[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31341] trunk/blender/source/blender/gpu/ intern/gpu_material.c: Fix #23303: glsl color correction not working correct for image textures.

Brecht Van Lommel brecht at blender.org
Sun Aug 15 11:34:18 CEST 2010


Revision: 31341
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31341
Author:   blendix
Date:     2010-08-15 11:34:18 +0200 (Sun, 15 Aug 2010)

Log Message:
-----------
Fix #23303: glsl color correction not working correct for image textures.

Modified Paths:
--------------
    trunk/blender/source/blender/gpu/intern/gpu_material.c

Modified: trunk/blender/source/blender/gpu/intern/gpu_material.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_material.c	2010-08-15 09:08:37 UTC (rev 31340)
+++ trunk/blender/source/blender/gpu/intern/gpu_material.c	2010-08-15 09:34:18 UTC (rev 31341)
@@ -1003,7 +1003,7 @@
 
 				if(tex->type==TEX_IMAGE)
 					if(mat->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
-						GPU_link(mat, "srgb_to_linearrgb", tcol, tcol);
+						GPU_link(mat, "srgb_to_linearrgb", tcol, &tcol);
 				
 				if(mtex->mapto & MAP_COL) {
 					GPUNodeLink *colfac;





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