[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31137] branches/soc-2010-moguri-2/source/ gameengine/PyDoc/bge.types.rst: Adding the new KX_BlenderMaterial. blender_shader attribute to the PyDocs

Mitchell Stokes mogurijin at gmail.com
Sat Aug 7 08:17:37 CEST 2010


Revision: 31137
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31137
Author:   moguri
Date:     2010-08-07 08:17:35 +0200 (Sat, 07 Aug 2010)

Log Message:
-----------
Adding the new KX_BlenderMaterial.blender_shader attribute to the PyDocs

Modified Paths:
--------------
    branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst

Modified: branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst
===================================================================
--- branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst	2010-08-07 06:00:19 UTC (rev 31136)
+++ branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst	2010-08-07 06:17:35 UTC (rev 31137)
@@ -666,6 +666,12 @@
 .. class:: KX_BlenderMaterial(PyObjectPlus)
 
    KX_BlenderMaterial
+   
+   .. attribute:: blender_shader
+   
+      The current Blender shader that the material is using
+	  
+	  :type: :class:`Shader`
 
    .. method:: getShader()
 





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