generic/vector.c
branches/bmesh/blender/source/blender/python/intern/bpy_driver.c
branches/bmesh/blender/source/blender/python/intern/bpy_interface.c
branches/bmesh/blender/source/blender/python/intern/bpy_operator.c
branches/bmesh/blender/source/blender/python/intern/bpy_operator_wrap.c
branches/bmesh/blender/source/blender/python/intern/bpy_operator_wrap.h
branches/bmesh/blender/source/blender/python/intern/bpy_rna.c
branches/bmesh/blender/source/blender/python/intern/bpy_rna.h
branches/bmesh/blender/source/blender/python/intern/bpy_util.c
branches/bmesh/blender/source/blender/python/intern/bpy_util.h
branches/bmesh/blender/source/blender/python/intern/stubs.c
branches/bmesh/blender/source/blender/python/sphinx_doc_gen.py
branches/bmesh/blender/source/blender/quicktime/apple/Makefile
branches/bmesh/blender/source/blender/quicktime/apple/qtkit_export.m
branches/bmesh/blender/source/blender/quicktime/apple/quicktime_export.c
branches/bmesh/blender/source/blender/quicktime/apple/quicktime_import.c
branches/bmesh/blender/source/blender/quicktime/quicktime_export.h
branches/bmesh/blender/source/blender/render/extern/include/RE_pipeline.h
branches/bmesh/blender/source/blender/render/extern/include/RE_shader_ext.h
branches/bmesh/blender/source/blender/render/intern/source/convertblender.c
branches/bmesh/blender/source/blender/render/intern/source/envmap.c
branches/bmesh/blender/source/blender/render/intern/source/pipeline.c
branches/bmesh/blender/source/blender/render/intern/source/rayshade.c
branches/bmesh/blender/source/blender/render/intern/source/rendercore.c
branches/bmesh/blender/source/blender/render/intern/source/shadeoutput.c
branches/bmesh/blender/source/blender/render/intern/source/texture.c
branches/bmesh/blender/source/blender/render/intern/source/volume_precache.c
branches/bmesh/blender/source/blender/render/intern/source/volumetric.c
branches/bmesh/blender/source/blender/windowmanager/CMakeLists.txt
branches/bmesh/blender/source/blender/windowmanager/SConscript
branches/bmesh/blender/source/blender/windowmanager/WM_api.h
branches/bmesh/blender/source/blender/windowmanager/WM_types.h
branches/bmesh/blender/source/blender/windowmanager/intern/Makefile
branches/bmesh/blender/source/blender/windowmanager/intern/wm_event_system.c
branches/bmesh/blender/source/blender/windowmanager/intern/wm_files.c
branches/bmesh/blender/source/blender/windowmanager/intern/wm_gesture.c
branches/bmesh/blender/source/blender/windowmanager/intern/wm_init_exit.c
branches/bmesh/blender/source/blender/windowmanager/intern/wm_operators.c
branches/bmesh/blender/source/blender/windowmanager/intern/wm_window.c
branches/bmesh/blender/source/blender/windowmanager/wm.h
branches/bmesh/blender/source/blender/windowmanager/wm_event_types.h
branches/bmesh/blender/source/blenderplayer/CMakeLists.txt
branches/bmesh/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
branches/bmesh/blender/source/creator/SConscript
branches/bmesh/blender/source/creator/creator.c
branches/bmesh/blender/source/darwin/Makefile
branches/bmesh/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
branches/bmesh/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
branches/bmesh/blender/source/gameengine/GamePlayer/common/CMakeLists.txt
branches/bmesh/blender/source/gameengine/GamePlayer/common/SConscript
branches/bmesh/blender/source/gameengine/GamePlayer/ghost/CMakeLists.txt
branches/bmesh/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
branches/bmesh/blender/source/gameengine/GamePlayer/ghost/SConscript
branches/bmesh/blender/source/gameengine/Ketsji/KX_GameObject.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_PythonInit.h
branches/bmesh/blender/source/gameengine/PyDoc/API_intro.py
branches/bmesh/blender/source/gameengine/PyDoc/GameLogic.py
