[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26793] trunk/blender/source/blender: Operation Dot-Kill finished

Daniel Salazar zanqdo at gmail.com
Thu Feb 11 02:11:52 CET 2010


Revision: 26793
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26793
Author:   zanqdo
Date:     2010-02-11 02:11:52 +0100 (Thu, 11 Feb 2010)

Log Message:
-----------
Operation Dot-Kill finished

Modified Paths:
--------------
    trunk/blender/source/blender/makesrna/intern/rna_armature.c
    trunk/blender/source/blender/makesrna/intern/rna_boid.c
    trunk/blender/source/blender/makesrna/intern/rna_brush.c
    trunk/blender/source/blender/makesrna/intern/rna_constraint.c
    trunk/blender/source/blender/makesrna/intern/rna_curve.c
    trunk/blender/source/blender/makesrna/intern/rna_fcurve.c
    trunk/blender/source/blender/makesrna/intern/rna_fluidsim.c
    trunk/blender/source/blender/makesrna/intern/rna_lamp.c
    trunk/blender/source/blender/makesrna/intern/rna_material.c
    trunk/blender/source/blender/makesrna/intern/rna_material_api.c
    trunk/blender/source/blender/makesrna/intern/rna_meta.c
    trunk/blender/source/blender/makesrna/intern/rna_modifier.c
    trunk/blender/source/blender/makesrna/intern/rna_nla.c
    trunk/blender/source/blender/makesrna/intern/rna_object.c
    trunk/blender/source/blender/makesrna/intern/rna_object_api.c
    trunk/blender/source/blender/makesrna/intern/rna_pose.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/makesrna/intern/rna_sculpt_paint.c
    trunk/blender/source/blender/makesrna/intern/rna_sequencer.c
    trunk/blender/source/blender/makesrna/intern/rna_smoke.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/blender/makesrna/intern/rna_texture.c
    trunk/blender/source/blender/makesrna/intern/rna_userdef.c
    trunk/blender/source/blender/makesrna/intern/rna_world.c
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c

Modified: trunk/blender/source/blender/makesrna/intern/rna_armature.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_armature.c	2010-02-11 00:33:01 UTC (rev 26792)
+++ trunk/blender/source/blender/makesrna/intern/rna_armature.c	2010-02-11 01:11:52 UTC (rev 26793)
@@ -700,19 +700,19 @@
 	func= RNA_def_function(srna, "new", "rna_Armature_edit_bone_new");
 	RNA_def_function_flag(func, FUNC_USE_REPORTS);
 	RNA_def_function_ui_description(func, "Add a new bone.");
-	parm= RNA_def_string(func, "name", "Object", 0, "", "New name for the bone.");
+	parm= RNA_def_string(func, "name", "Object", 0, "", "New name for the bone");
 	RNA_def_property_flag(parm, PROP_REQUIRED);
 
 	/* return type */
-	parm= RNA_def_pointer(func, "bone", "EditBone", "", "Newly created edit bone.");
+	parm= RNA_def_pointer(func, "bone", "EditBone", "", "Newly created edit bone");
 	RNA_def_function_return(func, parm);
 
 	/* remove target */
 	func= RNA_def_function(srna, "remove", "rna_Armature_edit_bone_remove");
 	RNA_def_function_flag(func, FUNC_USE_REPORTS);
-	RNA_def_function_ui_description(func, "Remove an existing bone from the armature.");
+	RNA_def_function_ui_description(func, "Remove an existing bone from the armature");
 	/* target to remove*/
-	parm= RNA_def_pointer(func, "bone", "EditBone", "", "EditBone to remove.");
+	parm= RNA_def_pointer(func, "bone", "EditBone", "", "EditBone to remove");
 	RNA_def_property_flag(parm, PROP_REQUIRED);
 }
 
@@ -722,19 +722,19 @@
 	PropertyRNA *prop;
 	
