[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33929] trunk/blender/source/blender/ editors/mesh/editmesh_add.c: Bugfix #25395

Ton Roosendaal ton at blender.org
Tue Dec 28 17:02:47 CET 2010


Revision: 33929
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33929
Author:   ton
Date:     2010-12-28 17:02:47 +0100 (Tue, 28 Dec 2010)

Log Message:
-----------
Bugfix #25395

Mesh "Add grid" was quite broken:
- it added an edge to a previous (not selected) vertex
- it ignored cursor location
- and it didn't use 'align to view'

Now it does behave :)

Modified Paths:
--------------
    trunk/blender/source/blender/editors/mesh/editmesh_add.c

Modified: trunk/blender/source/blender/editors/mesh/editmesh_add.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editmesh_add.c	2010-12-28 13:03:38 UTC (rev 33928)
+++ trunk/blender/source/blender/editors/mesh/editmesh_add.c	2010-12-28 16:02:47 UTC (rev 33929)
@@ -1059,7 +1059,7 @@
 			vec[2]= 0.0f;
 			eve= addvertlist(em, vec, NULL);
 			eve->f= 1+2+4;
-			addedgelist(em, eve->prev, eve, NULL);
+			if(a < tot -1) addedgelist(em, eve->prev, eve, NULL);
 		}
 		/* extrude and translate */
 		vec[0]= vec[2]= 0.0;
@@ -1069,7 +1069,17 @@
 			extrudeflag_vert(obedit, em, 2, nor, 0);	// nor unused
 			translateflag(em, 2, vec);
 		}
+			
+		/* and now do imat */
+		eve= em->verts.first;
+		while(eve) {
+			if(eve->f & SELECT) {
+				mul_m4_v3(mat,eve->co);
+			}
+			eve= eve->next;
+		}
 		break;
+			
 	case PRIM_UVSPHERE: /*  UVsphere */
 		
 		/* clear all flags */





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