branches/bmesh/blender/source/gameengine/PyDoc/GameTypes.py
branches/bmesh/blender/source/gameengine/PyDoc/Rasterizer.py
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_CameraData.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
branches/bmesh/blender/source/nan_compile.mk
branches/bmesh/blender/source/nan_definitions.mk
branches/bmesh/blender/source/nan_link.mk
branches/bmesh/blender/source/tools/MakeCursor.py
branches/bmesh/blender/tools/btools.py
Added Paths:
-----------
branches/bmesh/blender/intern/audaspace/fftw/
branches/bmesh/blender/source/blender/editors/object/object_bake.c
branches/bmesh/blender/source/blender/editors/space_view3d/drawanimviz.c
Removed Paths:
-------------
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLMixer.cpp
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLMixer.h
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLMixerFactory.cpp
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLMixerFactory.h
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLMixerReader.cpp
branches/bmesh/blender/intern/audaspace/SDL/AUD_SDLMixerReader.h
branches/bmesh/blender/intern/audaspace/intern/AUD_FloatMixer.cpp
branches/bmesh/blender/intern/audaspace/intern/AUD_FloatMixer.h
branches/bmesh/blender/intern/audaspace/intern/AUD_IMixer.h
branches/bmesh/blender/release/scripts/modules/rigify/arm_biped_generic.py
branches/bmesh/blender/release/scripts/modules/rigify/leg_biped_generic.py
branches/bmesh/blender/release/scripts/modules/rigify/leg_quadruped_generic.py
Modified: branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
===================================================================
--- branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp 2010-01-13 06:35:12 UTC (rev 25949)
+++ branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp 2010-01-13 07:26:11 UTC (rev 25950)
@@ -412,31 +412,6 @@
// restore
collisionObject->internalSetTemporaryCollisionShape(saveCollisionShape);
}
- } else {
- if (collisionShape->isSoftBody()) {
- btSoftBody* softBody = static_cast<btSoftBody*>(collisionObject);
- btSoftBody::sRayCast softResult;
- if (softBody->rayTest(rayFromTrans.getOrigin(), rayToTrans.getOrigin(), softResult))
- {
- btCollisionWorld::LocalShapeInfo shapeInfo;
- shapeInfo.m_shapePart = 0;
- shapeInfo.m_triangleIndex = softResult.index;
- // get the normal
- btVector3 normal = softBody->m_faces[softResult.index].m_normal;
- btVector3 rayDir = rayToTrans.getOrigin() - rayFromTrans.getOrigin();
- if (normal.dot(rayDir) > 0) {
- // normal always point toward origin of the ray
- normal = -normal;
- }
- btCollisionWorld::LocalRayResult rayResult
- (collisionObject,
- &shapeInfo,
- normal,
- softResult.fraction);
- bool normalInWorldSpace = true;
- resultCallback.addSingleResult(rayResult,normalInWorldSpace);
- }
- }
}
}
}
Modified: branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h
===================================================================
--- branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h 2010-01-13 06:35:12 UTC (rev 25949)
+++ branches/bmesh/blender/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h 2010-01-13 07:26:11 UTC (rev 25950)
@@ -354,7 +354,7 @@
/// rayTest performs a raycast on all objects in the btCollisionWorld, and calls the resultCallback
/// This allows for several queries: first hit, all hits, any hit, dependent on the value returned by the callback.
- void rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const;
+ virtual void rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const;
// convexTest performs a swept convex cast on all objects in the btCollisionWorld, and calls the resultCallback
// This allows for several queries: first hit, all hits, any hit, dependent on the value return by the callback.
