[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26619] trunk/blender/source/blender/ editors/space_view3d/view3d_select.c: bugfix [#20936] Making lasso-selection of verts in weightpaint-mode "misses target"
Campbell Barton
ideasman42 at gmail.com
Fri Feb 5 11:17:43 CET 2010
Revision: 26619
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26619
Author: campbellbarton
Date: 2010-02-05 11:17:43 +0100 (Fri, 05 Feb 2010)
Log Message:
-----------
bugfix [#20936] Making lasso-selection of verts in weightpaint-mode "misses target"
xray objects can overwrite the view's obmat.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/view3d_select.c
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_select.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_select.c 2010-02-05 08:14:33 UTC (rev 26618)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_select.c 2010-02-05 10:17:43 UTC (rev 26619)
@@ -468,9 +468,8 @@
data.pass = 0;
/* workaround: init mats first, EM_mask_init_backbuf_border can change
- view matrix to pixel space, breaking edge select with backbuf .. */
- // XXX not needed anymore, check here if selection is broken
- //ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
+ view matrix to pixel space, breaking edge select with backbuf. fixes bug #20936 */
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
bbsel= EM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
if(ts->selectmode & SCE_SELECT_VERTEX) {
@@ -1396,10 +1395,9 @@
EM_deselect_all(vc->em);
}
- /* XXX Don't think we need this, it break selection of transformed objects.
- * Also, it's not done by Circle select and that works fine
- */
- //ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
+ /* workaround: init mats first, EM_mask_init_backbuf_border can change
+ view matrix to pixel space, breaking edge select with backbuf. fixes bug #20936 */
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
bbsel= EM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
if(ts->selectmode & SCE_SELECT_VERTEX) {
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