[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28415] trunk/blender/source: correct typo 's

Campbell Barton ideasman42 at gmail.com
Sun Apr 25 17:24:18 CEST 2010


Revision: 28415
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28415
Author:   campbellbarton
Date:     2010-04-25 17:24:18 +0200 (Sun, 25 Apr 2010)

Log Message:
-----------
correct typo's

Modified Paths:
--------------
    trunk/blender/source/blender/blenlib/intern/path_util.c
    trunk/blender/source/blender/collada/DocumentImporter.cpp
    trunk/blender/source/blender/editors/metaball/mball_edit.c
    trunk/blender/source/blender/editors/object/object_hook.c
    trunk/blender/source/blender/editors/screen/screen_edit.c
    trunk/blender/source/blender/editors/space_file/filelist.c
    trunk/blender/source/blender/makesdna/DNA_documentation.h
    trunk/blender/source/blender/makesdna/DNA_modifier_types.h
    trunk/blender/source/blender/makesrna/intern/rna_property.c
    trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
    trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp

Modified: trunk/blender/source/blender/blenlib/intern/path_util.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/path_util.c	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/blenlib/intern/path_util.c	2010-04-25 15:24:18 UTC (rev 28415)
@@ -621,7 +621,7 @@
 		char *lslash= BLI_last_slash(base);
 		if (lslash) {
 			int baselen= (int) (lslash-base) + 1;
-			/* use path for for temp storage here, we copy back over it right away */
+			/* use path for temp storage here, we copy back over it right away */
 			BLI_strncpy(path, tmp+2, FILE_MAX);
 			
 			memcpy(tmp, base, baselen);

Modified: trunk/blender/source/blender/collada/DocumentImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/DocumentImporter.cpp	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/collada/DocumentImporter.cpp	2010-04-25 15:24:18 UTC (rev 28415)
@@ -3119,7 +3119,7 @@
 	}
 
 	/** This method will be called if an error in the loading process occurred and the loader cannot
-		continue to to load. The writer should undo all operations that have been performed.
+		continue to load. The writer should undo all operations that have been performed.
 		@param errorMessage A message containing informations about the error that occurred.
 	*/
 	virtual void cancel(const COLLADAFW::String& errorMessage)

Modified: trunk/blender/source/blender/editors/metaball/mball_edit.c
===================================================================
--- trunk/blender/source/blender/editors/metaball/mball_edit.c	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/metaball/mball_edit.c	2010-04-25 15:24:18 UTC (rev 28415)
@@ -80,7 +80,7 @@
 
 /* This function is called, when MetaBall Object switched from
  * edit mode to object mode. List od MetaElements is copied
- * from object->data->edit_elems to to object->data->elems. */
+ * from object->data->edit_elems to object->data->elems. */
 void load_editMball(Object *obedit)
 {
 	MetaBall *mb = (MetaBall*)obedit->data;

Modified: trunk/blender/source/blender/editors/object/object_hook.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_hook.c	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/object/object_hook.c	2010-04-25 15:24:18 UTC (rev 28415)
@@ -656,7 +656,7 @@
 	
 	/* identifiers */
 	ot->name= "Reset Hook";
-	ot->description= "Recalculate and and clear offset transformation";
+	ot->description= "Recalculate and clear offset transformation";
 	ot->idname= "OBJECT_OT_hook_reset";
 	
 	/* callbacks */

Modified: trunk/blender/source/blender/editors/screen/screen_edit.c
===================================================================
--- trunk/blender/source/blender/editors/screen/screen_edit.c	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/screen/screen_edit.c	2010-04-25 15:24:18 UTC (rev 28415)
@@ -1492,7 +1492,7 @@
 	wmWindow *win= CTX_wm_window(C);
 	SpaceLink *sl = sa->spacedata.first;
 	
-	/* if fullscreen area has a secondary space (such as as file browser or fullscreen render 
+	/* if fullscreen area has a secondary space (such as a file browser or fullscreen render 
 	 * overlaid on top of a existing setup) then return to the previous space */
 	
 	if (sl->next) {

Modified: trunk/blender/source/blender/editors/space_file/filelist.c
===================================================================
--- trunk/blender/source/blender/editors/space_file/filelist.c	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/editors/space_file/filelist.c	2010-04-25 15:24:18 UTC (rev 28415)
@@ -161,7 +161,7 @@
 {
 	const struct direntry *entry1=a1, *entry2=a2;
 
