[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33499] trunk/blender/source/blender/ editors/space_view3d/drawobject.c: bugfix [#25057] Vertex paint - Cannot select or paint vertices of obscured vertices, even when obscuring faces are hiddden
Campbell Barton
ideasman42 at gmail.com
Mon Dec 6 07:27:13 CET 2010
Revision: 33499
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33499
Author: campbellbarton
Date: 2010-12-06 07:26:47 +0100 (Mon, 06 Dec 2010)
Log Message:
-----------
bugfix [#25057] Vertex paint - Cannot select or paint vertices of obscured vertices, even when obscuring faces are hiddden
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/drawobject.c
Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c 2010-12-06 05:31:27 UTC (rev 33498)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c 2010-12-06 06:26:47 UTC (rev 33499)
@@ -6436,12 +6436,11 @@
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, v3d->customdata_mask);
Mesh *me = (Mesh*)ob->data;
- int face_sel_mode = (me->flag & ME_EDIT_PAINT_MASK) ? 1:0;
glColor3ub(0, 0, 0);
- if(face_sel_mode) dm->drawMappedFaces(dm, bbs_mesh_solid_hide__setDrawOpts, me, 0, GPU_enable_material);
- else dm->drawMappedFaces(dm, bbs_mesh_solid__setDrawOpts, me, 0, GPU_enable_material);
+ if((me->editflag & ME_EDIT_PAINT_MASK)) dm->drawMappedFaces(dm, bbs_mesh_solid_hide__setDrawOpts, me, 0, GPU_enable_material);
+ else dm->drawMappedFaces(dm, bbs_mesh_solid__setDrawOpts, me, 0, GPU_enable_material);
dm->release(dm);
}
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