[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30960] trunk/blender/release/scripts/io/ engine_render_pov.py: == povray ==
Luca Bonavita
mindrones at gmail.com
Mon Aug 2 03:58:33 CEST 2010
Revision: 30960
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30960
Author: mindrones
Date: 2010-08-02 03:58:32 +0200 (Mon, 02 Aug 2010)
Log Message:
-----------
== povray ==
Removing Povray from here, it is now an addon in bf-extensions (after discussion with Campbell).
This will let us manage better the transition to PovRay3.7 and later versions.
Removed Paths:
-------------
trunk/blender/release/scripts/io/engine_render_pov.py
Deleted: trunk/blender/release/scripts/io/engine_render_pov.py
===================================================================
--- trunk/blender/release/scripts/io/engine_render_pov.py 2010-08-02 01:37:52 UTC (rev 30959)
+++ trunk/blender/release/scripts/io/engine_render_pov.py 2010-08-02 01:58:32 UTC (rev 30960)
@@ -1,1001 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-import bpy
-
-from math import atan, pi, degrees
-import subprocess
-import os
-import sys
-import time
-
-import platform as pltfrm
-
-if pltfrm.architecture()[0] == '64bit':
- bitness = 64
-else:
- bitness = 32
-
-
-def write_pov(filename, scene=None, info_callback=None):
- file = open(filename, 'w')
-
- # Only for testing
- if not scene:
- scene = bpy.data.scenes[0]
-
- render = scene.render
- world = scene.world
-
- def uniqueName(name, nameSeq):
-
- if name not in nameSeq:
- return name
-
- name_orig = name
- i = 1
- while name in nameSeq:
- name = '%s_%.3d' % (name_orig, i)
- i += 1
-
- return name
-
- def writeMatrix(matrix):
- file.write('\tmatrix <%.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f>\n' %\
- (matrix[0][0], matrix[0][1], matrix[0][2], matrix[1][0], matrix[1][1], matrix[1][2], matrix[2][0], matrix[2][1], matrix[2][2], matrix[3][0], matrix[3][1], matrix[3][2]))
-
- def writeObjectMaterial(material):
- if material and material.transparency_method == 'RAYTRACE':
- file.write('\tinterior { ior %.6f }\n' % material.raytrace_transparency.ior)
-
- # Other interior args
- # fade_distance 2
- # fade_power [Value]
- # fade_color
-
- # dispersion
- # dispersion_samples
-
- materialNames = {}
- DEF_MAT_NAME = 'Default'
-
- def writeMaterial(material):
- # Assumes only called once on each material
-
- if material:
- name_orig = material.name
- else:
- name_orig = DEF_MAT_NAME
-
- name = materialNames[name_orig] = uniqueName(bpy.utils.clean_name(name_orig), materialNames)
-
- file.write('#declare %s = finish {\n' % name)
-
- if material:
- file.write('\tdiffuse %.3g\n' % material.diffuse_intensity)
- file.write('\tspecular %.3g\n' % material.specular_intensity)
-
- file.write('\tambient %.3g\n' % material.ambient)
- #file.write('\tambient rgb <%.3g, %.3g, %.3g>\n' % tuple([c*material.ambient for c in world.ambient_color])) # povray blends the global value
-
- # map hardness between 0.0 and 1.0
- roughness = ((1.0 - ((material.specular_hardness - 1.0) / 510.0)))
- # scale from 0.0 to 0.1
- roughness *= 0.1
- # add a small value because 0.0 is invalid
- roughness += (1 / 511.0)
-
- file.write('\troughness %.3g\n' % roughness)
-
- # 'phong 70.0 '
-
- if material.raytrace_mirror.enabled:
- raytrace_mirror = material.raytrace_mirror
- if raytrace_mirror.reflect_factor:
- file.write('\treflection {\n')
- file.write('\t\trgb <%.3g, %.3g, %.3g>' % tuple(material.mirror_color))
- file.write('\t\tfresnel 1 falloff %.3g exponent %.3g metallic %.3g} ' % (raytrace_mirror.fresnel, raytrace_mirror.fresnel_factor, raytrace_mirror.reflect_factor))
-
- else:
- file.write('\tdiffuse 0.8\n')
- file.write('\tspecular 0.2\n')
-
-
- # This is written into the object
- '''
- if material and material.transparency_method=='RAYTRACE':
- 'interior { ior %.3g} ' % material.raytrace_transparency.ior
- '''
-
- #file.write('\t\t\tcrand 1.0\n') # Sand granyness
- #file.write('\t\t\tmetallic %.6f\n' % material.spec)
- #file.write('\t\t\tphong %.6f\n' % material.spec)
- #file.write('\t\t\tphong_size %.6f\n' % material.spec)
- #file.write('\t\t\tbrilliance %.6f ' % (material.specular_hardness/256.0) # Like hardness
-
- file.write('}\n')
-
- def exportCamera():
- camera = scene.camera
- matrix = camera.matrix_world
-
- # compute resolution
- Qsize = float(render.resolution_x) / float(render.resolution_y)
-
- file.write('camera {\n')
- file.write('\tlocation <0, 0, 0>\n')
- file.write('\tlook_at <0, 0, -1>\n')
- file.write('\tright <%s, 0, 0>\n' % - Qsize)
- file.write('\tup <0, 1, 0>\n')
- file.write('\tangle %f \n' % (360.0 * atan(16.0 / camera.data.lens) / pi))
-
- file.write('\trotate <%.6f, %.6f, %.6f>\n' % tuple([degrees(e) for e in matrix.rotation_part().to_euler()]))
- file.write('\ttranslate <%.6f, %.6f, %.6f>\n' % (matrix[3][0], matrix[3][1], matrix[3][2]))
- file.write('}\n')
-
- def exportLamps(lamps):
- # Get all lamps
- for ob in lamps:
- lamp = ob.data
-
- matrix = ob.matrix_world
-
- color = tuple([c * lamp.energy for c in lamp.color]) # Colour is modified by energy
-
- file.write('light_source {\n')
- file.write('\t< 0,0,0 >\n')
- file.write('\tcolor rgb<%.3g, %.3g, %.3g>\n' % color)
-
- if lamp.type == 'POINT': # Point Lamp
- pass
- elif lamp.type == 'SPOT': # Spot
- file.write('\tspotlight\n')
-
- # Falloff is the main radius from the centre line
- file.write('\tfalloff %.2f\n' % (degrees(lamp.spot_size) / 2.0)) # 1 TO 179 FOR BOTH
- file.write('\tradius %.6f\n' % ((degrees(lamp.spot_size) / 2.0) * (1.0 - lamp.spot_blend)))
-
- # Blender does not have a tightness equivilent, 0 is most like blender default.
