[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31401] trunk/blender/source/Makefile: Group all AUD libs, duplicate one to avoid linker error.

gsr b3d gsr.b3d at infernal-iceberg.com
Tue Aug 17 03:50:48 CEST 2010


Revision: 31401
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31401
Author:   gsrb3d
Date:     2010-08-17 03:50:47 +0200 (Tue, 17 Aug 2010)

Log Message:
-----------
Group all AUD libs, duplicate one to avoid linker error.

Modified Paths:
--------------
    trunk/blender/source/Makefile

Modified: trunk/blender/source/Makefile
===================================================================
--- trunk/blender/source/Makefile	2010-08-16 23:44:14 UTC (rev 31400)
+++ trunk/blender/source/Makefile	2010-08-17 01:50:47 UTC (rev 31401)
@@ -111,39 +111,36 @@
 COMLIB += $(OCGDIR)/blender/blenfont/$(DEBUG_DIR)libblenfont.a
 COMLIB += $(OCGDIR)/blender/python/$(DEBUG_DIR)libpython.a
 COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaudaspace.a
+COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_python.a
+COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaudaspace.a
 COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_src.a
 COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_fx.a
 COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_sdl.a
-COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_python.a
-COMLIB += $(NAN_SAMPLERATE)/lib/$(DEBUG_DIR)libsamplerate.a
-COMLIB += $(NAN_LZO)/lib/$(DEBUG_DIR)libminilzo.a
-COMLIB += $(NAN_LZMA)/lib/$(DEBUG_DIR)liblzma.a
-COMLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a
-COMLIB += $(NAN_BOOLOP)/lib/$(DEBUG_DIR)libboolop.a
-COMLIB += $(NAN_MOTO)/lib/$(DEBUG_DIR)libmoto.a
-COMLIB += $(NAN_DECIMATION)/lib/$(DEBUG_DIR)libdecimation.a
-COMLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
-
 ifeq ($(WITH_FFMPEG),true)
     COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_ffmpeg.a
 endif
-
 ifeq ($(WITH_OPENAL),true)
     COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_openal.a
 endif
-
 ifeq ($(WITH_JACK),true)
     COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_jack.a
 endif
-
 ifeq ($(WITH_SNDFILE),true)
     COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_sndfile.a
 endif
-
 ifeq ($(WITH_FFTW3),true)
     COMLIB += $(NAN_AUDASPACE)/lib/$(DEBUG_DIR)libaud_fftw.a
 endif
+COMLIB += $(NAN_SAMPLERATE)/lib/$(DEBUG_DIR)libsamplerate.a
+COMLIB += $(NAN_LZO)/lib/$(DEBUG_DIR)libminilzo.a
+COMLIB += $(NAN_LZMA)/lib/$(DEBUG_DIR)liblzma.a
+COMLIB += $(NAN_BSP)/lib/$(DEBUG_DIR)libbsp.a
+COMLIB += $(NAN_BOOLOP)/lib/$(DEBUG_DIR)libboolop.a
+COMLIB += $(NAN_MOTO)/lib/$(DEBUG_DIR)libmoto.a
+COMLIB += $(NAN_DECIMATION)/lib/$(DEBUG_DIR)libdecimation.a
+COMLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
 
+
 ifneq ($(NAN_NO_KETSJI),true)
     COMLIB += $(OCGDIR)/gameengine/bloutines/$(DEBUG_DIR)libbloutines.a
     COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a





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