[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26685] trunk/blender/source/gameengine/ VideoTexture/SConscript: Adjust priorities so game engine will link ( VideoTex after Ketsji)
Martin Poirier
theeth at yahoo.com
Sun Feb 7 18:56:55 CET 2010
Revision: 26685
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26685
Author: theeth
Date: 2010-02-07 18:56:55 +0100 (Sun, 07 Feb 2010)
Log Message:
-----------
Adjust priorities so game engine will link (VideoTex after Ketsji)
Modified Paths:
--------------
trunk/blender/source/gameengine/VideoTexture/SConscript
Modified: trunk/blender/source/gameengine/VideoTexture/SConscript
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/SConscript 2010-02-07 17:33:02 UTC (rev 26684)
+++ trunk/blender/source/gameengine/VideoTexture/SConscript 2010-02-07 17:56:55 UTC (rev 26685)
@@ -28,4 +28,4 @@
defs.append('WITH_FFMPEG')
incs += ' ' + env['BF_FFMPEG_INC'] + ' ' + env['BF_PTHREADS_INC']
-env.BlenderLib ( 'bf_videotex', sources, Split(incs), defs, libtype=['core','player'], priority=[300,205], cxx_compileflags=env['BGE_CXXFLAGS'])
+env.BlenderLib ( 'bf_videotex', sources, Split(incs), defs, libtype=['core','player'], priority=[340,205], cxx_compileflags=env['BGE_CXXFLAGS'])
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