 	static EnumPropertyItem prop_drawtype_items[] = {
-		{ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Display bones as octahedral shape (default)."},
-		{ARM_LINE, "STICK", 0, "Stick", "Display bones as simple 2D lines with dots."},
+		{ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Display bones as octahedral shape (default)"},
+		{ARM_LINE, "STICK", 0, "Stick", "Display bones as simple 2D lines with dots"},
 		{ARM_B_BONE, "BBONE", 0, "B-Bone", "Display bones as boxes, showing subdivision and B-Splines"},
-		{ARM_ENVELOPE, "ENVELOPE", 0, "Envelope", "Display bones as extruded spheres, showing defomation influence volume."},
+		{ARM_ENVELOPE, "ENVELOPE", 0, "Envelope", "Display bones as extruded spheres, showing defomation influence volume"},
 		{0, NULL, 0, NULL, NULL}};
 	static EnumPropertyItem prop_ghost_type_items[] = {
-		{ARM_GHOST_CUR, "CURRENT_FRAME", 0, "Around Frame", "Display Ghosts of poses within a fixed number of frames around the current frame."},
-		{ARM_GHOST_RANGE, "RANGE", 0, "In Range", "Display Ghosts of poses within specified range."},
-		{ARM_GHOST_KEYS, "KEYS", 0, "On Keyframes", "Display Ghosts of poses on Keyframes."},
+		{ARM_GHOST_CUR, "CURRENT_FRAME", 0, "Around Frame", "Display Ghosts of poses within a fixed number of frames around the current frame"},
+		{ARM_GHOST_RANGE, "RANGE", 0, "In Range", "Display Ghosts of poses within specified range"},
+		{ARM_GHOST_KEYS, "KEYS", 0, "On Keyframes", "Display Ghosts of poses on Keyframes"},
 		{0, NULL, 0, NULL, NULL}};
 	static const EnumPropertyItem prop_pose_position_items[]= {
-		{0, "POSE", 0, "Pose Position", "Show armature in posed state."},
-		{ARM_RESTPOS, "REST", 0, "Rest Position", "Show Armature in binding pose state. No posing possible."},
+		{0, "POSE", 0, "Pose Position", "Show armature in posed state"},
+		{ARM_RESTPOS, "REST", 0, "Rest Position", "Show Armature in binding pose state. No posing possible"},
 		{0, NULL, 0, NULL, NULL}};
 	
 	srna= RNA_def_struct(brna, "Armature", "ID");

Modified: trunk/blender/source/blender/makesrna/intern/rna_boid.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_boid.c	2010-02-11 00:33:01 UTC (rev 26792)
+++ trunk/blender/source/blender/makesrna/intern/rna_boid.c	2010-02-11 01:11:52 UTC (rev 26793)
@@ -45,24 +45,24 @@
 #include "WM_types.h"
 
 EnumPropertyItem boidrule_type_items[] ={
-	{eBoidRuleType_Goal, "GOAL", 0, "Goal", "Go to assigned object or loudest assigned signal source."},
-	{eBoidRuleType_Avoid, "AVOID", 0, "Avoid", "Get away from assigned object or loudest assigned signal source."},
-	{eBoidRuleType_AvoidCollision, "AVOID_COLLISION", 0, "Avoid Collision", "Monoeuver to avoid collisions with other boids and deflector objects in near future."},
-	{eBoidRuleType_Separate, "SEPARATE", 0, "Separate", "Keep from going through other boids."},
-	{eBoidRuleType_Flock, "FLOCK", 0, "Flock", "Move to center of neighbors and match their velocity."},
-	{eBoidRuleType_FollowLeader, "FOLLOW_LEADER", 0, "Follow Leader", "Follow a boid or assigned object."},
-	{eBoidRuleType_AverageSpeed, "AVERAGE_SPEED", 0, "Average Speed", "Maintain speed, flight level or wander."},
-	{eBoidRuleType_Fight, "FIGHT", 0, "Fight", "Go to closest enemy and attack when in range."},
-	//{eBoidRuleType_Protect, "PROTECT", 0, "Protect", "Go to enemy closest to target and attack when in range."},
-	//{eBoidRuleType_Hide, "HIDE", 0, "Hide", "Find a deflector move to it's other side from closest enemy."},
-	//{eBoidRuleType_FollowPath, "FOLLOW_PATH", 0, "Follow Path", "Move along a assigned curve or closest curve in a group."},
-	//{eBoidRuleType_FollowWall, "FOLLOW_WALL", 0, "Follow Wall", "Move next to a deflector object's in direction of it's tangent."},
+	{eBoidRuleType_Goal, "GOAL", 0, "Goal", "Go to assigned object or loudest assigned signal source"},
+	{eBoidRuleType_Avoid, "AVOID", 0, "Avoid", "Get away from assigned object or loudest assigned signal source"},
+	{eBoidRuleType_AvoidCollision, "AVOID_COLLISION", 0, "Avoid Collision", "Maneuver to avoid collisions with other boids and deflector objects in near future"},
+	{eBoidRuleType_Separate, "SEPARATE", 0, "Separate", "Keep from going through other boids"},
+	{eBoidRuleType_Flock, "FLOCK", 0, "Flock", "Move to center of neighbors and match their velocity"},
+	{eBoidRuleType_FollowLeader, "FOLLOW_LEADER", 0, "Follow Leader", "Follow a boid or assigned object"},
+	{eBoidRuleType_AverageSpeed, "AVERAGE_SPEED", 0, "Average Speed", "Maintain speed, flight level or wander"},
+	{eBoidRuleType_Fight, "FIGHT", 0, "Fight", "Go to closest enemy and attack when in range"},
+	//{eBoidRuleType_Protect, "PROTECT", 0, "Protect", "Go to enemy closest to target and attack when in range"},
+	//{eBoidRuleType_Hide, "HIDE", 0, "Hide", "Find a deflector move to it's other side from closest enemy"},
+	//{eBoidRuleType_FollowPath, "FOLLOW_PATH", 0, "Follow Path", "Move along a assigned curve or closest curve in a group"},
+	//{eBoidRuleType_FollowWall, "FOLLOW_WALL", 0, "Follow Wall", "Move next to a deflector object's in direction of it's tangent"},
 	{0, NULL, 0, NULL, NULL}};
 
