[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33445] trunk/blender: Fix for compilation error caused by strict prototype checking

Sergey Sharybin g.ulairi at gmail.com
Fri Dec 3 15:35:11 CET 2010


Revision: 33445
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33445
Author:   nazgul
Date:     2010-12-03 15:35:10 +0100 (Fri, 03 Dec 2010)

Log Message:
-----------
Fix for compilation error caused by strict prototype checking

Modified Paths:
--------------
    trunk/blender/extern/bullet2/src/Bullet-C-Api.h
    trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.c
    trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.h

Modified: trunk/blender/extern/bullet2/src/Bullet-C-Api.h
===================================================================
--- trunk/blender/extern/bullet2/src/Bullet-C-Api.h	2010-12-03 14:35:03 UTC (rev 33444)
+++ trunk/blender/extern/bullet2/src/Bullet-C-Api.h	2010-12-03 14:35:10 UTC (rev 33445)
@@ -65,7 +65,7 @@
 	Create and Delete a Physics SDK	
 */
 
-	extern	plPhysicsSdkHandle	plNewBulletSdk(); //this could be also another sdk, like ODE, PhysX etc.
+	extern	plPhysicsSdkHandle	plNewBulletSdk(void); //this could be also another sdk, like ODE, PhysX etc.
 	extern	void		plDeletePhysicsSdk(plPhysicsSdkHandle	physicsSdk);
 
 /** Collision World, not strictly necessary, you can also just create a Dynamics World with Rigid Bodies which internally manages the Collision World with Collision Objects */
@@ -116,16 +116,16 @@
 	extern  plCollisionShapeHandle plNewCapsuleShape(plReal radius, plReal height);	
 	extern  plCollisionShapeHandle plNewConeShape(plReal radius, plReal height);
 	extern  plCollisionShapeHandle plNewCylinderShape(plReal radius, plReal height);
-	extern	plCollisionShapeHandle plNewCompoundShape();
+	extern	plCollisionShapeHandle plNewCompoundShape(void);
 	extern	void	plAddChildShape(plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn);
 
 	extern  void plDeleteShape(plCollisionShapeHandle shape);
 
 	/* Convex Meshes */
-	extern  plCollisionShapeHandle plNewConvexHullShape();
+	extern  plCollisionShapeHandle plNewConvexHullShape(void);
 	extern  void		plAddVertex(plCollisionShapeHandle convexHull, plReal x,plReal y,plReal z);
 /* Concave static triangle meshes */
-	extern  plMeshInterfaceHandle		   plNewMeshInterface();
+	extern  plMeshInterfaceHandle		   plNewMeshInterface(void);
 	extern  void		plAddTriangle(plMeshInterfaceHandle meshHandle, plVector3 v0,plVector3 v1,plVector3 v2);
 	extern  plCollisionShapeHandle plNewStaticTriangleMeshShape(plMeshInterfaceHandle);
 

Modified: trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.c
===================================================================
--- trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.c	2010-12-03 14:35:03 UTC (rev 33444)
+++ trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.c	2010-12-03 14:35:10 UTC (rev 33445)
@@ -154,7 +154,7 @@
 #define UNDEF_FLOAT 0x7F800000
 
 R32
-undefined() {
+undefined(void) {
 	Hack hack;
 	hack.i = UNDEF_FLOAT;
 	return hack.f;

Modified: trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.h
===================================================================
--- trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.h	2010-12-03 14:35:03 UTC (rev 33444)
+++ trunk/blender/source/blender/imbuf/intern/cineon/logImageCore.h	2010-12-03 14:35:10 UTC (rev 33445)
@@ -103,7 +103,7 @@
 
 R32 htonf(R32 f);
 R32 ntohf(R32 f);
-R32 undefined();
+R32 undefined(void);
 U16 reverseU16(U16 value);
 U32 reverseU32(U32 value);
 R32 reverseR32(R32 value);





More information about the Bf-blender-cvs mailing list