- file.write('\ttightness 0\n') # 0:10f
-
- file.write('\tpoint_at <0, 0, -1>\n')
- elif lamp.type == 'SUN':
- file.write('\tparallel\n')
- file.write('\tpoint_at <0, 0, -1>\n') # *must* be after 'parallel'
-
- elif lamp.type == 'AREA':
-
- size_x = lamp.size
- samples_x = lamp.shadow_ray_samples_x
- if lamp.shape == 'SQUARE':
- size_y = size_x
- samples_y = samples_x
- else:
- size_y = lamp.size_y
- samples_y = lamp.shadow_ray_samples_y
-
- file.write('\tarea_light <%d,0,0>,<0,0,%d> %d, %d\n' % (size_x, size_y, samples_x, samples_y))
- if lamp.shadow_ray_sampling_method == 'CONSTANT_JITTERED':
- if lamp.jitter:
- file.write('\tjitter\n')
- else:
- file.write('\tadaptive 1\n')
- file.write('\tjitter\n')
-
- if lamp.shadow_method == 'NOSHADOW':
- file.write('\tshadowless\n')
-
- file.write('\tfade_distance %.6f\n' % lamp.distance)
- file.write('\tfade_power %d\n' % 1) # Could use blenders lamp quad?
- writeMatrix(matrix)
-
- file.write('}\n')
-
- def exportMeta(metas):
-
- # TODO - blenders 'motherball' naming is not supported.
-
- for ob in metas:
- meta = ob.data
-
- file.write('blob {\n')
- file.write('\t\tthreshold %.4g\n' % meta.threshold)
-
- try:
- material = meta.materials[0] # lame! - blender cant do enything else.
- except:
- material = None
-
- for elem in meta.elements:
-
- if elem.type not in ('BALL', 'ELLIPSOID'):
- continue # Not supported
-
- loc = elem.location
-
- stiffness = elem.stiffness
- if elem.negative:
- stiffness = - stiffness
-
- if elem.type == 'BALL':
-
- file.write('\tsphere { <%.6g, %.6g, %.6g>, %.4g, %.4g ' % (loc.x, loc.y, loc.z, elem.radius, stiffness))
-
- # After this wecould do something simple like...
- # "pigment {Blue} }"
- # except we'll write the color
-
- elif elem.type == 'ELLIPSOID':
- # location is modified by scale
- file.write('\tsphere { <%.6g, %.6g, %.6g>, %.4g, %.4g ' % (loc.x / elem.size_x, loc.y / elem.size_y, loc.z / elem.size_z, elem.radius, stiffness))
- file.write('scale <%.6g, %.6g, %.6g> ' % (elem.size_x, elem.size_y, elem.size_z))
-
- if material:
- diffuse_color = material.diffuse_color
-
- if material.transparency and material.transparency_method == 'RAYTRACE':
- trans = 1.0 - material.raytrace_transparency.filter
- else:
- trans = 0.0
-
- file.write('pigment {rgbft<%.3g, %.3g, %.3g, %.3g, %.3g>} finish {%s} }\n' % \
- (diffuse_color[0], diffuse_color[1], diffuse_color[2], 1.0 - material.alpha, trans, materialNames[material.name]))
-
- else:
- file.write('pigment {rgb<1 1 1>} finish {%s} }\n' % DEF_MAT_NAME) # Write the finish last.
-
- writeObjectMaterial(material)
-
- writeMatrix(ob.matrix_world)
-
- file.write('}\n')
-
- def exportMeshs(scene, sel):
-
- ob_num = 0
-
- for ob in sel:
- ob_num += 1
-
- if ob.type in ('LAMP', 'CAMERA', 'EMPTY', 'META', 'ARMATURE'):
@@ Diff output truncated at 10240 characters. @@
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