[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31137] branches/soc-2010-moguri-2/source/ gameengine/PyDoc/bge.types.rst: Adding the new KX_BlenderMaterial. blender_shader attribute to the PyDocs
Mitchell Stokes
mogurijin at gmail.com
Sat Aug 7 08:17:37 CEST 2010
Revision: 31137
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31137
Author: moguri
Date: 2010-08-07 08:17:35 +0200 (Sat, 07 Aug 2010)
Log Message:
-----------
Adding the new KX_BlenderMaterial.blender_shader attribute to the PyDocs
Modified Paths:
--------------
branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst
Modified: branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst
===================================================================
--- branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst 2010-08-07 06:00:19 UTC (rev 31136)
+++ branches/soc-2010-moguri-2/source/gameengine/PyDoc/bge.types.rst 2010-08-07 06:17:35 UTC (rev 31137)
@@ -666,6 +666,12 @@
.. class:: KX_BlenderMaterial(PyObjectPlus)
KX_BlenderMaterial
+
+ .. attribute:: blender_shader
+
+ The current Blender shader that the material is using
+
+ :type: :class:`Shader`
.. method:: getShader()
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