[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31458] trunk/blender: more rna renaming for non-animated properties: mainly Texface, Particle & Pointcache changes.

Campbell Barton ideasman42 at gmail.com
Thu Aug 19 14:51:31 CEST 2010


Revision: 31458
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31458
Author:   campbellbarton
Date:     2010-08-19 14:51:31 +0200 (Thu, 19 Aug 2010)

Log Message:
-----------
more rna renaming for non-animated properties: mainly Texface, Particle & Pointcache changes.
Changed some names when applying.
- render was use_render, changed to show_viewport so call it show_render
- texface shadow was use_shadow_face, changed to use_shadow_cast since this only affects casting.
- transp was alpha_mode, changed to blend_type since its similar to other overlay blending where this property name is used.

Modified Paths:
--------------
    trunk/blender/release/scripts/io/export_x3d.py
    trunk/blender/release/scripts/io/import_scene_obj.py
    trunk/blender/release/scripts/io/netrender/client.py
    trunk/blender/release/scripts/io/netrender/operators.py
    trunk/blender/release/scripts/io/netrender/repath.py
    trunk/blender/release/scripts/ui/properties_data_mesh.py
    trunk/blender/release/scripts/ui/properties_data_modifier.py
    trunk/blender/release/scripts/ui/properties_particle.py
    trunk/blender/release/scripts/ui/properties_physics_cloth.py
    trunk/blender/release/scripts/ui/properties_physics_common.py
    trunk/blender/release/scripts/ui/properties_physics_field.py
    trunk/blender/release/scripts/ui/properties_physics_fluid.py
    trunk/blender/release/scripts/ui/properties_physics_smoke.py
    trunk/blender/release/scripts/ui/properties_physics_softbody.py
    trunk/blender/release/scripts/ui/properties_texture.py
    trunk/blender/source/blender/editors/interface/interface_templates.c
    trunk/blender/source/blender/makesrna/intern/rna_boid.c
    trunk/blender/source/blender/makesrna/intern/rna_mesh.c
    trunk/blender/source/blender/makesrna/intern/rna_modifier.c
    trunk/blender/source/blender/makesrna/intern/rna_object_force.c
    trunk/blender/source/blender/makesrna/intern/rna_particle.c
    trunk/blender/source/blender/makesrna/intern/rna_smoke.c
    trunk/blender/source/blender/makesrna/intern/rna_text.c
    trunk/blender/source/blender/makesrna/intern/rna_texture.c
    trunk/blender/source/blender/makesrna/rna_cleanup/rna_properties.txt
    trunk/blender/source/blender/makesrna/rna_cleanup/rna_update.sh

Modified: trunk/blender/release/scripts/io/export_x3d.py
===================================================================
--- trunk/blender/release/scripts/io/export_x3d.py	2010-08-19 12:50:40 UTC (rev 31457)
+++ trunk/blender/release/scripts/io/export_x3d.py	2010-08-19 12:51:31 UTC (rev 31458)
@@ -406,13 +406,13 @@
         # if mesh.faceUV:
             for face in mesh.active_uv_texture.data:
             # for face in mesh.faces:
-                if face.halo and 'HALO' not in mode:
+                if face.use_halo and 'HALO' not in mode:
                     mode += ['HALO']
-                if face.billboard and 'BILLBOARD' not in mode:
+                if face.use_billboard and 'BILLBOARD' not in mode:
                     mode += ['BILLBOARD']
-                if face.object_color and 'OBJECT_COLOR' not in mode:
+                if face.use_object_color and 'OBJECT_COLOR' not in mode:
                     mode += ['OBJECT_COLOR']
-                if face.collision and 'COLLISION' not in mode:
+                if face.use_collision and 'COLLISION' not in mode:
                     mode += ['COLLISION']
                 # mode |= face.mode
 
@@ -964,13 +964,8 @@
         if mesh.active_uv_texture:
         # if mesh.faceUV:
             for face in mesh.active_uv_texture.data:
-            # for face in mesh.faces:
-                sidename='';
-                if face.twoside:
-                # if  face.mode & Mesh.FaceModes.TWOSIDE:
-                    sidename='two'
-                else:
-                    sidename='one'
+            # for face in mesh.faces
+                sidename = "two" if face.use_twoside else "one":
 
                 if sidename in sided:
                     sided[sidename]+=1
@@ -1003,8 +998,8 @@
         if face.mode & Mesh.FaceModes.TWOSIDE:
             print("Debug: face.mode twosided")
 
