[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26959] trunk/blender/source: Render Slots : change the implementation by moving it from the render to the

Brecht Van Lommel brecht at blender.org
Tue Feb 16 16:49:22 CET 2010


Revision: 26959
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26959
Author:   blendix
Date:     2010-02-16 16:49:22 +0100 (Tue, 16 Feb 2010)

Log Message:
-----------
Render Slots: change the implementation by moving it from the render to the
image code, this should be clearer and makes reusing the Render struct later
on easier.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_image.h
    trunk/blender/source/blender/blenkernel/intern/displist.c
    trunk/blender/source/blender/blenkernel/intern/image.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/blenloader/intern/writefile.c
    trunk/blender/source/blender/editors/object/object_bake.c
    trunk/blender/source/blender/editors/render/render_preview.c
    trunk/blender/source/blender/editors/screen/screen_ops.c
    trunk/blender/source/blender/editors/space_file/writeimage.c
    trunk/blender/source/blender/editors/space_image/image_buttons.c
    trunk/blender/source/blender/editors/space_image/image_draw.c
    trunk/blender/source/blender/editors/space_image/image_ops.c
    trunk/blender/source/blender/editors/space_node/node_edit.c
    trunk/blender/source/blender/makesdna/DNA_image_types.h
    trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_composite.c
    trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_image.c
    trunk/blender/source/blender/render/extern/include/RE_pipeline.h
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/render/intern/source/envmap.c
    trunk/blender/source/blender/render/intern/source/pipeline.c
    trunk/blender/source/creator/creator.c

Modified: trunk/blender/source/blender/blenkernel/BKE_image.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_image.h	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/blenkernel/BKE_image.h	2010-02-16 15:49:22 UTC (rev 26959)
@@ -142,6 +142,9 @@
 /* for multilayer images as well as for render-viewer */
 struct RenderResult *BKE_image_acquire_renderresult(struct Scene *scene, struct Image *ima);
 void BKE_image_release_renderresult(struct Scene *scene, struct Image *ima);
+
+/* for multiple slot render, call this before render */
+void BKE_image_backup_render(struct Scene *scene, struct Image *ima);
 	
 /* goes over all textures that use images */
 void	BKE_image_free_all_textures(void);

Modified: trunk/blender/source/blender/blenkernel/intern/displist.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/displist.c	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/blenkernel/intern/displist.c	2010-02-16 15:49:22 UTC (rev 26959)
@@ -321,9 +321,9 @@
 	/* XXX ugly global still, but we can't do preview while rendering */
 	if(G.rendering==0) {
 		
-		Render *re= RE_GetRender("_Shade View_", RE_SLOT_DEFAULT);
+		Render *re= RE_GetRender("_Shade View_");
 		if(re==NULL) {
-			re= RE_NewRender("_Shade View_", RE_SLOT_DEFAULT);
+			re= RE_NewRender("_Shade View_");
 		
 			RE_Database_Baking(re, scene, 0, 0);	/* 0= no faces */
 		}
@@ -337,7 +337,7 @@
 /* called on file reading */
 void fastshade_free_render(void)
 {
-	Render *re= RE_GetRender("_Shade View_", RE_SLOT_DEFAULT);
+	Render *re= RE_GetRender("_Shade View_");
 	
 	if(re) {
 		RE_Database_Free(re);

Modified: trunk/blender/source/blender/blenkernel/intern/image.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/image.c	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/blenkernel/intern/image.c	2010-02-16 15:49:22 UTC (rev 26959)
@@ -236,7 +236,7 @@
 	
 	if(ima->anim) IMB_free_anim(ima->anim);
 	ima->anim= NULL;
-	
+
 	if(ima->rr) {
 		RE_FreeRenderResult(ima->rr);
 		ima->rr= NULL;
@@ -250,6 +250,8 @@
 /* called by library too, do not free ima itself */
 void free_image(Image *ima)
 {
+	int a;
+
 	image_free_buffers(ima);
 	if (ima->packedfile) {
 		freePackedFile(ima->packedfile);
@@ -260,9 +262,11 @@
 	if (ima->preview) {
 		BKE_previewimg_free(&ima->preview);
 	}
-	if (ima->render_text) {
-		MEM_freeN(ima->render_text);
-		ima->render_text= NULL;
+	for(a=0; a<IMA_MAX_RENDER_SLOT; a++) {
+		if(ima->renders[a]) {
+			RE_FreeRenderResult(ima->renders[a]);
+			ima->renders[a]= NULL;
+		}
 	}
 }
 