Modified: branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp
===================================================================
--- branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp 2010-01-13 06:35:12 UTC (rev 25949)
+++ branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp 2010-01-13 07:26:11 UTC (rev 25950)
@@ -22,6 +22,7 @@
#include "btSoftBodyHelpers.h"
+//#define USE_BRUTEFORCE_RAYBROADPHASE 1
@@ -140,3 +141,140 @@
}
}
}
+
+
+struct btSoftSingleRayCallback : public btBroadphaseRayCallback
+{
+ btVector3 m_rayFromWorld;
+ btVector3 m_rayToWorld;
+ btTransform m_rayFromTrans;
+ btTransform m_rayToTrans;
+ btVector3 m_hitNormal;
+
+ const btSoftRigidDynamicsWorld* m_world;
+ btCollisionWorld::RayResultCallback& m_resultCallback;
+
+ btSoftSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btSoftRigidDynamicsWorld* world,btCollisionWorld::RayResultCallback& resultCallback)
+ :m_rayFromWorld(rayFromWorld),
+ m_rayToWorld(rayToWorld),
+ m_world(world),
+ m_resultCallback(resultCallback)
+ {
+ m_rayFromTrans.setIdentity();
+ m_rayFromTrans.setOrigin(m_rayFromWorld);
+ m_rayToTrans.setIdentity();
+ m_rayToTrans.setOrigin(m_rayToWorld);
+
+ btVector3 rayDir = (rayToWorld-rayFromWorld);
+
+ rayDir.normalize ();
+ ///what about division by zero? --> just set rayDirection[i] to INF/1e30
+ m_rayDirectionInverse[0] = rayDir[0] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[0];
+ m_rayDirectionInverse[1] = rayDir[1] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[1];
+ m_rayDirectionInverse[2] = rayDir[2] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[2];
+ m_signs[0] = m_rayDirectionInverse[0] < 0.0;
+ m_signs[1] = m_rayDirectionInverse[1] < 0.0;
+ m_signs[2] = m_rayDirectionInverse[2] < 0.0;
+
+ m_lambda_max = rayDir.dot(m_rayToWorld-m_rayFromWorld);
+
+ }
+
+
+
+ virtual bool process(const btBroadphaseProxy* proxy)
+ {
+ ///terminate further ray tests, once the closestHitFraction reached zero
+ if (m_resultCallback.m_closestHitFraction == btScalar(0.f))
+ return false;
+
+ btCollisionObject* collisionObject = (btCollisionObject*)proxy->m_clientObject;
+
+ //only perform raycast if filterMask matches
+ if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle()))
+ {
+ //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject();
+ //btVector3 collisionObjectAabbMin,collisionObjectAabbMax;
+#if 0
+#ifdef RECALCULATE_AABB
+ btVector3 collisionObjectAabbMin,collisionObjectAabbMax;
+ collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax);
+#else
+ //getBroadphase()->getAabb(collisionObject->getBroadphaseHandle(),collisionObjectAabbMin,collisionObjectAabbMax);
+ const btVector3& collisionObjectAabbMin = collisionObject->getBroadphaseHandle()->m_aabbMin;
+ const btVector3& collisionObjectAabbMax = collisionObject->getBroadphaseHandle()->m_aabbMax;
+#endif
+#endif
+ //btScalar hitLambda = m_resultCallback.m_closestHitFraction;
+ //culling already done by broadphase
+ //if (btRayAabb(m_rayFromWorld,m_rayToWorld,collisionObjectAabbMin,collisionObjectAabbMax,hitLambda,m_hitNormal))
+ {
+ m_world->rayTestSingle(m_rayFromTrans,m_rayToTrans,
+ collisionObject,
+ collisionObject->getCollisionShape(),
+ collisionObject->getWorldTransform(),
+ m_resultCallback);
+ }
+ }
+ return true;
+ }
+};
+
+void btSoftRigidDynamicsWorld::rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const
+{
+ BT_PROFILE("rayTest");
+ /// use the broadphase to accelerate the search for objects, based on their aabb
+ /// and for each object with ray-aabb overlap, perform an exact ray test
+ btSoftSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback);
