[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26868] trunk/blender/source/blender/ render/intern/source/shadeoutput.c: Fix #20391: onlyshadow material doesn' t render transparent shadows.
Brecht Van Lommel
brecht at blender.org
Sat Feb 13 14:17:15 CET 2010
Revision: 26868
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26868
Author: blendix
Date: 2010-02-13 14:17:15 +0100 (Sat, 13 Feb 2010)
Log Message:
-----------
Fix #20391: onlyshadow material doesn't render transparent shadows.
Fix #21033: AO + onlyshadow problem. Reverting to the old behavior which
I don't really understand, but at least it's compatible.
Modified Paths:
--------------
trunk/blender/source/blender/render/intern/source/shadeoutput.c
Modified: trunk/blender/source/blender/render/intern/source/shadeoutput.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/shadeoutput.c 2010-02-13 13:09:30 UTC (rev 26867)
+++ trunk/blender/source/blender/render/intern/source/shadeoutput.c 2010-02-13 13:17:15 UTC (rev 26868)
@@ -1527,7 +1527,7 @@
lamp_get_shadow(lar, shi, inpr, shadfac, shi->depth);
ir+= 1.0f;
- accum+= (1.0f-visifac) + (visifac)*shadfac[3];
+ accum+= (1.0f-visifac) + (visifac)*rgb_to_grayscale(shadfac)*shadfac[3];
}
}
if(ir>0.0f) {
@@ -1544,15 +1544,17 @@
if(R.wrld.mode & WO_AMB_OCC) {
f= R.wrld.aoenergy*shi->amb;
- if(R.wrld.aomix==WO_AOADD)
- shr->alpha += f*(1.0f - rgb_to_grayscale(shi->ao));
+ if(R.wrld.aomix==WO_AOADD) {
+ f= f*(1.0f - rgb_to_grayscale(shi->ao));
+ shr->alpha= (shr->alpha + f)*f;
+ }
else
shr->alpha= (1.0f - f)*shr->alpha + f*(1.0f - (1.0f - shr->alpha)*rgb_to_grayscale(shi->ao));
}
if(R.wrld.mode & WO_ENV_LIGHT) {
- f= R.wrld.ao_env_energy*shi->amb;
- shr->alpha += f*(1.0f - rgb_to_grayscale(shi->env));
+ f= R.wrld.ao_env_energy*shi->amb*(1.0f - rgb_to_grayscale(shi->env));
+ shr->alpha= (shr->alpha + f)*f;
}
}
}
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