@@ -1088,7 +1092,7 @@
 	}
 
 	{
-		Render *re= RE_GetRender(scene->id.name, RE_SLOT_RENDERING);
+		Render *re= RE_GetRender(scene->id.name);
 		RenderStats *stats= re ? RE_GetStats(re):NULL;
 
 		if (stats && (scene->r.stamp & R_STAMP_RENDERTIME)) {
@@ -1594,22 +1598,50 @@
 	return rpass;
 }
 
-RenderResult *BKE_image_acquire_renderresult(struct Scene *scene, Image *ima)
+RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima)
 {
-	if(ima->rr)
+	if(ima->rr) {
 		return ima->rr;
-	else if(ima->type==IMA_TYPE_R_RESULT)
-		return RE_AcquireResultRead(RE_GetRender(scene->id.name, RE_SLOT_VIEW));
-	return NULL;
+	}
+	else if(ima->type==IMA_TYPE_R_RESULT) {
+		if(ima->render_slot == ima->last_render_slot)
+			return RE_AcquireResultRead(RE_GetRender(scene->id.name));
+		else
+			return ima->renders[ima->render_slot];
+	}
+	else
+		return NULL;
 }
 
-void BKE_image_release_renderresult(struct Scene *scene, Image *ima)
+void BKE_image_release_renderresult(Scene *scene, Image *ima)
 {
 	if(ima->rr);
-	else if(ima->type==IMA_TYPE_R_RESULT)
-		RE_ReleaseResult(RE_GetRender(scene->id.name, RE_SLOT_VIEW));
+	else if(ima->type==IMA_TYPE_R_RESULT) {
+		if(ima->render_slot == ima->last_render_slot)
+			RE_ReleaseResult(RE_GetRender(scene->id.name));
+	}
 }
 
+void BKE_image_backup_render(Scene *scene, Image *ima)
+{
+	/* called right before rendering, ima->renders contains render
+	   result pointers for everything but the current render */
+	Render *re= RE_GetRender(scene->id.name);
+	int slot= ima->render_slot, last= ima->last_render_slot;
+
+	if(slot != last) {
+		if(ima->renders[slot]) {
+			RE_FreeRenderResult(ima->renders[slot]);
+			ima->renders[slot]= NULL;
+		}
+
+		ima->renders[last]= NULL;
+		RE_SwapResult(re, &ima->renders[last]);
+	}
+
+	ima->last_render_slot= slot;
+}
+
 /* after imbuf load, openexr type can return with a exrhandle open */
 /* in that case we have to build a render-result */
 static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
@@ -1917,17 +1949,26 @@
 {
 	Render *re= NULL;
 	RenderResult *rr= NULL;
+	int from_render= (ima->render_slot == ima->last_render_slot);
 	
 	/* if we the caller is not going to release the lock, don't give the image */
 	if(!lock_r)
 		return NULL;
 
 	if(iuser && iuser->scene) {
-		re= RE_GetRender(iuser->scene->id.name, RE_SLOT_VIEW);
-		rr= RE_AcquireResultRead(re);
+		re= RE_GetRender(iuser->scene->id.name);
 
-		/* release is done in BKE_image_release_ibuf using lock_r */
-		*lock_r= re;
+		/* for the last render we get result for Render itself,
+		   for others a RenderResult is stored in the Image */
+		if(from_render) {
+			rr= RE_AcquireResultRead(re);
+			/* release is done in BKE_image_release_ibuf using lock_r */
+			*lock_r= re;
+		}
+		else {
+			rr= ima->renders[ima->render_slot];
+			*lock_r= NULL;
+		}
 	}
 
 	if(rr==NULL)
@@ -1955,9 +1996,15 @@
 		channels= 4;
 		layer= (iuser)? iuser->layer: 0;
 		pass= (iuser)? iuser->pass: 0;
+
+		memset(&rres, 0, sizeof(rres));
 		
 		/* this gives active layer, composite or seqence result */
-		RE_AcquireResultImage(RE_GetRender(iuser->scene->id.name, RE_SLOT_VIEW), &rres);
+		if(from_render)
+			RE_AcquireResultImage(RE_GetRender(iuser->scene->id.name), &rres);
+		else if(rr)
+			rres= *rr;
+
 		rect= (unsigned int *)rres.rect32;
 		rectf= rres.rectf;
 		rectz= rres.rectz;
@@ -2012,13 +2059,15 @@
 			ibuf->flags |= IB_zbuffloat;
 			ibuf->dither= dither;
 
-			RE_ReleaseResultImage(re);
+			if(from_render)
+				RE_ReleaseResultImage(re);
 
 			ima->ok= IMA_OK_LOADED;
 			return ibuf;
 		}
 
-		RE_ReleaseResultImage(re);
+		if(from_render)
+			RE_ReleaseResultImage(re);
 	}
 	
 	return NULL;

