[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28415] trunk/blender/source: correct typo 's
Campbell Barton
ideasman42 at gmail.com
Sun Apr 25 17:24:18 CEST 2010
Revision: 28415
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28415
Author: campbellbarton
Date: 2010-04-25 17:24:18 +0200 (Sun, 25 Apr 2010)
Log Message:
-----------
correct typo's
Modified Paths:
--------------
trunk/blender/source/blender/blenlib/intern/path_util.c
trunk/blender/source/blender/collada/DocumentImporter.cpp
trunk/blender/source/blender/editors/metaball/mball_edit.c
trunk/blender/source/blender/editors/object/object_hook.c
trunk/blender/source/blender/editors/screen/screen_edit.c
trunk/blender/source/blender/editors/space_file/filelist.c
trunk/blender/source/blender/makesdna/DNA_documentation.h
trunk/blender/source/blender/makesdna/DNA_modifier_types.h
trunk/blender/source/blender/makesrna/intern/rna_property.c
trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp
trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
Modified: trunk/blender/source/blender/blenlib/intern/path_util.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/path_util.c 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/blenlib/intern/path_util.c 2010-04-25 15:24:18 UTC (rev 28415)
@@ -621,7 +621,7 @@
char *lslash= BLI_last_slash(base);
if (lslash) {
int baselen= (int) (lslash-base) + 1;
- /* use path for for temp storage here, we copy back over it right away */
+ /* use path for temp storage here, we copy back over it right away */
BLI_strncpy(path, tmp+2, FILE_MAX);
memcpy(tmp, base, baselen);
Modified: trunk/blender/source/blender/collada/DocumentImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/DocumentImporter.cpp 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/collada/DocumentImporter.cpp 2010-04-25 15:24:18 UTC (rev 28415)
@@ -3119,7 +3119,7 @@
}
/** This method will be called if an error in the loading process occurred and the loader cannot
- continue to to load. The writer should undo all operations that have been performed.
+ continue to load. The writer should undo all operations that have been performed.
@param errorMessage A message containing informations about the error that occurred.
*/
virtual void cancel(const COLLADAFW::String& errorMessage)
Modified: trunk/blender/source/blender/editors/metaball/mball_edit.c
===================================================================
--- trunk/blender/source/blender/editors/metaball/mball_edit.c 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/metaball/mball_edit.c 2010-04-25 15:24:18 UTC (rev 28415)
@@ -80,7 +80,7 @@
/* This function is called, when MetaBall Object switched from
* edit mode to object mode. List od MetaElements is copied
- * from object->data->edit_elems to to object->data->elems. */
+ * from object->data->edit_elems to object->data->elems. */
void load_editMball(Object *obedit)
{
MetaBall *mb = (MetaBall*)obedit->data;
Modified: trunk/blender/source/blender/editors/object/object_hook.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_hook.c 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/object/object_hook.c 2010-04-25 15:24:18 UTC (rev 28415)
@@ -656,7 +656,7 @@
/* identifiers */
ot->name= "Reset Hook";
- ot->description= "Recalculate and and clear offset transformation";
+ ot->description= "Recalculate and clear offset transformation";
ot->idname= "OBJECT_OT_hook_reset";
/* callbacks */
Modified: trunk/blender/source/blender/editors/screen/screen_edit.c
===================================================================
--- trunk/blender/source/blender/editors/screen/screen_edit.c 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/screen/screen_edit.c 2010-04-25 15:24:18 UTC (rev 28415)
@@ -1492,7 +1492,7 @@
wmWindow *win= CTX_wm_window(C);
SpaceLink *sl = sa->spacedata.first;
- /* if fullscreen area has a secondary space (such as as file browser or fullscreen render
+ /* if fullscreen area has a secondary space (such as a file browser or fullscreen render
* overlaid on top of a existing setup) then return to the previous space */
if (sl->next) {
Modified: trunk/blender/source/blender/editors/space_file/filelist.c
