[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31016] branches/soc-2010-leifandersen/ tests: 1.

Leif Andersen leif.a.andersen at gmail.com
Wed Aug 4 00:26:44 CEST 2010


Revision: 31016
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=31016
Author:   leifandersen
Date:     2010-08-04 00:26:44 +0200 (Wed, 04 Aug 2010)

Log Message:
-----------
1. Added the rest of the regression tests into the build.  (Note that I changed the structure a bit to something that seemed to make more sence).

a.  Including Game Engine tests, which, sadly, I don't think I'll get to in the next few weeks.

Added Paths:
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    branches/soc-2010-leifandersen/tests/gameengine/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/AnisoTest2.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/add_softbody.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/do_fh_bullet.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/gamesoftbody.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/gimpact.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/softbody_constraints.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/suzanne_cloth.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/torus_complex.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_bullet_softbody/webskategirl_bullet.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/camera.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/constraint2.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/editObject_add.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/editObject_end.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/editObject_replaceMesh.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/editObject_trackTo.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/ipo.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/message.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/motion.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/motion_LinV.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/property1.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/property2.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/property_string.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/scene_setCamera.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/scene_setScene.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/sound.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/textures/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/actuators/textures/texture.jpg
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/
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    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/or.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/python/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/python/python_LOD.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/python/python_mouse2ipo.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/python/python_rec_play.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/python/python_velocity.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/textures/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/controllers/textures/texture.jpg
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/always.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/collision.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/keyboard.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/message.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/mouse.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/mouse_button.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/near_property.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/property.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/radar1.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/radar2.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/random.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/ray.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/textures/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/textures/texture.jpg
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/touch.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_logic/sensors/touch2.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_physics/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_physics/2Dexample.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_physics/arch_pressure_simulation.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_physics/constraintsTutorial.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_physics/genericConstraintSpringLimitMotor.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_physics/vaults.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/GLSL_samples_249.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/lampRGB.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/screenspace.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/videotexture/
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/videotexture/MirrorTextureDemo.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/videotexture/VideoTextureDemo.blend
    branches/soc-2010-leifandersen/tests/gameengine/gameengine_visual/videotexture/trailer_400p.ogg
    branches/soc-2010-leifandersen/tests/mesh_modeling/sculpt.blend
    branches/soc-2010-leifandersen/tests/mesh_modeling/weight-paint_test.blend
    branches/soc-2010-leifandersen/tests/physics/blendcache_continue_physics/
    branches/soc-2010-leifandersen/tests/physics/blendcache_continue_physics/506C616E65_000001_00.bphys
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    branches/soc-2010-leifandersen/tests/physics/blendcache_continue_physics/506C616E65_000027_00.bphys
    branches/soc-2010-leifandersen/tests/physics/blendcache_continue_physics/506C616E65_000028_00.bphys
    branches/soc-2010-leifandersen/tests/physics/boids.blend
    branches/soc-2010-leifandersen/tests/physics/continue_physics.blend
    branches/soc-2010-leifandersen/tests/physics/fountain.blend
    branches/soc-2010-leifandersen/tests/physics/particle_children_hair.blend
    branches/soc-2010-leifandersen/tests/physics/particle_extras_effector.blend
    branches/soc-2010-leifandersen/tests/physics/radioroom.blend
    branches/soc-2010-leifandersen/tests/physics/softbody_basics.blend
    branches/soc-2010-leifandersen/tests/physics/softbody_curve_lattice.blend
    branches/soc-2010-leifandersen/tests/physics/softbodytest.blend
    branches/soc-2010-leifandersen/tests/physics/softhairtest.blend
    branches/soc-2010-leifandersen/tests/render/OpenExr20Demo.blend
    branches/soc-2010-leifandersen/tests/render/Sky-Atmosphere.blend
    branches/soc-2010-leifandersen/tests/render/irregular_shadow_strands.blend
    branches/soc-2010-leifandersen/tests/render/irregular_shadow_transp.blend
    branches/soc-2010-leifandersen/tests/render/slide.blend
    branches/soc-2010-leifandersen/tests/render/soft_halo.blend

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