[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [25881] trunk/blender/source/blenderplayer : blenderplayer building with cmake
Campbell Barton
ideasman42 at gmail.com
Sun Jan 10 22:33:41 CET 2010
Revision: 25881
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25881
Author: campbellbarton
Date: 2010-01-10 22:33:41 +0100 (Sun, 10 Jan 2010)
Log Message:
-----------
blenderplayer building with cmake
Modified Paths:
--------------
trunk/blender/source/blenderplayer/CMakeLists.txt
trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
Modified: trunk/blender/source/blenderplayer/CMakeLists.txt
===================================================================
--- trunk/blender/source/blenderplayer/CMakeLists.txt 2010-01-10 20:31:23 UTC (rev 25880)
+++ trunk/blender/source/blenderplayer/CMakeLists.txt 2010-01-10 21:33:41 UTC (rev 25881)
@@ -80,8 +80,11 @@
bf_rasterizer
bf_oglrasterizer
bf_expressions
- bf_scenegraph
- bf_IK
+ bf_scenegraph
+ bf_ikplugin
+ bf_ITASC
+ bf_IK
+ bf_smoke
bf_moto
bf_kernel
bf_nodes
Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2010-01-10 20:31:23 UTC (rev 25880)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2010-01-10 21:33:41 UTC (rev 25881)
@@ -220,7 +220,7 @@
void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){}
void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact){}
void uiTemplateDopeSheetFilter(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr){}
-
+void uiTemplateColorWheel(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider){}
/* rna render */
struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h){return (struct RenderResult *) NULL;}
struct RenderResult *RE_AcquireResultRead(struct Render *re){return (struct RenderResult *) NULL;}
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