[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [26576] trunk/blender/source/blender/ blenkernel/intern/armature.c: Spline IK: Small tweak improving ( but not completely solving) the situation for bug #20708

Joshua Leung aligorith at gmail.com
Wed Feb 3 12:09:47 CET 2010


Revision: 26576
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26576
Author:   aligorith
Date:     2010-02-03 12:09:47 +0100 (Wed, 03 Feb 2010)

Log Message:
-----------
Spline IK: Small tweak improving (but not completely solving) the situation for bug #20708

The best workaround for problems with SplineIK applied to a chain of BBones so far is to disable 'Chain Offset'. Hopefully this workaround will soon become irrelevant.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/armature.c

Modified: trunk/blender/source/blender/blenkernel/intern/armature.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/armature.c	2010-02-03 10:27:31 UTC (rev 26575)
+++ trunk/blender/source/blender/blenkernel/intern/armature.c	2010-02-03 11:09:47 UTC (rev 26576)
@@ -2028,11 +2028,9 @@
 	 *	  the shape but be moved elsewhere
 	 */
 	if (ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) {
-		VECCOPY(poseMat[3], pchan->pose_head);
+		VECCOPY(poseHead, pchan->pose_head);
 	}
-	else {
-		VECCOPY(poseMat[3], poseHead);
-	}
+	VECCOPY(poseMat[3], poseHead);
 	
 	/* finally, store the new transform */
 	copy_m4_m4(pchan->pose_mat, poseMat);





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