[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [25933] trunk/blender: - bugfix [#20654] the property edge_face_count of the Mesh-Object does not work
Campbell Barton
ideasman42 at gmail.com
Tue Jan 12 19:33:21 CET 2010
Revision: 25933
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25933
Author: campbellbarton
Date: 2010-01-12 19:33:21 +0100 (Tue, 12 Jan 2010)
Log Message:
-----------
- bugfix [#20654] the property edge_face_count of the Mesh-Object does not work
- remove unneeded particle function
Modified Paths:
--------------
trunk/blender/release/scripts/modules/bpy_types.py
trunk/blender/source/blender/blenkernel/intern/particle.c
Modified: trunk/blender/release/scripts/modules/bpy_types.py
===================================================================
--- trunk/blender/release/scripts/modules/bpy_types.py 2010-01-12 17:08:28 UTC (rev 25932)
+++ trunk/blender/release/scripts/modules/bpy_types.py 2010-01-12 18:33:21 UTC (rev 25933)
@@ -299,7 +299,7 @@
@property
def edge_face_count(self):
edge_face_count_dict = self.edge_face_count_dict
- return [edge_face_count_dict.get(ed.key, 0) for ed in mesh.edges]
+ return [edge_face_count_dict.get(ed.key, 0) for ed in self.edges]
def edge_loops(self, faces=None, seams=()):
"""
Modified: trunk/blender/source/blender/blenkernel/intern/particle.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/particle.c 2010-01-12 17:08:28 UTC (rev 25932)
+++ trunk/blender/source/blender/blenkernel/intern/particle.c 2010-01-12 18:33:21 UTC (rev 25933)
@@ -1000,12 +1000,7 @@
return value;
}
-static void weighted_particle_vector(float *v1, float *v2, float *v3, float *v4, float *weights, float *vec)
-{
- vec[0]= weights[0]*v1[0] + weights[1]*v2[0] + weights[2]*v3[0] + weights[3]*v4[0];
- vec[1]= weights[0]*v1[1] + weights[1]*v2[1] + weights[2]*v3[1] + weights[3]*v4[1];
- vec[2]= weights[0]*v1[2] + weights[1]*v2[2] + weights[2]*v3[2] + weights[3]*v4[2];
-}
+
void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, ParticleKey *result, int velocity)
{
float t[4];
@@ -1016,19 +1011,19 @@
else {
key_curve_position_weights(dt, t, type);
- weighted_particle_vector(keys[0].co, keys[1].co, keys[2].co, keys[3].co, t, result->co);
+ interp_v3_v3v3v3v3(result->co, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
if(velocity){
float temp[3];
if(dt>0.999f){
key_curve_position_weights(dt-0.001f, t, type);
- weighted_particle_vector(keys[0].co, keys[1].co, keys[2].co, keys[3].co, t, temp);
+ interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
VECSUB(result->vel, result->co, temp);
}
else{
key_curve_position_weights(dt+0.001f, t, type);
- weighted_particle_vector(keys[0].co, keys[1].co, keys[2].co, keys[3].co, t, temp);
+ interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t);
VECSUB(result->vel, temp, result->co);
}
}
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