 EnumPropertyItem boidruleset_type_items[] ={
-	{eBoidRulesetType_Fuzzy, "FUZZY", 0, "Fuzzy", "Rules are gone through top to bottom. Only the first rule that effect above fuzziness threshold is evaluated."},
-	{eBoidRulesetType_Random, "RANDOM", 0, "Random", "A random rule is selected for each boid."},
-	{eBoidRulesetType_Average, "AVERAGE", 0, "Average", "All rules are averaged."},
+	{eBoidRulesetType_Fuzzy, "FUZZY", 0, "Fuzzy", "Rules are gone through top to bottom. Only the first rule that effect above fuzziness threshold is evaluated"},
+	{eBoidRulesetType_Random, "RANDOM", 0, "Random", "A random rule is selected for each boid"},
+	{eBoidRulesetType_Average, "AVERAGE", 0, "Average", "All rules are averaged"},
 	{0, NULL, 0, NULL, NULL}};
 
 

Modified: trunk/blender/source/blender/makesrna/intern/rna_brush.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_brush.c	2010-02-11 00:33:01 UTC (rev 26792)
+++ trunk/blender/source/blender/makesrna/intern/rna_brush.c	2010-02-11 01:11:52 UTC (rev 26793)
@@ -88,14 +88,14 @@
 	PropertyRNA *prop;
 	
 	static EnumPropertyItem prop_blend_items[] = {
-		{IMB_BLEND_MIX, "MIX", 0, "Mix", "Use mix blending mode while painting."},
-		{IMB_BLEND_ADD, "ADD", 0, "Add", "Use add blending mode while painting."},
-		{IMB_BLEND_SUB, "SUB", 0, "Subtract", "Use subtract blending mode while painting."},
-		{IMB_BLEND_MUL, "MUL", 0, "Multiply", "Use multiply blending mode while painting."},
-		{IMB_BLEND_LIGHTEN, "LIGHTEN", 0, "Lighten", "Use lighten blending mode while painting."},
-		{IMB_BLEND_DARKEN, "DARKEN", 0, "Darken", "Use darken blending mode while painting."},
-		{IMB_BLEND_ERASE_ALPHA, "ERASE_ALPHA", 0, "Erase Alpha", "Erase alpha while painting."},
-		{IMB_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting."},
+		{IMB_BLEND_MIX, "MIX", 0, "Mix", "Use mix blending mode while painting"},
+		{IMB_BLEND_ADD, "ADD", 0, "Add", "Use add blending mode while painting"},
+		{IMB_BLEND_SUB, "SUB", 0, "Subtract", "Use subtract blending mode while painting"},
+		{IMB_BLEND_MUL, "MUL", 0, "Multiply", "Use multiply blending mode while painting"},
+		{IMB_BLEND_LIGHTEN, "LIGHTEN", 0, "Lighten", "Use lighten blending mode while painting"},
+		{IMB_BLEND_DARKEN, "DARKEN", 0, "Darken", "Use darken blending mode while painting"},
+		{IMB_BLEND_ERASE_ALPHA, "ERASE_ALPHA", 0, "Erase Alpha", "Erase alpha while painting"},
+		{IMB_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting"},
 		{0, NULL, 0, NULL, NULL}};
 	
 	static EnumPropertyItem brush_sculpt_tool_items[] = {
@@ -110,13 +110,13 @@
 		{0, NULL, 0, NULL, NULL}};
 	
 	static EnumPropertyItem brush_vertexpaint_tool_items[] = {
-		{0, "MIX", 0, "Mix", "Use mix blending mode while painting."},
-		{1, "ADD", 0, "Add", "Use add blending mode while painting."},
-		{2, "SUB", 0, "Subtract", "Use subtract blending mode while painting."},
-		{3, "MUL", 0, "Multiply", "Use multiply blending mode while painting."},
+		{0, "MIX", 0, "Mix", "Use mix blending mode while painting"},
+		{1, "ADD", 0, "Add", "Use add blending mode while painting"},
+		{2, "SUB", 0, "Subtract", "Use subtract blending mode while painting"},
+		{3, "MUL", 0, "Multiply", "Use multiply blending mode while painting"},
 		{4, "BLUR", 0, "Blur", "Blur the color with surrounding values"},
-		{5, "LIGHTEN", 0, "Lighten", "Use lighten blending mode while painting."},
-		{6, "DARKEN", 0, "Darken", "Use darken blending mode while painting."},
+		{5, "LIGHTEN", 0, "Lighten", "Use lighten blending mode while painting"},

@@ Diff output truncated at 10240 characters. @@




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