+
+#ifndef USE_BRUTEFORCE_RAYBROADPHASE
+ m_broadphasePairCache->rayTest(rayFromWorld,rayToWorld,rayCB);
+#else
+ for (int i=0;i<this->getNumCollisionObjects();i++)
+ {
+ rayCB.process(m_collisionObjects[i]->getBroadphaseHandle());
+ }
+#endif //USE_BRUTEFORCE_RAYBROADPHASE
+
+}
+
+
+void btSoftRigidDynamicsWorld::rayTestSingle(const btTransform& rayFromTrans,const btTransform& rayToTrans,
+ btCollisionObject* collisionObject,
+ const btCollisionShape* collisionShape,
+ const btTransform& colObjWorldTransform,
+ RayResultCallback& resultCallback)
+{
+ if (collisionShape->isSoftBody()) {
+ btSoftBody* softBody = btSoftBody::upcast(collisionObject);
+ if (softBody) {
+ btSoftBody::sRayCast softResult;
+ if (softBody->rayTest(rayFromTrans.getOrigin(), rayToTrans.getOrigin(), softResult))
+ {
+ if (softResult.fraction<= resultCallback.m_closestHitFraction)
+ {
+ btCollisionWorld::LocalShapeInfo shapeInfo;
+ shapeInfo.m_shapePart = 0;
+ shapeInfo.m_triangleIndex = softResult.index;
+ // get the normal
+ btVector3 normal = softBody->m_faces[softResult.index].m_normal;
+ btVector3 rayDir = rayToTrans.getOrigin() - rayFromTrans.getOrigin();
+ if (normal.dot(rayDir) > 0) {
+ // normal must always point toward origin of the ray
+ normal = -normal;
+ }
+ btCollisionWorld::LocalRayResult rayResult
+ (collisionObject,
+ &shapeInfo,
+ normal,
+ softResult.fraction);
+ bool normalInWorldSpace = true;
+ resultCallback.addSingleResult(rayResult,normalInWorldSpace);
+ }
+ }
+ }
+ }
+ else {
+ btCollisionWorld::rayTestSingle(rayFromTrans,rayToTrans,collisionObject,collisionShape,colObjWorldTransform,resultCallback);
+ }
+}
Modified: branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.h
===================================================================
--- branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.h 2010-01-13 06:35:12 UTC (rev 25949)
+++ branches/bmesh/blender/extern/bullet2/src/BulletSoftBody/btSoftRigidDynamicsWorld.h 2010-01-13 07:26:11 UTC (rev 25950)
@@ -77,6 +77,17 @@
return m_softBodies;
}
+ virtual void rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const;
+
+ /// rayTestSingle performs a raycast call and calls the resultCallback. It is used internally by rayTest.
+ /// In a future implementation, we consider moving the ray test as a virtual method in btCollisionShape.
+ /// This allows more customization.
+ static void rayTestSingle(const btTransform& rayFromTrans,const btTransform& rayToTrans,
+ btCollisionObject* collisionObject,
+ const btCollisionShape* collisionShape,
+ const btTransform& colObjWorldTransform,
+ RayResultCallback& resultCallback);
+
};
#endif //BT_SOFT_RIGID_DYNAMICS_WORLD_H
Modified: branches/bmesh/blender/intern/audaspace/CMakeLists.txt
===================================================================
--- branches/bmesh/blender/intern/audaspace/CMakeLists.txt 2010-01-13 06:35:12 UTC (rev 25949)
+++ branches/bmesh/blender/intern/audaspace/CMakeLists.txt 2010-01-13 07:26:11 UTC (rev 25950)
@@ -40,11 +40,6 @@
SET(INC ${INC} OpenAL ${OPENAL_INCLUDE_DIR})
FILE(GLOB OPENALSRC OpenAL/*.cpp)
ADD_DEFINITIONS(-DWITH_OPENAL)
-
- STRING(REGEX MATCH ".*ramework.*" FRAMEWORK ${OPENAL_INCLUDE_DIR})
- IF(FRAMEWORK)
- ADD_DEFINITIONS(-DAPPLE_FRAMEWORK_FIX)
- ENDIF(FRAMEWORK)
ENDIF(WITH_OPENAL)
IF(WITH_JACK)
@@ -59,6 +54,12 @@
ADD_DEFINITIONS(-DWITH_SNDFILE)
ENDIF(WITH_SNDFILE)
-SET(SRC ${SRC} ${FFMPEGSRC} ${SNDFILESRC} ${SDLSRC} ${OPENALSRC} ${JACKSRC})
+IF(WITH_FFTW3)
@@ Diff output truncated at 10240 characters. @@
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