[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31424] trunk/blender: apply rna rename most of the show_*, names.

Campbell Barton ideasman42 at gmail.com
Tue Aug 17 19:03:53 CEST 2010


Revision: 31424
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31424
Author:   campbellbarton
Date:     2010-08-17 19:03:52 +0200 (Tue, 17 Aug 2010)

Log Message:
-----------
apply rna rename most of the show_*, names.

Modified Paths:
--------------
    trunk/blender/release/scripts/io/import_shape_mdd.py
    trunk/blender/release/scripts/modules/rigify/__init__.py
    trunk/blender/release/scripts/op/object.py
    trunk/blender/release/scripts/op/uv.py
    trunk/blender/release/scripts/ui/properties_animviz.py
    trunk/blender/release/scripts/ui/properties_data_armature.py
    trunk/blender/release/scripts/ui/properties_data_bone.py
    trunk/blender/release/scripts/ui/properties_data_mesh.py
    trunk/blender/release/scripts/ui/properties_data_modifier.py
    trunk/blender/release/scripts/ui/properties_game.py
    trunk/blender/release/scripts/ui/properties_object.py
    trunk/blender/release/scripts/ui/properties_object_constraint.py
    trunk/blender/release/scripts/ui/properties_particle.py
    trunk/blender/release/scripts/ui/properties_physics_cloth.py
    trunk/blender/release/scripts/ui/properties_physics_field.py
    trunk/blender/release/scripts/ui/properties_physics_fluid.py
    trunk/blender/release/scripts/ui/properties_physics_smoke.py
    trunk/blender/release/scripts/ui/properties_physics_softbody.py
    trunk/blender/release/scripts/ui/space_dopesheet.py
    trunk/blender/release/scripts/ui/space_filebrowser.py
    trunk/blender/release/scripts/ui/space_image.py
    trunk/blender/release/scripts/ui/space_info.py
    trunk/blender/release/scripts/ui/space_userpref.py
    trunk/blender/release/scripts/ui/space_userpref_keymap.py
    trunk/blender/release/scripts/ui/space_view3d.py
    trunk/blender/release/scripts/ui/space_view3d_toolbar.py
    trunk/blender/source/blender/collada/DocumentExporter.cpp
    trunk/blender/source/blender/editors/animation/fmodifier_ui.c
    trunk/blender/source/blender/editors/interface/interface_templates.c
    trunk/blender/source/blender/editors/space_logic/logic_window.c
    trunk/blender/source/blender/makesrna/intern/rna_action.c
    trunk/blender/source/blender/makesrna/intern/rna_animviz.c
    trunk/blender/source/blender/makesrna/intern/rna_armature.c
    trunk/blender/source/blender/makesrna/intern/rna_boid.c
    trunk/blender/source/blender/makesrna/intern/rna_constraint.c
    trunk/blender/source/blender/makesrna/intern/rna_curve.c
    trunk/blender/source/blender/makesrna/intern/rna_fcurve.c
    trunk/blender/source/blender/makesrna/intern/rna_fluidsim.c
    trunk/blender/source/blender/makesrna/intern/rna_mesh.c
    trunk/blender/source/blender/makesrna/intern/rna_modifier.c
    trunk/blender/source/blender/makesrna/intern/rna_object.c
    trunk/blender/source/blender/makesrna/intern/rna_particle.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/makesrna/intern/rna_screen.c
    trunk/blender/source/blender/makesrna/intern/rna_sculpt_paint.c
    trunk/blender/source/blender/makesrna/intern/rna_smoke.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/blender/makesrna/intern/rna_wm.c

Modified: trunk/blender/release/scripts/io/import_shape_mdd.py
===================================================================
--- trunk/blender/release/scripts/io/import_shape_mdd.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/io/import_shape_mdd.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -66,7 +66,7 @@
 
         ob.active_shape_key_index = len(ob.data.shape_keys.keys)-1
         index = len(ob.data.shape_keys.keys)-1
-        ob.shape_key_lock = True
+        ob.show_shape_key = True
 
         verts = ob.data.shape_keys.keys[len(ob.data.shape_keys.keys)-1].data
 
@@ -74,7 +74,7 @@
         for v in verts: # 12 is the size of 3 floats
             v.co[:] = unpack('>3f', file.read(12))
         #me.update()
-        ob.shape_key_lock = False
+        ob.show_shape_key = False
 