-	/* type is is equal to stat.st_mode */
+	/* type is equal to stat.st_mode */
 
 	if (S_ISDIR(entry1->type)){
 		if (S_ISDIR(entry2->type)==0) return (-1);
@@ -258,7 +258,7 @@
 	if (!sufix1) sufix1= nil;
 	if (!sufix2) sufix2= nil;
 
-	/* type is is equal to stat.st_mode */
+	/* type is equal to stat.st_mode */
 
 	if (S_ISDIR(entry1->type)){
 		if (S_ISDIR(entry2->type)==0) return (-1);

Modified: trunk/blender/source/blender/makesdna/DNA_documentation.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_documentation.h	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/makesdna/DNA_documentation.h	2010-04-25 15:24:18 UTC (rev 28415)
@@ -44,7 +44,7 @@
  *   untyped. The parser/dna generator has been modified to explicitly
  *   handle these special cases. Most pointers have been given proper
  *   proto's by now. DNA_space_types.h::Spacefile::returnfuncmay still
- *   be badly defined. The reason for this is that is is called with
+ *   be badly defined. The reason for this is that it is called with
  *   different types of arguments. It takes a char* at this moment...
  *
  * - Path to the header files

Modified: trunk/blender/source/blender/makesdna/DNA_modifier_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_modifier_types.h	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/makesdna/DNA_modifier_types.h	2010-04-25 15:24:18 UTC (rev 28415)
@@ -607,7 +607,7 @@
 typedef struct FluidsimModifierData {
 	ModifierData modifier;
 	
-	struct FluidsimSettings *fss; /* definition is is DNA_object_fluidsim.h */
+	struct FluidsimSettings *fss; /* definition is in DNA_object_fluidsim.h */
 	struct PointCache *point_cache;	/* definition is in DNA_object_force.h */
 } FluidsimModifierData;
 

Modified: trunk/blender/source/blender/makesrna/intern/rna_property.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_property.c	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/blender/makesrna/intern/rna_property.c	2010-04-25 15:24:18 UTC (rev 28415)
@@ -108,7 +108,7 @@
 	RNA_def_struct_refine_func(srna, "rna_GameProperty_refine");
 
 	prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
-	RNA_def_property_ui_text(prop, "Name", "Available as as GameObject attributes in the game engines python api");
+	RNA_def_property_ui_text(prop, "Name", "Available as GameObject attributes in the game engines python api");
 	RNA_def_struct_name_property(srna, prop);
 	RNA_def_property_string_funcs(prop, NULL, NULL, "rna_GameProperty_name_set");
 

Modified: trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h	2010-04-25 15:24:18 UTC (rev 28415)
@@ -34,7 +34,7 @@
 #include <X11/Intrinsic.h>
 #include <X11/StringDefs.h>
 
-#define Object DNA_Object  // tricky stuff !!! but without it it doesn't compile...
+#define Object DNA_Object  // tricky stuff !!! but without it, it doesn't compile...
 
 #include "GPC_Engine.h"
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp	2010-04-25 15:24:18 UTC (rev 28415)
@@ -86,7 +86,7 @@
 			break;
 		}
 		
-		// The biggest danger to to endless loop, prevent this by checking that the
+		// The biggest danger to endless loop, prevent this by checking that the
 		// hit point always progresses along the ray direction..
 		prevpoint -= callback.m_hitPoint;
 		if (prevpoint.length2() < MT_EPSILON)

Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp	2010-04-25 15:21:46 UTC (rev 28414)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp	2010-04-25 15:24:18 UTC (rev 28415)
@@ -530,7 +530,7 @@
 // replica of the hierarchy in order to make cross-links work properly
 // !
 // It is VERY important that the order of sensors and actuators in
-// the replicated object is preserved: it is is used to reconnect the logic.
+// the replicated object is preserved: it is used to reconnect the logic.
 // This method is more robust then using the bricks name in case of complex 
 // group replication. The replication of logic bricks is done in 
 // SCA_IObject::ReParentLogic(), make sure it preserves the order of the bricks.





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