[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28365] trunk/blender/release/scripts/ui/ properties_texture.py: Fix [#22121] Object Mapping - "clone" linked w/ previous material/texture
Matt Ebb
matt at mke3.net
Fri Apr 23 04:25:20 CEST 2010
Revision: 28365
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28365
Author: broken
Date: 2010-04-23 04:25:19 +0200 (Fri, 23 Apr 2010)
Log Message:
-----------
Fix [#22121] Object Mapping - "clone" linked w/previous material/texture
after Make Single User
Was an error in UI display of node materials/texture lists, combined with a
very weird node setup.
I will be a very happy person the day we finally get rid of the terribly
confusing materials-inside-materials behaviour.
Modified Paths:
--------------
trunk/blender/release/scripts/ui/properties_texture.py
Modified: trunk/blender/release/scripts/ui/properties_texture.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_texture.py 2010-04-23 01:41:01 UTC (rev 28364)
+++ trunk/blender/release/scripts/ui/properties_texture.py 2010-04-23 02:25:19 UTC (rev 28365)
@@ -45,11 +45,12 @@
layout.operator("texture.envmap_clear", icon='FILE_REFRESH')
layout.operator("texture.envmap_clear_all", icon='FILE_REFRESH')
+from properties_material import active_node_mat
def context_tex_datablock(context):
idblock = context.material
if idblock:
- return idblock
+ return active_node_mat(idblock)
idblock = context.lamp
if idblock:
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