Modified: trunk/blender/source/blender/blenkernel/intern/sequencer.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sequencer.c	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/blenkernel/intern/sequencer.c	2010-02-16 15:49:22 UTC (rev 26959)
@@ -2093,9 +2093,9 @@
 			oldcfra = seq->scene->r.cfra;
 
 			if(rendering)
-				re= RE_NewRender(" do_build_seq_ibuf", RE_SLOT_DEFAULT);
+				re= RE_NewRender(" do_build_seq_ibuf");
 			else
-				re= RE_NewRender(sce->id.name, RE_SLOT_VIEW);
+				re= RE_NewRender(sce->id.name);
 			
 			/* prevent eternal loop */
 			doseq= scene->r.scemode & R_DOSEQ;

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c	2010-02-16 15:49:22 UTC (rev 26959)
@@ -1191,6 +1191,7 @@
 {
 	Image *ima= oldmain->image.first;
 	Scene *sce= oldmain->scene.first;
+	int a;
 	
 	fd->imamap= oldnewmap_new();
 	
@@ -1200,6 +1201,9 @@
 			oldnewmap_insert(fd->imamap, ibuf, ibuf, 0);
 		if(ima->gputexture)
 			oldnewmap_insert(fd->imamap, ima->gputexture, ima->gputexture, 0);
+		for(a=0; a<IMA_MAX_RENDER_SLOT; a++)
+			if(ima->renders[a])
+				oldnewmap_insert(fd->imamap, ima->renders[a], ima->renders[a], 0);
 	}
 	for(; sce; sce= sce->id.next) {
 		if(sce->nodetree) {
@@ -1217,7 +1221,7 @@
 	OldNew *entry= fd->imamap->entries;
 	Image *ima= oldmain->image.first;
 	Scene *sce= oldmain->scene.first;
-	int i;
+	int i, a;
 	
 	/* used entries were restored, so we put them to zero */
 	for (i=0; i<fd->imamap->nentries; i++, entry++) {
@@ -1239,6 +1243,8 @@
 		}
 
 		ima->gputexture= newimaadr(fd, ima->gputexture);
+		for(a=0; a<IMA_MAX_RENDER_SLOT; a++)
+			ima->renders[a]= newimaadr(fd, ima->renders[a]);
 	}
 	for(; sce; sce= sce->id.next) {
 		if(sce->nodetree) {
@@ -2660,7 +2666,8 @@
 	ima->anim= NULL;
 	ima->rr= NULL;
 	ima->repbind= NULL;
-	ima->render_text= newdataadr(fd, ima->render_text);
+	memset(ima->renders, 0, sizeof(ima->renders));
+	ima->last_render_slot= ima->render_slot;
 	
 	ima->packedfile = direct_link_packedfile(fd, ima->packedfile);
 	ima->preview = direct_link_preview_image(fd, ima->preview);

Modified: trunk/blender/source/blender/blenloader/intern/writefile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/writefile.c	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/blenloader/intern/writefile.c	2010-02-16 15:49:22 UTC (rev 26959)
@@ -1625,10 +1625,6 @@
 			}
 
 			write_previews(wd, ima->preview);
-
-			/* exception: render text only saved in undo files (wd->current) */
-			if (ima->render_text && wd->current)
-				writedata(wd, DATA, IMA_RW_MAXTEXT, ima->render_text);
 		}
 		ima= ima->id.next;
 	}

Modified: trunk/blender/source/blender/editors/object/object_bake.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_bake.c	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/editors/object/object_bake.c	2010-02-16 15:49:22 UTC (rev 26959)
@@ -141,7 +141,7 @@
 	bkr->sa= biggest_image_area(CTX_wm_screen(C)); /* can be NULL */
 	bkr->scene= scene;
 	bkr->actob= (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL;
-	bkr->re= RE_NewRender("_Bake View_", RE_SLOT_DEFAULT);
+	bkr->re= RE_NewRender("_Bake View_");
 
 	if(scene->r.bake_mode==RE_BAKE_AO) {
 		/* If raytracing or AO is disabled, switch it on temporarily for baking. */

Modified: trunk/blender/source/blender/editors/render/render_preview.c
===================================================================
--- trunk/blender/source/blender/editors/render/render_preview.c	2010-02-16 15:45:19 UTC (rev 26958)
+++ trunk/blender/source/blender/editors/render/render_preview.c	2010-02-16 15:49:22 UTC (rev 26959)
@@ -474,7 +474,7 @@
 		}
 	}
 

@@ Diff output truncated at 10240 characters. @@




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