===================================================================
--- trunk/blender/source/blender/editors/space_file/filelist.c 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/space_file/filelist.c 2010-04-25 15:24:18 UTC (rev 28415)
@@ -161,7 +161,7 @@
{
const struct direntry *entry1=a1, *entry2=a2;
- /* type is is equal to stat.st_mode */
+ /* type is equal to stat.st_mode */
if (S_ISDIR(entry1->type)){
if (S_ISDIR(entry2->type)==0) return (-1);
@@ -258,7 +258,7 @@
if (!sufix1) sufix1= nil;
if (!sufix2) sufix2= nil;
- /* type is is equal to stat.st_mode */
+ /* type is equal to stat.st_mode */
if (S_ISDIR(entry1->type)){
if (S_ISDIR(entry2->type)==0) return (-1);
Modified: trunk/blender/source/blender/makesdna/DNA_documentation.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_documentation.h 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/makesdna/DNA_documentation.h 2010-04-25 15:24:18 UTC (rev 28415)
@@ -44,7 +44,7 @@
* untyped. The parser/dna generator has been modified to explicitly
* handle these special cases. Most pointers have been given proper
* proto's by now. DNA_space_types.h::Spacefile::returnfuncmay still
- * be badly defined. The reason for this is that is is called with
+ * be badly defined. The reason for this is that it is called with
* different types of arguments. It takes a char* at this moment...
*
* - Path to the header files
Modified: trunk/blender/source/blender/makesdna/DNA_modifier_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_modifier_types.h 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/makesdna/DNA_modifier_types.h 2010-04-25 15:24:18 UTC (rev 28415)
@@ -607,7 +607,7 @@
typedef struct FluidsimModifierData {
ModifierData modifier;
- struct FluidsimSettings *fss; /* definition is is DNA_object_fluidsim.h */
+ struct FluidsimSettings *fss; /* definition is in DNA_object_fluidsim.h */
struct PointCache *point_cache; /* definition is in DNA_object_force.h */
} FluidsimModifierData;
Modified: trunk/blender/source/blender/makesrna/intern/rna_property.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_property.c 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/makesrna/intern/rna_property.c 2010-04-25 15:24:18 UTC (rev 28415)
@@ -108,7 +108,7 @@
RNA_def_struct_refine_func(srna, "rna_GameProperty_refine");
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
- RNA_def_property_ui_text(prop, "Name", "Available as as GameObject attributes in the game engines python api");
+ RNA_def_property_ui_text(prop, "Name", "Available as GameObject attributes in the game engines python api");
RNA_def_struct_name_property(srna, prop);
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_GameProperty_name_set");
Modified: trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h 2010-04-25 15:24:18 UTC (rev 28415)
@@ -34,7 +34,7 @@
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
-#define Object DNA_Object // tricky stuff !!! but without it it doesn't compile...
+#define Object DNA_Object // tricky stuff !!! but without it, it doesn't compile...
#include "GPC_Engine.h"
Modified: trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp 2010-04-25 15:24:18 UTC (rev 28415)
@@ -86,7 +86,7 @@
break;
}
- // The biggest danger to to endless loop, prevent this by checking that the
+ // The biggest danger to endless loop, prevent this by checking that the
// hit point always progresses along the ray direction..
prevpoint -= callback.m_hitPoint;
if (prevpoint.length2() < MT_EPSILON)
Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2010-04-25 15:24:18 UTC (rev 28415)
@@ -530,7 +530,7 @@
// replica of the hierarchy in order to make cross-links work properly
// !
// It is VERY important that the order of sensors and actuators in
-// the replicated object is preserved: it is is used to reconnect the logic.
+// the replicated object is preserved: it is used to reconnect the logic.
// This method is more robust then using the bricks name in case of complex
// group replication. The replication of logic bricks is done in
// SCA_IObject::ReParentLogic(), make sure it preserves the order of the bricks.
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