-        print("Debug: face.transp=0x%x (enum)" % face.transp)
-        if face.transp == Mesh.FaceTranspModes.SOLID:
+        print("Debug: face.transp=0x%x (enum)" % face.blend_type)
+        if face.blend_type == Mesh.FaceTranspModes.SOLID:
             print("Debug: face.transp.SOLID")
 
         if face.image:

Modified: trunk/blender/release/scripts/io/import_scene_obj.py
===================================================================
--- trunk/blender/release/scripts/io/import_scene_obj.py	2010-08-19 12:50:40 UTC (rev 31457)
+++ trunk/blender/release/scripts/io/import_scene_obj.py	2010-08-19 12:51:31 UTC (rev 31458)
@@ -747,7 +747,7 @@
                             blender_tface.image = image
                             blender_tface.tex = True
                             if has_data and image.depth == 32:
-                                blender_tface.transp = 'ALPHA'
+                                blender_tface.blend_type = 'ALPHA'
 
                     # BUG - Evil eekadoodle problem where faces that have vert index 0 location at 3 or 4 are shuffled.
                     if len(face_vert_loc_indicies)==4:

Modified: trunk/blender/release/scripts/io/netrender/client.py
===================================================================
--- trunk/blender/release/scripts/io/netrender/client.py	2010-08-19 12:50:40 UTC (rev 31457)
+++ trunk/blender/release/scripts/io/netrender/client.py	2010-08-19 12:51:31 UTC (rev 31458)
@@ -41,7 +41,7 @@
                 job.addFile(path + fluid_file, current_frame, current_frame)
 
 def addPointCache(job, ob, point_cache, default_path):
-    if not point_cache.disk_cache:
+    if not point_cache.use_disk_cache:
         return
 
 
@@ -49,7 +49,7 @@
     if name == "":
         name = "".join(["%02X" % ord(c) for c in ob.name])
 
-    cache_path = bpy.path.abspath(point_cache.filepath) if point_cache.external else default_path
+    cache_path = bpy.path.abspath(point_cache.filepath) if point_cache.use_external else default_path
 
     index = "%02i" % point_cache.index
 
@@ -148,7 +148,7 @@
                 addPointCache(job, object, modifier.domain_settings.point_cache_low, default_path)
                 if modifier.domain_settings.highres:
                     addPointCache(job, object, modifier.domain_settings.point_cache_high, default_path)
-            elif modifier.type == "MULTIRES" and modifier.external:
+            elif modifier.type == "MULTIRES" and modifier.is_external:
                 file_path = bpy.path.abspath(modifier.filepath)
                 job.addFile(file_path)
 

Modified: trunk/blender/release/scripts/io/netrender/operators.py
===================================================================
--- trunk/blender/release/scripts/io/netrender/operators.py	2010-08-19 12:50:40 UTC (rev 31457)
+++ trunk/blender/release/scripts/io/netrender/operators.py	2010-08-19 12:51:31 UTC (rev 31458)
@@ -52,27 +52,27 @@
                     modifier.settings.path = relative_path
                     bpy.ops.fluid.bake({"active_object": object, "scene": scene})
                 elif modifier.type == "CLOTH":
-                    modifier.point_cache.step = 1
-                    modifier.point_cache.disk_cache = True
-                    modifier.point_cache.external = False
+                    modifier.point_cache.frame_step = 1
+                    modifier.point_cache.use_disk_cache = True
+                    modifier.point_cache.use_external = False
                 elif modifier.type == "SOFT_BODY":
-                    modifier.point_cache.step = 1
-                    modifier.point_cache.disk_cache = True
-                    modifier.point_cache.external = False
+                    modifier.point_cache.frame_step = 1
+                    modifier.point_cache.use_disk_cache = True
+                    modifier.point_cache.use_external = False
                 elif modifier.type == "SMOKE" and modifier.smoke_type == "TYPE_DOMAIN":
-                    modifier.domain_settings.point_cache_low.step = 1
-                    modifier.domain_settings.point_cache_low.disk_cache = True
-                    modifier.domain_settings.point_cache_low.external = False
-                    modifier.domain_settings.point_cache_high.step = 1
-                    modifier.domain_settings.point_cache_high.disk_cache = True
-                    modifier.domain_settings.point_cache_high.external = False
+                    modifier.domain_settings.point_cache_low.use_step = 1
+                    modifier.domain_settings.point_cache_low.use_disk_cache = True
+                    modifier.domain_settings.point_cache_low.use_external = False
+                    modifier.domain_settings.point_cache_high.use_step = 1
+                    modifier.domain_settings.point_cache_high.use_disk_cache = True
+                    modifier.domain_settings.point_cache_high.use_external = False
 