 
         # insert keyframes

Modified: trunk/blender/release/scripts/modules/rigify/__init__.py
===================================================================
--- trunk/blender/release/scripts/modules/rigify/__init__.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/modules/rigify/__init__.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -465,7 +465,7 @@
 
 
     # obj.hide = True
-    obj.data.draw_axes = False
+    obj.data.show_axes = False
 
     bpy.ops.object.mode_set(mode=mode_orig)
     obj_orig.data.pose_position = rest_backup

Modified: trunk/blender/release/scripts/op/object.py
===================================================================
--- trunk/blender/release/scripts/op/object.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/op/object.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -256,7 +256,7 @@
                 key = ob.add_shape_key(from_mix=False) # we need a rest
             key.name = name
             ob.active_shape_key_index = len(me.shape_keys.keys) - 1
-            ob.shape_key_lock = True
+            ob.show_shape_key = True
 
         from geometry import BarycentricTransform
         from mathutils import Vector

Modified: trunk/blender/release/scripts/op/uv.py
===================================================================
--- trunk/blender/release/scripts/op/uv.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/op/uv.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -76,7 +76,7 @@
 
             local_image = Ellipsis
 
-            if context.tool_settings.uv_local_view:
+            if context.tool_settings.show_uv_local_view:
                 space_data = self._space_image(context)
                 if space_data:
                     local_image = space_data.image

Modified: trunk/blender/release/scripts/ui/properties_animviz.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_animviz.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/ui/properties_animviz.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -54,9 +54,9 @@
         col = split.column()
         col.label(text="Display:")
         col.prop(mps, "show_frame_numbers", text="Frame Numbers")
-        col.prop(mps, "highlight_keyframes", text="Keyframes")
+        col.prop(mps, "show_keyframe_highlight", text="Keyframes")
         if bones:
-            col.prop(mps, "search_all_action_keyframes", text="+ Non-Grouped Keyframes")
+            col.prop(mps, "show_keyframe_action_all", text="+ Non-Grouped Keyframes")
         col.prop(mps, "show_keyframe_numbers", text="Keyframe Numbers")
 
 
@@ -89,7 +89,7 @@
 
         col = split.column()
         col.label(text="Display:")
-        col.prop(arm, "ghost_only_selected", text="Selected Only")
+        col.prop(arm, "show_only_ghost_selected", text="Selected Only")
 
 
 

Modified: trunk/blender/release/scripts/ui/properties_data_armature.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_armature.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/ui/properties_data_armature.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -95,13 +95,13 @@
         split = layout.split()
 
         col = split.column()
-        col.prop(arm, "draw_names", text="Names")
-        col.prop(arm, "draw_axes", text="Axes")
-        col.prop(arm, "draw_custom_bone_shapes", text="Shapes")
+        col.prop(arm, "show_names", text="Names")
+        col.prop(arm, "show_axes", text="Axes")
+        col.prop(arm, "show_bone_custom_shapes", text="Shapes")
 
         col = split.column()
-        col.prop(arm, "draw_group_colors", text="Colors")
-        col.prop(ob, "x_ray", text="X-Ray")
+        col.prop(arm, "show_group_colors", text="Colors")
+        col.prop(ob, "show_x_ray", text="X-Ray")
         col.prop(arm, "delay_deform", text="Delay Refresh")
 
 
@@ -179,7 +179,7 @@
 
         col = split.column()
         col.label(text="Display:")
-        col.prop(arm, "ghost_only_selected", text="Selected Only")
+        col.prop(arm, "show_only_ghost_selected", text="Selected Only")
 
 
 class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, bpy.types.Panel):

Modified: trunk/blender/release/scripts/ui/properties_data_bone.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_bone.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/ui/properties_data_bone.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -194,7 +194,7 @@
             split = layout.split()
 
             col = split.column()
-            col.prop(bone, "draw_wire", text="Wireframe")
+            col.prop(bone, "show_wire", text="Wireframe")
             col.prop(bone, "hide", text="Hide")
 
             col = split.column()

Modified: trunk/blender/release/scripts/ui/properties_data_mesh.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_mesh.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/ui/properties_data_mesh.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -98,7 +98,7 @@
 
         col = split.column()
 
-        col.prop(mesh, "double_sided")
+        col.prop(mesh, "show_double_sided")
 
 
 class DATA_PT_settings(MeshButtonsPanel, bpy.types.Panel):
@@ -182,7 +182,7 @@
         enable_edit = ob.mode != 'EDIT'
         enable_edit_value = False
 
-        if ob.shape_key_lock is False:
+        if ob.show_shape_key is False:
             if enable_edit or (ob.type == 'MESH' and ob.shape_key_edit_mode):
                 enable_edit_value = True
 
@@ -218,7 +218,7 @@
             sub = row.row(align=True)
             subsub = sub.row(align=True)
             subsub.active = enable_edit_value
-            subsub.prop(ob, "shape_key_lock", text="")
+            subsub.prop(ob, "show_shape_key", text="")
             subsub.prop(kb, "mute", text="")
             sub.prop(ob, "shape_key_edit_mode", text="")
 

Modified: trunk/blender/release/scripts/ui/properties_data_modifier.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_modifier.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/ui/properties_data_modifier.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -264,9 +264,9 @@
 
         col = split.column()
         col.prop(md, "split_edges")
-        col.prop(md, "unborn")
-        col.prop(md, "alive")
-        col.prop(md, "dead")
+        col.prop(md, "show_unborn")
+        col.prop(md, "show_alive")
+        col.prop(md, "show_dead")
         col.prop(md, "size")
 
         layout.operator("object.explode_refresh", text="Refresh")
@@ -403,7 +403,7 @@
         col.operator("object.multires_subdivide", text="Subdivide")
         col.operator("object.multires_higher_levels_delete", text="Delete Higher")
         col.operator("object.multires_reshape", text="Reshape")
-        col.prop(md, "optimal_display")
+        col.prop(md, "show_only_control_edges")
 
         layout.separator()
 
@@ -431,9 +431,9 @@
 
         col = split.column()
         col.label(text="Show Particles When:")
-        col.prop(md, "alive")
-        col.prop(md, "unborn")
-        col.prop(md, "dead")
+        col.prop(md, "show_alive")
+        col.prop(md, "show_unborn")
+        col.prop(md, "show_dead")
 
         layout.separator()
 
@@ -612,7 +612,7 @@
         col = split.column()
         col.label(text="Options:")
         col.prop(md, "subsurf_uv")
-        col.prop(md, "optimal_display")
+        col.prop(md, "show_only_control_edges")
 
     def SURFACE(self, layout, ob, md):
         layout.label(text="See Fields panel.")

Modified: trunk/blender/release/scripts/ui/properties_game.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_game.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/ui/properties_game.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -217,7 +217,7 @@
 
         gs = context.scene.game_data
 
-        layout.prop(gs, "fullscreen")
+        layout.prop(gs, "show_fullscreen")
 
         split = layout.split()
 

Modified: trunk/blender/release/scripts/ui/properties_object.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_object.py	2010-08-17 16:27:10 UTC (rev 31423)
+++ trunk/blender/release/scripts/ui/properties_object.py	2010-08-17 17:03:52 UTC (rev 31424)
@@ -176,23 +176,23 @@
 
         col = split.column()
         row = col.row()
-        row.prop(ob, "draw_bounds", text="Bounds")
+        row.prop(ob, "show_bounds", text="Bounds")
         sub = row.row()
-        sub.active = ob.draw_bounds
+        sub.active = ob.show_bounds
         sub.prop(ob, "draw_bounds_type", text="")
 
         split = layout.split()
 
         col = split.column()
-        col.prop(ob, "draw_name", text="Name")
-        col.prop(ob, "draw_axis", text="Axis")
-        col.prop(ob, "draw_wire", text="Wire")
+        col.prop(ob, "show_name", text="Name")
+        col.prop(ob, "show_axis", text="Axis")
+        col.prop(ob, "show_wire", text="Wire")
         col.prop(ob, "color", text="Object Color")
 
         col = split.column()
-        col.prop(ob, "draw_texture_space", text="Texture Space")
-        col.prop(ob, "x_ray", text="X-Ray")
-        col.prop(ob, "draw_transparent", text="Transparency")
+        col.prop(ob, "show_texture_space", text="Texture Space")

@@ Diff output truncated at 10240 characters. @@




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