             # particles modifier are stupid and don't contain data
             # we have to go through the object property
             for psys in object.particle_systems:
-                psys.point_cache.step = 1
-                psys.point_cache.disk_cache = True
-                psys.point_cache.external = False
+                psys.point_cache.use_step = 1
+                psys.point_cache.use_disk_cache = True
+                psys.point_cache.use_external = False
                 psys.point_cache.filepath = relative_path
 
         bpy.ops.ptcache.bake_all()

Modified: trunk/blender/release/scripts/io/netrender/repath.py
===================================================================
--- trunk/blender/release/scripts/io/netrender/repath.py	2010-08-19 12:50:40 UTC (rev 31457)
+++ trunk/blender/release/scripts/io/netrender/repath.py	2010-08-19 12:51:31 UTC (rev 31458)
@@ -66,7 +66,7 @@
 
 def process(paths):
     def processPointCache(point_cache):
-        point_cache.external = False
+        point_cache.use_external = False
 
     def processFluid(fluid):
         new_path = path_map.get(fluid.path, None)
@@ -123,7 +123,7 @@
                 processPointCache(modifier.domain_settings.point_cache_low)
                 if modifier.domain_settings.highres:
                     processPointCache(modifier.domain_settings.point_cache_high)
-            elif modifier.type == "MULTIRES" and modifier.external:
+            elif modifier.type == "MULTIRES" and modifier.is_external:
                 file_path = bpy.path.abspath(modifier.filepath)
                 new_path = path_map.get(file_path, None)
                 if new_path:

Modified: trunk/blender/release/scripts/ui/properties_data_mesh.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_mesh.py	2010-08-19 12:50:40 UTC (rev 31457)
+++ trunk/blender/release/scripts/ui/properties_data_mesh.py	2010-08-19 12:51:31 UTC (rev 31458)
@@ -300,25 +300,25 @@
             split = layout.split()
             col = split.column()
 
-            col.prop(tf, "tex")
-            col.prop(tf, "light")
-            col.prop(tf, "invisible")
-            col.prop(tf, "collision")
+            col.prop(tf, "use_bitmap_text")
+            col.prop(tf, "use_light")
+            col.prop(tf, "hide")
+            col.prop(tf, "use_collision")
 
-            col.prop(tf, "shared")
-            col.prop(tf, "twoside")
-            col.prop(tf, "object_color")
+            col.prop(tf, "use_blend_shared")
+            col.prop(tf, "use_twoside")
+            col.prop(tf, "use_object_color")
 
             col = split.column()
 
-            col.prop(tf, "halo")
-            col.prop(tf, "billboard")
-            col.prop(tf, "shadow")
-            col.prop(tf, "text")
-            col.prop(tf, "alpha_sort")
+            col.prop(tf, "use_halo")
+            col.prop(tf, "use_billboard")
+            col.prop(tf, "use_shadow_cast")
+            col.prop(tf, "use_bitmap_text")
+            col.prop(tf, "use_alpha_sort")
 
             col = layout.column()
-            col.prop(tf, "transp")
+            col.prop(tf, "blend_type")
         else:
             col.label(text="No UV Texture")
 

Modified: trunk/blender/release/scripts/ui/properties_data_modifier.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_modifier.py	2010-08-19 12:50:40 UTC (rev 31457)
+++ trunk/blender/release/scripts/ui/properties_data_modifier.py	2010-08-19 12:51:31 UTC (rev 31458)
@@ -409,7 +409,7 @@
 
         col = layout.column()

@@ Diff output truncated at 10240 characters. @@




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